View Full Version : Is lvl 95 possible?
playingbass
08-08-2012, 12:12 PM
I have a private server up and running but it seems like when I inspect an item that is over lvl 70 the effect or focus field always says "Unknown Effect".
Is there a way to fix these?
I've tried copying over the spells_us and dbstr file from a fully updated Live version of EQ.
Running out of ideas :confused:
On a side note I was able to get the graphics working for the high level items. If anyone needs that info let me know.
blackdragonsdg
08-08-2012, 03:00 PM
I think the unknown effect problem is a mismatch between the spell file and the spells_new table of the database. If you sync them the problem should go away. There is a spell file IO program that makes that task easier. Try this http://www.georgestools.bugs3.com/Spell_file_IO.zip
There is already a post on how to alter the graphics so that newer items show up correctly.
http://www.eqemulator.org/forums/showthread.php?t=32835
It is possible to attain level 95 by exp and by quest. Getting to level 95 by way of exp gain requires a source code change. There is probably more than one way to make the source code change but the following will get you started. http://www.eqemulator.org/forums/showthread.php?t=28822&page=2
Caryatis
08-08-2012, 03:44 PM
I would say more likely he is using titanium as level 70ish is when spells start to overflow the 9999 limit, could be either though.
playingbass
08-08-2012, 06:37 PM
Thanks! Those are some very useful links.
And you are correct about me using Titanium client ;p
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