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View Full Version : Live AA dumps.


Kayen
08-09-2012, 12:59 AM
Trying to gather additional data for updating AA's, which is quite challenging since its nearly impossible to find certain ID's especially for later expansions without dumps.

If anyone has any live AA dumps from EQExtractor laying around I would be most interested in looking at them. Preferably post titanium, but any would be useful.

Further if anyone has access to any high level eq live characters with AA's purchased and could acquire an AA dump (or if your willing share access and I will get it myself) that would be extremely helpful.

Kayen

blackdragonsdg
08-09-2012, 01:39 AM
Well here are the ones I have. Didn't include pcaps but if they would help I'll send those as well.

http://www.mediafire.com/?bu5sb7a3vx39mtj

Have an 80 Monk and 81 Shaman on live. They are not high level by todays standard but if you need any more information on those classes let me know and I will try to obtain it.

Kayen
08-09-2012, 02:59 AM
Thanks!

By high level I mostly meant a character that has some AA's in general.

Like I said, any data that can be provide will be useful.

I already have dumps for all classes at level 1 with NO AA from VoA, however that same data from a prior expansions would be useful in itself as well.

Kayen
08-18-2012, 04:18 AM
Just want to bump this and say thanks to those who helped me out, the data you provided so far has been invaluable to my efforts.

If anyone else has anything/accounts please let me know.

rhyotte
08-18-2012, 09:30 AM
Kayen,

Would a level 80 warrior and a level 80 cleric be of any use to you? If so PM me.

Noport
10-31-2012, 03:16 PM
SoD,Underfoot,HoT,VoA Opcode

OP_GroupLeadershipAAUpdate=0x0000
OP_UpdateLeadershipAA=0x0297
OP_PurchaseLeadershipAA=0x6e58
OP_AAAction=0x55dd # 0x0a4f
OP_AAExpUpdate=0x7e8c # 0x0507
OP_SendAAStats=0x4e22
OP_UpdateAA=0x466c
OP_RespondAA=0x0142
OP_SendAATable=0x40e8

trevius
11-01-2012, 03:36 AM
Opcodes are not the answer to every question. In this case, they are not at all relevant to the thread. I am not trying to be a jerk here, but I don't want people to be confused when reading responses like that. Wanting to help is a good thing, but random info is only going to confuse people.

rhyotte
11-12-2012, 04:07 AM
On my server a few different people have tested and reported that Energetic Attunement @ 13 and trying to push to 15 will perma bug a character and crashe Zone.exe.

Has anyone else epxerienced this?

trevius
11-12-2012, 04:46 AM
Most likely, there is something wrong with one of the ids in the table associated with that AA. The recent AA changes included a ton of DB updates for AAs, and there are sure to be some mistakes in there. We just need to find them all and resolve them on a case-by-case basis.

I believe PEQ has been working through some of the fixes as they come by them, but for some AAs, they might not see the issue due to the limitations of their content to remain era specific.

You may be better off making a new thread in the bugs section of the forums since this thread isn't specifically for troubleshooting issues with the AA updates.

Also, it would help to know if you are using a new PEQ db revision, and which revision. Or, if you just ran the SQL updates yourself from the SVN.

rhyotte
11-13-2012, 03:29 AM
Hi Trev,

I am recently did a fresh 64 bit windows Emu-server install using Akkadius guide. Along with the fresh server code I used a fresh 2214 PEQ db.

I noticed that some of the bot related crashes seem to have been fixed in the last few days, Yaay! :)

Oddly, the developer / bugs section says I do not have permission to post. The next server re-build I do I will enable debugging so I can give a full trace if the Zone.exe problem persists. I have been holding off for a few more general fixes / enhancements. The work you are doing with bots is very interesting.

Thank all of you for all the hard work!

trevius
11-13-2012, 05:41 AM
Oddly, the developer / bugs section says I do not have permission to post.

To report bugs, you need to post them in the Developer::Bug Reports section. The bugs section itself is for verified bugs that the devs manage posts for (which isn't really used often as you can see by the last post date).