View Full Version : Trying to add light to a zone
superemu
10-08-2016, 06:20 AM
I want to add some light to a dark part of one of the zones. I tried adding an invisible npc with light field set to 1 and carrying a gloomingdeep lantern. The npc doesn't seem to light up the area as my character does. If I make the npc visible again, I can see that his body is lit like he has a lantern, but the landscape around him is still dark. Am I doing something wrong?
Is there another way to add lighting to a zone? I can't seem to find any guides on this.
Uleat
10-08-2016, 07:14 PM
The field in the database is a "Light Type" and is not a proportional ratio to its brightness.
These are the values that you want to go into that field: https://github.com/EQEmu/Server/blob/master/common/light_source.h#L37
And those correlate these values: https://github.com/EQEmu/Server/blob/master/common/light_source.h#L57
..using these comparisons: https://github.com/EQEmu/Server/blob/master/common/light_source.cpp#L25
I have traded 'light' items to roaming mobs before and it does affect a change.
superemu
10-09-2016, 08:56 AM
Thank you for your response. I'll mess around with those values. I also just saw an orc walking with a torch and he was definitely lighting up the landscape. So, now I have something more to work with. :)
superemu
10-09-2016, 09:56 AM
Thank you, thank you, Uleat! Setting the light field to 6 gave me exactly what I want without any item equipped! You are the best!
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