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Posts Made By:
Mortow
Forum:
Development::GeorgeS's Tools
11-16-2020, 10:33 PM
Replies:
14
updated tools
Views:
40,914
Posted By
Mortow
Glad to see you back again George. Thanks for...
Glad to see you back again George. Thanks for updating these.
Forum:
Quests::Custom
04-27-2020, 02:15 PM
Replies:
0
Need some Perl help
Views:
10,795
Posted By
Mortow
Need some Perl help
Let me give a little background to answer some questions about this script. First off, I did not write this and I cannot remember who did but my thanks to whomever it was because my players use it...
Forum:
Support::Windows Servers
02-01-2019, 11:35 PM
Replies:
6
Spellbook Pages 61+ wierdness
Views:
4,502
Posted By
Mortow
Just pulled and recompiled. I will do some...
Just pulled and recompiled. I will do some testing and let you know. Thanks Uleat.
That appears to have fixed the issue. Thanks again.
Forum:
Support::Windows Servers
01-31-2019, 09:52 PM
Replies:
6
Spellbook Pages 61+ wierdness
Views:
4,502
Posted By
Mortow
Spells scribed on the lower pages work just fine....
Spells scribed on the lower pages work just fine. I am using RoF2 client and the stock spell file for it.
Forum:
Support::Windows Servers
01-30-2019, 10:47 PM
Replies:
6
Spellbook Pages 61+ wierdness
Views:
4,502
Posted By
Mortow
Spellbook Pages 61+ wierdness
I pulled the source files a few days ago and recompiled since Uleat had added support for the spellbook beyond page 60. I have been experiencing a bit of an issue with pages 61+. When you scribe a...
Forum:
General::General Discussion
10-22-2018, 08:48 PM
Replies:
9
What is this "Total Points #" I see all the time?
Views:
6,364
Posted By
Mortow
As Demonstar55 posted, this may be an actual...
As Demonstar55 posted, this may be an actual experience number for a kill made. Turn your Gm flag off and see if it goes away (#gm off)
Forum:
Support::Windows Servers
09-17-2018, 09:23 PM
Replies:
0
Discipline question
Views:
3,245
Posted By
Mortow
Discipline question
I know this is outside the normal purview but I have a strange discipline training issue. I just recently changed the max level on my server from 95 to 100 (all RoF2 clients) and when players buy...
Forum:
Support::Windows Servers
09-04-2018, 09:51 AM
Replies:
12
Mobs disappear on flee
Views:
13,248
Posted By
Mortow
You guys do killer work. I really appreciate all...
You guys do killer work. I really appreciate all the effort you and the other devs put in to this project.
Forum:
Support::Windows Servers
09-03-2018, 10:01 PM
Replies:
12
Mobs disappear on flee
Views:
13,248
Posted By
Mortow
Thanks Akka. I found this post by Grumpy: ...
Thanks Akka. I found this post by Grumpy:
http://www.eqemulator.org/forums/showthread.php?t=41913&highlight=navmesh
I had not updated the maps folder. I ran the perl eqemu_server.pl maps...
Forum:
Support::Windows Servers
09-03-2018, 08:39 PM
Replies:
12
Mobs disappear on flee
Views:
13,248
Posted By
Mortow
Will try it again. I pulled at about 2am EST. I...
Will try it again. I pulled at about 2am EST. I will look to see if I pulled the code too early. Thanks Akka.
Just pulled and recompiled. The issue is still occurring. I have run eqemu_server...
Forum:
Support::Windows Servers
09-02-2018, 07:02 PM
Replies:
12
Mobs disappear on flee
Views:
13,248
Posted By
Mortow
Mobs disappear on flee
Anyone else seeing this issue? When you beat a mob down to the point where it begins to flee, it disappears. I can still hit it but it looks like it drops under the world and once it is dead I...
Forum:
Support::Windows Servers
08-18-2018, 07:14 PM
Replies:
9
Compile errors in map.cpp
Views:
4,991
Posted By
Mortow
Tried that Uleat and still got the errors. I...
Tried that Uleat and still got the errors. I unchecked EQEMU_USE_MAP_MMFS in cmake before reconfiguring and it looks like it succeeded. Is this something that no longer works or is used?
Forum:
Support::Windows Servers
08-18-2018, 01:57 PM
Replies:
9
Compile errors in map.cpp
Views:
4,991
Posted By
Mortow
I do have Boost 1.67 already. I will try a...
I do have Boost 1.67 already. I will try a repair on VS and see if that helps. I am not hopeful though.
Forum:
Support::Windows Servers
08-18-2018, 12:52 PM
Replies:
9
Compile errors in map.cpp
Views:
4,991
Posted By
Mortow
My cmake was version 3.9.0 so I uninstalled it...
My cmake was version 3.9.0 so I uninstalled it and installed 3.12.1. Rebooted and tried again. cmake threw the following warning but did compete.
CMake Warning (dev) at CMakeLists.txt:287...
Forum:
Support::Windows Servers
08-18-2018, 02:34 AM
Replies:
9
Compile errors in map.cpp
Views:
4,991
Posted By
Mortow
Compile errors in map.cpp
It's been quite a while since I have done a compile. I am using VS2017 and all builds succeed except Zone. I get three C3861 errors in map.cpp.
Description ...
Forum:
Development::Development
04-22-2018, 12:48 AM
Replies:
7
Housing and placeables?
Views:
8,370
Posted By
Mortow
Tegila, I found some of the files. PM me and I...
Tegila, I found some of the files. PM me and I can send them to you by email.
Forum:
Development::Development
04-17-2018, 09:49 PM
Replies:
7
Housing and placeables?
Views:
8,370
Posted By
Mortow
I think I have them somewhere. I will look and...
I think I have them somewhere. I will look and see. I wanted to try to implement it but it was beyond my ability. I think they used a spell to place the houses. Anyway I will look for the files...
Forum:
Development::GeorgeS's Tools
09-12-2017, 09:30 PM
Replies:
2
Possible to create bag filled with items?
Views:
17,582
Posted By
Mortow
You can do this by editing the starting_items...
You can do this by editing the starting_items table in your database. That way you can define what items go in what slot and you can have different classes start with different items. I don't...
Forum:
Support::Windows Servers
07-25-2017, 08:57 PM
Replies:
7
Crash after Server Select
Views:
4,467
Posted By
Mortow
Ignore this post. I mis-read and have not had...
Ignore this post. I mis-read and have not had coffee today...
Forum:
Support::Windows Servers
04-05-2017, 08:47 AM
Replies:
5
Login Sever Console question
Views:
4,535
Posted By
Mortow
I will grab this and update my server tonight...
I will grab this and update my server tonight after work. Thanks Akka.
Forum:
Support::Windows Servers
04-04-2017, 09:26 PM
Replies:
5
Login Sever Console question
Views:
4,535
Posted By
Mortow
Login Sever Console question
I recently updated my source code and recompiled, now it seems the EQEmu Login Server Console no longer has any output. It works fine but I see none of the feedback it used to give it is just an...
Forum:
Support::Windows Servers
11-30-2016, 07:24 PM
Replies:
6
World.exe failing to start dynamic zones
Views:
5,024
Posted By
Mortow
Thanks for the info Ghanja. I actually bought...
Thanks for the info Ghanja. I actually bought this router because it could be used with open source firmwares especially the one you mentioned. I have upgraded the firmware to Netgear's latest...
Forum:
Support::Windows Servers
11-30-2016, 02:39 PM
Replies:
6
World.exe failing to start dynamic zones
Views:
5,024
Posted By
Mortow
Got the issue resolved. Not sure which was the...
Got the issue resolved. Not sure which was the actual culprit but I had port 3306 set to TCP/UDP and changed it to TCP only. I then changed ports 9000 and 7000-7100 from UDP only to TCP/UDP. It...
Forum:
Support::Windows Servers
11-30-2016, 09:53 AM
Replies:
6
World.exe failing to start dynamic zones
Views:
5,024
Posted By
Mortow
Yes. I haven't changed anything in the config...
Yes. I haven't changed anything in the config file and it was working the night before I changed the router. The server's IP is unchanged and I set the reservation in the router for it as well. I...
Forum:
Support::Windows Servers
11-29-2016, 11:45 PM
Replies:
6
World.exe failing to start dynamic zones
Views:
5,024
Posted By
Mortow
World.exe failing to start dynamic zones
I have searched around for a while now and I cannot find anything like what I am seeing. To preface, the only thing that has changed is my router (old one's wifi quite working). I replaced it with...
Showing results 1 to 25 of 215
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