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Posts Made By:
petersonz
Forum:
Archive::General Support
05-29-2004, 06:23 PM
Replies:
26
May 18th Patched list.
Views:
10,098
Posted By
petersonz
Backups of your EQ directory is a sham!
Backing up your eq directory or keeping another one for emulator sepearate from live is a noble gesture.
However,
I have a backup of mine since May 1st, since I havent patched since then.
...
Forum:
Archive::General Support
05-29-2004, 06:03 PM
Replies:
18
Minilogin Help for Newbs
Views:
15,891
Posted By
petersonz
Second account from same machine with Minilogin
It is possible to run a second account from the same machine using minilogin.
The only requirement is that the eqemu running minilogin machine is different machine.
It involves doing the...
Forum:
Archive::General Support
05-03-2004, 12:07 AM
Replies:
18
Minilogin Help for Newbs
Views:
15,891
Posted By
petersonz
Some things I found out regarding minilogin
1) Minilogin ignores any station name/password combo you put into the eq client.
2) The IP address and station and password entries in the miniloginaccounts.ini are ALL that matter.
3) The IP...
Forum:
Archive::General Support
05-02-2004, 11:33 PM
Replies:
1
Player versus Mob distance and direction and Melee
Views:
3,400
Posted By
petersonz
Player versus Mob distance and direction and Melee
For the longest time, I have been frustrated with how a mob can hit you from what seems like "miles" away, while a player cannot hit a mob unless they are real close to them and pointed directly at...
Forum:
Archive::General Support
05-02-2004, 11:26 PM
Replies:
11
Please explain to me why #goto x,y,z doesnt work?
Views:
4,159
Posted By
petersonz
Thanks guys
:)
Forum:
Archive::General Support
04-30-2004, 01:18 AM
Replies:
11
Please explain to me why #goto x,y,z doesnt work?
Views:
4,159
Posted By
petersonz
#goto woes cont.
#goto with a target works fine.
#goto 0 0 0
#goto 1000 -413 98
etc
dont work in some zones.
It seems that all zones you can see a sky in, the #goto x y z command works.
Forum:
Archive::General Support
04-29-2004, 11:50 PM
Replies:
11
Please explain to me why #goto x,y,z doesnt work?
Views:
4,159
Posted By
petersonz
Also #zone x y z doesnt work either.
Also #zone x y z doesnt work either :(
Forum:
Archive::General Support
04-29-2004, 11:44 PM
Replies:
11
Please explain to me why #goto x,y,z doesnt work?
Views:
4,159
Posted By
petersonz
Please explain to me why #goto x,y,z doesnt work?
Im getting stuck under the world, inside guide boxes, and in walls, and
#goto x,y,z or #goto x y z
isnt working. All it does is drop me in the same place i was already.
Very Frustrating
...
Forum:
Archive::Database/World Building
04-24-2004, 05:45 PM
Replies:
2
Does anyone have a more complete doors update available?
Views:
3,056
Posted By
petersonz
OOOPS Bad DB.SQL on my part
Please ignore this thread.. I was using a db.sql file from an outdated version that caused double doors, and some doors not to open.
My bad.
Forum:
Archive::Database/World Building
04-24-2004, 11:18 AM
Replies:
2
Does anyone have a more complete doors update available?
Views:
3,056
Posted By
petersonz
Does anyone have a more complete doors update available?
The existing doorupdate-03-15-04.sql file seems to only fix greater faydark doors.
For example, a lot of doors in freeport dont open at all. The door to the bank actually has 2 doors to open...
Forum:
Archive::Tutorials/Howto's
04-17-2004, 10:23 PM
Replies:
166
Poll:
HOWTO: Setup an EQEmu server as of 06/01/2004
Views:
92,353
Posted By
petersonz
Lootdrop Update
How come you mention downloading the lootdrop update, but not sourcing the .sql files into the eq database as a step?
Just curious.
Showing results 1 to 11 of 11
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