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Shiny151
03-10-2011, 12:02 PM
I'm looking to hold a fun GM event on my private server with some customized scripting.

Perhaps someone out there has already created something similar but my idea is for the GM to spawn a mob that will automatically be perma-sowed and feared. The idea is for everyone in the zone to hunt this mob down. Whoever gets the kill is either A.) awarded the loot on the mob or it is awarded by the GM. Depopping the zone and spawning a single mob should be easy enough; I just need the special script tied to such a customized mob or a little direction on it.

If anyone has any ideas or scripts to share along these lines please let me know.

Thank you!

ChaosSlayerZ
03-10-2011, 06:20 PM
perma-sowed - just increase mosb natural run speed in DB, unless you want his SOW buff to be dispellable

perma-feared - there is no such default property, but under fear mechanics the mobs very likely to run into some corner and get stuck there.

You better option would be to set up a path for the mob, and set him to non-agro flag - so it will not respond to attack and keep running

Shiny151
03-15-2011, 03:25 PM
Thanks Chaos; not a bad idea. I was hoping to be able to spawn a mob that is completely random in terms of pathing. Perhaps Trevius' code for randomizing paths could be used in conjunction with this idea.

Now you have my wheels spinning. I'll have to think more about this.

Thanks again!

Caryatis
03-15-2011, 07:37 PM
Keep in mind that an NPC that never aggros is pretty hard to kill as it gains the benefits of NPC OOC regen.

A simple script that places a fear effect on your target before the duration would have ended(ie do like 12 seconds for an 18 second buff). Or just make an unlimited duration fear spell that your NPC casts on itself.

ChaosSlayerZ
03-15-2011, 08:17 PM
well this will depend on how strong ooc regen is on your server
you can always adjust his his base hp to account for regen too

as far as random pathing - well random roam box may work for this as well