krystlih
08-12-2009, 11:06 AM
Hey Guys,
I've been going through the code for my own server and I am getting into the zone changing code and have noticed something.
When you cross a zoneline and the client is expecting a packet back for how to handle the zone it seems like the only two responses are:
A) sucessfully load the zone
or
B) send a zoning error to the client
The way the client handles the zoning error is to send the user to a safe point.
I'm wondering is there any other responses that we can send the client besides "zoning error" which causes the client to warp to the safe point?
The effect i'm trying to achieve is like a zoneline "bounce" that when you cross the zoneline it bounces you back to a step prior unless certain conditioins exist. I'm finding it very difficult the way the client is handling zone change packets.
Any ideas?
I've been going through the code for my own server and I am getting into the zone changing code and have noticed something.
When you cross a zoneline and the client is expecting a packet back for how to handle the zone it seems like the only two responses are:
A) sucessfully load the zone
or
B) send a zoning error to the client
The way the client handles the zoning error is to send the user to a safe point.
I'm wondering is there any other responses that we can send the client besides "zoning error" which causes the client to warp to the safe point?
The effect i'm trying to achieve is like a zoneline "bounce" that when you cross the zoneline it bounces you back to a step prior unless certain conditioins exist. I'm finding it very difficult the way the client is handling zone change packets.
Any ideas?