PDA

View Full Version : Experiance Variables per Level


Nall
03-25-2012, 03:11 PM
Good Afternoon Gentlemen,


Im having trouble finding the Static Number that is required to obtain a specific level.

For example:
Level 2 Requires 2500 Exp to gain
Level 3 Requires 3500 Exp to gain
and so on..
Looked through all the tables in the DB and the through various files.. no luck..
I see the Exp Modifier however that modifies the rates across ALL levels..
In order to create things like "Hell Levels" The Static number will need to be modified unless you guys can think of another way

Thanks for all your time in advance!

~Nall

Nall
03-25-2012, 03:30 PM
researching answer atm..

http://wiki.project1999.org/index.php/Game_Mechanics#Experience_Requirement_by_Level

Nall
03-25-2012, 03:49 PM
Where the heck are these tables?!?

http://www.webslinky.com/darkomen/xp/eqexp3.html

http://www.project1999.org/forums/showpost.php?p=241427&postcount=35

Derision
03-25-2012, 03:58 PM
There is no table. The method Client::GetEXPForLevel(int16 check_level) in zone/exp.cpp has the formula for how much XP is required for each level.

If you want to change how much XP is required for each level, you need to make changes to that method and recompile.

Nall
03-25-2012, 04:33 PM
thank you for the answer....

Looking at "http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/zone/exp.cpp"

at the moment..

Now need to read up on recompling it...