Grimshad
04-17-2010, 03:14 AM
ZONE BUGS:
Dragnors cauldron - doesn't crash, but disconnects anyone who enters it
To reproduce, enter the zone, and try running across to unrest, you will be disc before you reach the other side.
Unrest - party crash
To reproduce, have at least 2 people in unrest, one person1 invites person2 to party, as soon as person2 hits follow, person1 crashes.
High hold keep - running to guards disconnect
To reproduce, get some goblins on you and run to the guards, once the guards start fighting the goblins, all players in the zone will be disconnected.
Dragnors cauldron - doesn't crash, but disconnects anyone who enters it
To reproduce, enter the zone, and try running across to unrest, you will be disc before you reach the other side.
Unrest - party crash
To reproduce, have at least 2 people in unrest, one person1 invites person2 to party, as soon as person2 hits follow, person1 crashes.
High hold keep - running to guards disconnect
To reproduce, get some goblins on you and run to the guards, once the guards start fighting the goblins, all players in the zone will be disconnected.