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Posts Made By:
Taurinus
Forum:
Support::Windows Servers
10-07-2010, 12:22 PM
Replies:
12
LF ~ Programmer ?
Views:
6,760
Posted By
Taurinus
What are your project requirements? Will you...
What are your project requirements? Will you need steady and consistent help with the project in the future (in other words: do you need a retainer?).
Answer those questions yourself with some...
Forum:
Support::Windows Servers
09-21-2010, 08:27 PM
Replies:
10
What version of Perl and MySQL do you currently have installed?
Views:
8,931
Posted By
Taurinus
Case should make zero difference. C++ has no...
Case should make zero difference.
C++ has no notion of what a directory even is, let alone what one should look like. This is all defined by the platform. As it turns out, on Windows, "DIR",...
Forum:
Development::Development
09-16-2010, 02:56 PM
Replies:
3
EQ on modded PSP
Views:
4,199
Posted By
Taurinus
In theory it should (if you could somehow get 3d...
In theory it should (if you could somehow get 3d acceleration :P)
http://bochs.sourceforge.net/ <--can be deployed to PSP
Without a keyboard, though, I don't see much use in it.
Forum:
Development::Bots
09-09-2010, 06:08 PM
Replies:
9
Import bot system from axclassic to PEQ
Views:
5,628
Posted By
Taurinus
Sure. I was just pointing out that it isn't a...
Sure. I was just pointing out that it isn't a task that is simply finished once the 2 code bases are merged. You have to remain vigilant and watch for changes coming from svn that could step on...
Forum:
Development::Bots
09-09-2010, 05:35 PM
Replies:
9
Import bot system from axclassic to PEQ
Views:
5,628
Posted By
Taurinus
The thing about what you're asking is this: ...
The thing about what you're asking is this:
It isn't something that can be done and forgotten (unless you are fine with not updating from the svn ever again). You will have to maintain both the...
Forum:
Misc::Off Topic
05-12-2010, 11:24 PM
Replies:
25
EverQuest 2 Emu Project
Views:
30,551
Posted By
Taurinus
From what I've seen, it is simply a lack of...
From what I've seen, it is simply a lack of interest that is killing the project. Even if you did gather some devs to sink time into it, you still can't drag players into a realm that was not that...
Forum:
General::General Discussion
05-11-2010, 12:48 AM
Replies:
39
EQEmuLauncher V0.5 -- first release
Views:
17,097
Posted By
Taurinus
Looks good. What's it written in? My quick guess...
Looks good. What's it written in? My quick guess is something.net.
Forum:
General::Server Discussion
05-11-2010, 12:36 AM
Replies:
28
*EQClassic* Re-Mix
Views:
23,111
Posted By
Taurinus
It isn't clear which database you are using as a...
It isn't clear which database you are using as a base, but I suggest you have a look at the ax classic database (if you haven't already).
http://www.nahunta.org/~eqemu/
Even better, contribute...
Forum:
General::General Discussion
05-08-2010, 02:34 PM
Replies:
1
Oops! Where'd my icon go?
Views:
3,918
Posted By
Taurinus
EQ works perfectly fine when orphaned (meaning...
EQ works perfectly fine when orphaned (meaning being separated from the original environment in which it was installed). You need only recreate the shortcut. If you've actually patched at all, you...
Forum:
Misc::Off Topic
05-05-2010, 03:48 PM
Replies:
8
Warning!!!
Views:
5,907
Posted By
Taurinus
Hah. He gets -5 style points for lack of...
Hah. He gets -5 style points for lack of creativity. It would be MUCH funnier if he was sniping random characters during raids. Heh. That could even spawn a whole new server fad. Insane GM...
Forum:
Support::General Support
04-21-2010, 11:27 AM
Replies:
8
Strange Performance Issue - Hard Drive Access Speeds up game?
Views:
5,943
Posted By
Taurinus
Have you tried disabling SpeedStep in your BIOS?
Have you tried disabling SpeedStep in your BIOS?
Forum:
Support::Windows Servers
04-12-2010, 03:56 PM
Replies:
12
Compiling build
Views:
5,352
Posted By
Taurinus
Aye, I've used zlib-1.2.4 for a while now without...
Aye, I've used zlib-1.2.4 for a while now without any issue. Infact, if you are interested in using your IDE for something more than a heavy-weight text editor, you really need to build your...
Forum:
Development::Bug Reports
04-12-2010, 03:36 PM
Replies:
5
Pet's breaking mez
Views:
3,869
Posted By
Taurinus
AFAIK pets (and bots for that matter) will not...
AFAIK pets (and bots for that matter) will not attack a mezzed mob. Perhaps you found a server with an old revision.
Forum:
General::General Discussion
04-11-2010, 02:41 PM
Replies:
10
.bat to switch between live and eqemu client
Views:
10,277
Posted By
Taurinus
I guess we will have to agree to disagree on this...
I guess we will have to agree to disagree on this matter. I just don't see the chance of a machine that can play current Live and not have enough space for 2 client installs. That's just me tho.
...
Forum:
General::General Discussion
04-11-2010, 02:02 PM
Replies:
10
.bat to switch between live and eqemu client
Views:
10,277
Posted By
Taurinus
Yep. You will notice that the post over at the...
Yep. You will notice that the post over at the PEQ forum assumes that the user has the Titanium client installed (or at least extracted from the retail distribution). Your creation is something...
Forum:
General::General Discussion
04-11-2010, 12:51 PM
Replies:
10
.bat to switch between live and eqemu client
Views:
10,277
Posted By
Taurinus
Just install the Titanium client in a different...
Just install the Titanium client in a different directory and leave it be. Problem solved. This sounds like a remedy for someone who would have access to the Titanium client files and not the actual...
Forum:
Support::General Support
04-10-2010, 05:27 PM
Replies:
2
Think i screwed up
Views:
3,299
Posted By
Taurinus
It is doubtful that you screwed anything up by...
It is doubtful that you screwed anything up by doing that. There's plenty of folks who 6-box and multiple forum accounts is the only way you can do that (unless something has recently changed).
Forum:
Support::Windows Servers
04-07-2010, 12:22 PM
Replies:
1
Enabling PVP for a specific zone
Views:
3,266
Posted By
Taurinus
Invest in researching the server perl interface. ...
Invest in researching the server perl interface. It has everything you need.
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestCheatSheet
Also, I think you will find that the arena pvp...
Forum:
Support::General Support
04-05-2010, 09:31 PM
Replies:
7
Graphics Problem (ATI / Titanium)
Views:
6,252
Posted By
Taurinus
Due to my recent performance issues with SoF/SoD...
Due to my recent performance issues with SoF/SoD with my ATI card I have been doing some research on the matter. At first I thought to rummage through the live forums in search of insight. Nada. I...
Forum:
Support::General Support
04-02-2010, 04:00 PM
Replies:
13
SoD and Wine
Views:
9,932
Posted By
Taurinus
Also, you do realize that SoD has a DirectX...
Also, you do realize that SoD has a DirectX folder right? :grin:
Extract Apr2006_d3dx9_30_x86.cab (winrar, 7zip, whatever) and you have d3dx9_30.dll
Forum:
Development::Bots
04-02-2010, 02:52 PM
Replies:
1
My Cleric bot
Views:
4,497
Posted By
Taurinus
If you aren't running a recent revision (anything...
If you aren't running a recent revision (anything in the last say...6 months?) you need to update. Also, all bots will melee until they hit level 13.
Forum:
Development::Server Code Submissions
04-02-2010, 03:07 AM
Replies:
4
COMMITTED: Drakkin bots
Views:
6,122
Posted By
Taurinus
With Titanium, the bots showing as human was...
With Titanium, the bots showing as human was intended as this is what happens with Drakkin PCs as well (really nothing else can be done about it).
The Drakkin do get class bonuses with this, and I...
Forum:
Support::General Support
04-01-2010, 08:15 AM
Replies:
5
Model animation post-Titanium
Views:
4,324
Posted By
Taurinus
Yea, I'm not totally ruling out a driver issue...
Yea, I'm not totally ruling out a driver issue with AMD/ATI's track record in that department. I knew from the start that the problem is odd. I've tried again, this time forcing vsync + triple...
Forum:
General::General Discussion
04-01-2010, 06:59 AM
Replies:
64
Buy Seeds of Destruction NOW!
Views:
56,353
Posted By
Taurinus
Just wanted to point this out (for the sake of...
Just wanted to point this out (for the sake of completeness of the information about the SoD client):
What Sony actually did is preemptively disable multi-core support by locking itself to one...
Forum:
Support::General Support
04-01-2010, 06:07 AM
Replies:
5
Model animation post-Titanium
Views:
4,324
Posted By
Taurinus
Looks like I've found the "solution". It appears...
Looks like I've found the "solution". It appears that this only happens when trying to run with vsync on. Uncapping the framerate (by disabling the vsync in catalyst control center and by setting...
Showing results 1 to 25 of 107
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