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View Full Version : Performance Audit


blmille2
02-28-2011, 12:12 PM
Hello, guys!

I would like to do a survey of you guys that know this code inside and out.
It looks like there can be some vast performance boosts. I'd like to work these in over time and tackle them one at a time.

So, that being said, what would you guys think could increase performance the most?
If you know a good priority list, please post that!

I'm thinking that the on-hit event is probably the one that gets fired the most during peak times--especially during a raid event.

Any, please let me know how I can help!

Thanks!