Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 19 of 19
Search took 0.00 seconds.
Search: Posts Made By: Shadajriel
Forum: Archive::General Support 02-15-2004, 09:56 AM
Replies: 4
Views: 3,781
Posted By Shadajriel
thanks for that clarification, I didn't realize...

thanks for that clarification, I didn't realize the specifics of it !
Forum: Archive::General Support 02-15-2004, 09:51 AM
Replies: 9
Views: 4,304
Posted By Shadajriel
you can update to the newest patch and play on...

you can update to the newest patch and play on the
[LIVE] Official EQEmu Test Server
if you use 0.5.5-DR1
Forum: Archive::General Support 02-15-2004, 09:49 AM
Replies: 4
Views: 3,781
Posted By Shadajriel
you can also download the files you're missing...

you can also download the files you're missing via the EQ patcher, in optional patch area you can select specific files, check to see if the ones you're missing are available for download via this...
Forum: Archive::General Support 02-15-2004, 09:44 AM
Replies: 8
Views: 4,794
Posted By Shadajriel
yes, if you have GoD files, just restore your old...

yes, if you have GoD files, just restore your old UI stuff to fix the char creation screen problems. As for the nexus error stuff, you can get any missing files by going through the EQ patcher, in...
Forum: Archive::General Support 02-15-2004, 09:37 AM
Replies: 8
Views: 4,316
Posted By Shadajriel
yeah I didn't think about that, I know there are...

yeah I didn't think about that, I know there are problems with invisible spaces sometimes, with the loginserver.ini files, it might happen with the eqhost file, just make a new .txt file named eqhost...
Forum: Archive::General Support 02-15-2004, 09:36 AM
Replies: 13
Views: 6,018
Posted By Shadajriel
the other part of the error message states: ...

the other part of the error message states:

Repeatedly seeing this messsage indicats loss of connnectivity to the patch server. This is usually temporary."

most likely it was just a temporary...
Forum: Archive::General Support 02-15-2004, 09:20 AM
Replies: 8
Views: 4,316
Posted By Shadajriel
try this

samandhi has a great post, I went ahead and read it for you, and though i'm not quite sure everything you have in there is needed I read that you should at this time try:

[Registration Servers] ...
Forum: Archive::Development 02-15-2004, 09:08 AM
Replies: 5
Views: 3,898
Posted By Shadajriel
count me in !

awesome, I go to college too, but I have an hour maybe a couple of times a week free, i know it's not much but, I'll devote what i do have to trying to help people out ! thanks for this opportunity !...
Forum: Archive::Development 02-14-2004, 06:53 AM
Replies: 5
Views: 3,898
Posted By Shadajriel
can i help at all?

hi, i'm sorry if i'm not the most intelligent poster, i've been trying to get response back from ways i can HELP OUT the eqemu community. I don't have access to a regular internet connection so i...
Forum: Archive::Tutorials/Howto's 02-12-2004, 03:09 AM
Replies: 0
Views: 3,447
Posted By Shadajriel
Not just using, Comprehending !

Greetings all beings of great knowledge that this awesome site harbors ! i must say that, though i have yet to contribute anything important to the site or the project yet , I would really like to ! ...
Forum: Archive::Database/World Building 12-10-2003, 06:07 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
LOL!

kroeg my friend, this whole process is easy, I can't imagine the time it took you to type all of that jazz out. AND it's what everyone else has already said ~ :D
I"M DOING all of those things !!...
Forum: Archive::Database/World Building 12-09-2003, 02:49 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
Asumption

I'm guessing by the sudden vacation of this forum thread, that someone has gotten the problem to work ? If you have, I implore you to share the idea, and not just leave having your problem solved. I...
Forum: Archive::Database/World Building 11-26-2003, 03:27 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
BLAARGG !

where's trogdor when you need him eh !!
i need him to burninate this damnable junk :P (j/k , it's great fun :))
alrighty went to a fresh zone spawned and added an npc to my db, reloaded repoped...
Forum: Archive::News 11-26-2003, 03:23 AM
Replies: 13
Views: 4,413
Posted By Shadajriel
excellent work !

i'm excited to try this new database out, was wondering if bychance there was any known bugs with the #grid, and respective #wp , #gassign commands? in 5.0, and if they were addressed in 5.1, if not...
Forum: Archive::Database/World Building 11-25-2003, 02:24 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
ok cool

alright, i'll go ahead and try thattonight and report back tomorrow what went down, I'm curious as to why the grid #'s start so high ?
and also what is their limit ? :). this might sound nagging...
Forum: Archive::Database/World Building 11-24-2003, 03:40 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
doh ! :p

ok, I tried for testing purposes, your exact input, that you used for example with #grid add 1000 2 2
and even reloaded my server, and tried to get it to work, they don't even move for some reason !...
Forum: Archive::Database/World Building 11-23-2003, 04:24 AM
Replies: 18
Views: 8,140
Posted By Shadajriel
yup!

yeah man, that's exactly what I have been doing !, but should i use those circuit types ? 2 ? and are the errors known with the other path types still existant in 0.5.0 release?
thanks for your...
Forum: Archive::Database/World Building 11-22-2003, 01:02 PM
Replies: 18
Views: 8,140
Posted By Shadajriel
OH !

almost forgot, i've ran into the problem where my zone crashes after messing with the grid assignments, what i do is this, i go into the admin tool, and erase all the accounts of the creatures i...
Forum: Archive::Database/World Building 11-22-2003, 12:59 PM
Replies: 18
Views: 8,140
Posted By Shadajriel
I feel your pain my friend!

greetings !! just to start off, shadajriel here ! finally graduated from the support and server howto forums (endless days of reading *laughs in hindsight :)* to the world building ones !! much more...
Showing results 1 to 19 of 19

 
Forum Jump
   

All times are GMT -4. The time now is 06:07 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3