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Posts Made By:
emho24
Forum:
Quests::Q&A
05-12-2017, 05:01 PM
Replies:
1
Multiple colors in text output
Views:
4,522
Posted By
emho24
Multiple colors in text output
How would you go about displaying the following multi color text to a player after he/she clicked a saylink?
[Summon Bear] - 20 plat [Purchase]
Forum:
Support::Windows Servers
05-12-2017, 07:44 AM
Replies:
5
Windows Server 2016
Views:
4,226
Posted By
emho24
Interesting. I downloaded the...
Interesting. I downloaded the eqemu_installer_files.zip and snatched the wget.exe from that zip to replace mine and it works perfectly as before. The only thing that comes to mind is that the .exe...
Forum:
Support::Windows Servers
05-12-2017, 01:04 AM
Replies:
5
Windows Server 2016
Views:
4,226
Posted By
emho24
The user I'm logging into the server is an admin,...
The user I'm logging into the server is an admin, and I've made sure that I have full control rights on that exe, as well as set it to run as admin, no dice.
When I try to run wget.exe I get the...
Forum:
Support::Windows Servers
05-11-2017, 07:15 PM
Replies:
5
Windows Server 2016
Views:
4,226
Posted By
emho24
Windows Server 2016
Has anyone running Windows Server 2016 and encountered any issues? My eqemu instance has been running under Windows Server 2012 for a while, and I recently (month or more ago) changed it to 2016...
Forum:
Quests::Q&A
04-28-2017, 11:38 PM
Replies:
1
Persistent npc after spawn_condition(...)
Views:
5,346
Posted By
emho24
Nevermind, i still had some test script in the...
Nevermind, i still had some test script in the zone_controller that was despawning this mob. I would delete this thread if I could.
Forum:
Quests::Q&A
04-28-2017, 09:55 PM
Replies:
1
Persistent npc after spawn_condition(...)
Views:
5,346
Posted By
emho24
Persistent npc after spawn_condition(...)
I've setup an npc that I want to be able to spawn in a few different zones based on a random # check. I've successfully used the quest::spawn_condition() function to spawn/despawn him at will but...
Forum:
General::General Discussion
04-02-2017, 10:48 AM
Replies:
2
Focus effect on an augmentation?
Views:
4,081
Posted By
emho24
This does indeed work, it was a dumb mistake on...
This does indeed work, it was a dumb mistake on my part. Years ago I learned that working late into the night was fruitless, because tasks that should take 15 minutes to do end up taking 3 hours...
Forum:
General::General Discussion
04-01-2017, 11:37 PM
Replies:
2
Focus effect on an augmentation?
Views:
4,081
Posted By
emho24
Focus effect on an augmentation?
Do focus effects work when you put it on an augmentation and then put that augmentation into a piece of gear? As usual I try to find the answers by searching the forums but I've not had any luck...
Forum:
Quests::Q&A
04-01-2017, 12:09 AM
Replies:
10
Alt Currency Reward
Views:
7,594
Posted By
emho24
Has anyone tried this lately? I'm either doing...
Has anyone tried this lately? I'm either doing something very wrong or it's not functional.
I've got some alt currency merchants setup and I don't want them to buy back anything. I've created...
Forum:
Support::General Support
09-20-2016, 11:04 PM
Replies:
14
Server select screen blank
Views:
9,749
Posted By
emho24
Server select screen blank
I've been having issues with no servers showing up in the server select screen for a couple of hours now. I know I'm not the only one, I've read on specific server forums that others are having the...
Forum:
Support::General Support
08-31-2016, 04:20 PM
Replies:
1
Spell description accuracy problem
Views:
5,028
Posted By
emho24
Spell description accuracy problem
I've been creating many custom spells based off of already existing spells, and I guess I never noticed until the other day that the descriptions are wrong.
For example, the focus "Dragon...
Forum:
Support::General Support
07-16-2016, 01:16 AM
Replies:
5
"Buff Bot" help
Views:
6,010
Posted By
emho24
Thanks all for the assistance. Below is what I...
Thanks all for the assistance. Below is what I ended up writing for levels up to 70. It will iterate through the hailing pc's group and give them the level appropriate buffs.
I didn't bother...
Forum:
Support::General Support
07-15-2016, 02:36 PM
Replies:
5
"Buff Bot" help
Views:
6,010
Posted By
emho24
I'll try castspell instead of castongroup when I...
I'll try castspell instead of castongroup when I get home.
Forum:
Support::General Support
07-15-2016, 01:23 PM
Replies:
5
"Buff Bot" help
Views:
6,010
Posted By
emho24
"Buff Bot" help
I've got an npc that I'd like to hand out buffs to those players who ask, aka the good ol' "Buff Bot".
The issue I'm having is that I can't get her to cast group spells on the target, they won't...
Forum:
Support::General Support
07-08-2016, 03:53 PM
Replies:
3
Custom spell help
Views:
4,918
Posted By
emho24
Thanks, this was exactly what was looking for. ...
Thanks, this was exactly what was looking for. So much to learn.
I was able to make some modifications to your example and get my stuff working as intended.
Forum:
Support::General Support
07-07-2016, 05:31 PM
Replies:
3
Custom spell help
Views:
4,918
Posted By
emho24
Custom spell help
I'd apprecate any assistance with a set of custom spells, point me in the right direction if you are able.
I'd like to create a set of custom spells that directly interact with each other. The...
Forum:
Support::General Support
06-10-2016, 06:49 PM
Replies:
3
New character start zone problem
Views:
5,237
Posted By
emho24
Thanks, character_create_combinations is the...
Thanks, character_create_combinations is the table I was missing (wiki didnt mention that one).
Forum:
Support::General Support
06-10-2016, 12:06 AM
Replies:
3
New character start zone problem
Views:
5,237
Posted By
emho24
New character start zone problem
I cant seem to set the new character start zone, I could use some assistance. Originally all my newly created characters would zone into the mines of gloomingdeep, and after a hundred different...
Forum:
Development::Database/World Building
02-15-2016, 11:10 PM
Replies:
1
Combat push?
Views:
7,262
Posted By
emho24
Combat push?
I've searched the forums and wiki - I've obviously missed this. How do you disable all the pushing around that happens in melee?
Showing results 1 to 19 of 19
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