Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::GeorgeS's Tools

Development::GeorgeS's Tools A forum just for GeorgeS's tools

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 09-12-2017, 09:30 PM
Mortow's Avatar
Mortow
Hill Giant
 
Join Date: Apr 2013
Posts: 215
Default

You can do this by editing the starting_items table in your database. That way you can define what items go in what slot and you can have different classes start with different items. I don't recall the slot numbers, it is probably on the forum here somewhere. Doing this, I was able to start characters off with a backpack that has some crude defiant gear in it as well as the starting food, water and bandages. I also threw in a sapphire so they could sell it to have some starting plat for spells and backpacks and such.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:13 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3