View Full Version : Rogue Deadly Strike/Throwing Crit
kaos00723
03-06-2014, 07:49 AM
Implemented deadly strikes and increase rogue throwing crit rate …
New rules:
Combat:RogueCritThrowingChance, Combat:RogueDeadlyStrikeChance, Combat:RogueDeadlyStrikeMod
Rogue throwing crit rate is rather ridiculous. These rules might need tweaking
but they gave me fairly live-like results, even with AA added
This won't do anyone much good since the SQL for these new rules is missing in the Github. :rolleyes:
demonstar55
03-06-2014, 08:29 AM
Just add the rules yourself, not all the rules are in the DB by default. You can also use the #rules commands to add stuff yourself.
kaos00723
03-06-2014, 08:40 AM
Just add the rules yourself, not all the rules are in the DB by default. You can also use the #rules commands to add stuff yourself.
This is true except for the fact that it says the default values are near live-like.
What exactly are those default values then?
Thanks!
lerxst2112
03-06-2014, 10:14 AM
RULE_INT ( Combat, RogueCritThrowingChance, 25) //Rogue throwing crit bonus
RULE_INT ( Combat, RogueDeadlyStrikeChance, 80) //Rogue chance throwing from behind crit becomes a deadly strike
RULE_INT ( Combat, RogueDeadlyStrikeMod, 2) //Deadly strike modifier to crit damage
kaos00723
03-06-2014, 10:39 AM
RULE_INT ( Combat, RogueCritThrowingChance, 25) //Rogue throwing crit bonus
RULE_INT ( Combat, RogueDeadlyStrikeChance, 80) //Rogue chance throwing from behind crit becomes a deadly strike
RULE_INT ( Combat, RogueDeadlyStrikeMod, 2) //Deadly strike modifier to crit damage
Thank you.
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