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Posts Made By:
neotokyo
Forum:
Archive::Development
11-25-2003, 05:30 AM
Replies:
3
debug build
Views:
3,349
Posted By
neotokyo
debug build
hi,
when did you last tried the debug build? long time ago right?
packet_dump_file.cpp doesnt compile until you move the <../common/debug.h> below the <iomanip> include.
#include <iostream>...
Forum:
Archive::Development
01-13-2003, 02:48 AM
Replies:
5
Code: Pet agro fix (well, if it was broken)
Views:
3,746
Posted By
neotokyo
and i just removed it again, it was in the wrong...
and i just removed it again, it was in the wrong function :-/
you not only need to check for NPC melee attacks but spell attacks too, and you'd miss them in NPC::Attack. so i put it where it...
Forum:
Archive::Windows Servers
01-13-2003, 01:41 AM
Replies:
1
Spell casting bug ???
Views:
3,079
Posted By
neotokyo
use the bug forum to post any bugs you find. ...
use the bug forum to post any bugs you find.
make sure you mention the version you are using. name the spell to reproduce the effect too.
Forum:
Archive::Windows Servers
01-13-2003, 01:39 AM
Replies:
3
no "create database" in Mysql
Views:
3,219
Posted By
neotokyo
nothing, only the admin tool changed and we didnt...
nothing, only the admin tool changed and we didnt update the readme file.
use the mysql console to create the database.
Forum:
Archive::Windows Servers
01-13-2003, 01:38 AM
Replies:
3
i'm really confused, can someone help me
Views:
3,274
Posted By
neotokyo
if i understand you correctly, no you can not. ...
if i understand you correctly, no you can not.
you would need a pre january patch first. then safe the affected files.
Forum:
Archive::Database/World Building
01-12-2003, 05:29 AM
Replies:
6
Beastlord Armor Textures and Pet
Views:
3,743
Posted By
neotokyo
beastlord pets worked in 3.13 delta something...
beastlord pets worked in 3.13 delta something already and surly work in 0.4.1. perhaps you have the wrong spell? there is the old "summon warder" spell, that doesnt work anymore and the new spirit of...
Forum:
Archive::Bugs
01-12-2003, 05:22 AM
Replies:
47
4.1 Bugs That I have ran into
Views:
17,171
Posted By
neotokyo
should be fixed in next release
should be fixed in next release
Forum:
Archive::Linux Servers
01-10-2003, 02:06 AM
Replies:
11
New Linux user!!!!!
Views:
6,238
Posted By
neotokyo
lol i know this is the linux support forum,...
lol
i know this is the linux support forum, but we actually restrict it to issues with compiling eqemu and such. so if you need help with your linux installation ... why not go to www.google.com?...
Forum:
Archive::Windows Servers
01-10-2003, 02:00 AM
Replies:
2
i need help.
Views:
3,242
Posted By
neotokyo
doesnt sound like a eqemu problem at all. ...
doesnt sound like a eqemu problem at all.
when was the last time you patched eq? (what version of everquest are you running?)
are you able to play everquest live? if no, ask SOE tech support,...
Forum:
Archive::Windows Servers
01-10-2003, 01:56 AM
Replies:
1
aahhhh! help!
Views:
2,986
Posted By
neotokyo
how about starting here? ...
how about starting here?
http://www.eqemu.net/documents/readme.html
Forum:
Archive::Screenshots
01-09-2003, 09:49 AM
Replies:
14
Please, looking for Plane of Time models of...
Views:
9,641
Posted By
neotokyo
why should they? take a look at the "pictures"...
why should they? take a look at the "pictures" that hang on the walls of potimea and you'll see that inno and ct look exactly as they used to in their planes
Forum:
Archive::Development
01-08-2003, 07:33 AM
Replies:
2
not on wishlist?!?
Views:
3,456
Posted By
neotokyo
not on wishlist?!?
even though not on the wishlist (and i dont even know why nobody wants it), i still took some time off work to get it going:
http://denial.dyndns.org/eqemu/neotokyo/Image2.jpg
Forum:
Archive::Development
01-08-2003, 07:31 AM
Replies:
4
Fear spell mechanics - opinions needed
Views:
3,924
Posted By
neotokyo
this is what we call fear pathing. there seem to...
this is what we call fear pathing. there seem to be certain waypoints designated as "fearpoints". the nearest are used each time the NPC checks against fear, so they will always use the same route.
...
Forum:
Archive::Bugs
12-29-2002, 02:04 AM
Replies:
4
Buffs aren't fading
Views:
4,125
Posted By
neotokyo
Buffs aren't fading
When you cast a buff and then relog, the buff wont fade clientside when duration is over or Rune is spent or similar. it will fade only serverside (see #showbuffs)
if you click it away by hand it...
Forum:
Archive::Bugs
12-28-2002, 09:34 AM
Replies:
104
EQEMu Wishlist.
Views:
42,228
Posted By
neotokyo
setting the values in the DB should be enough, no...
setting the values in the DB should be enough, no need to change anything else.
i'll give it a try and see if its bugged, or if you did anything wrong.
--> EDIT: tried it and works <--
Forum:
Archive::Bugs
12-27-2002, 10:24 PM
Replies:
104
EQEMu Wishlist.
Views:
42,228
Posted By
neotokyo
you just need to set the min and max damage for a...
you just need to set the min and max damage for a specific mob in the database to achieve over- and undercons.
90% of the wishlist items are things that need to be done by content not programming...
Forum:
Archive::Database/World Building
12-27-2002, 09:10 AM
Replies:
0
i need ...
Views:
2,799
Posted By
neotokyo
i need ...
... some valid (new) raw item data for one or more of the following items:
great *** of slaughter (mace, bow, sword ... any will do)
greenmist
scimitar of shissar slaying
spiked velium mallet
...
Forum:
Archive::Bugs
12-20-2002, 10:41 AM
Replies:
4
Bug Report for 4.1 build- Update 12-20-2002
Views:
4,136
Posted By
neotokyo
Re: Update on bugs
i played around with the spells you mentioned and i could not reproduce any death loop regarding that 2 spells and the helm. however, once i died when removing the helmet, i had NO spells on me; but...
Forum:
Archive::Bugs
12-17-2002, 01:03 AM
Replies:
5
intresting spell bug
Views:
4,248
Posted By
neotokyo
if you chain cast jboots (or any other spell) you...
if you chain cast jboots (or any other spell) you wont be allowed to cast again for some time. this was built in to avoid spell flooding. this is intentional.
just wait a few seconds and the...
Forum:
Archive::Development
12-16-2002, 04:47 AM
Replies:
2
For anyone that wants to help with memory usage..
Views:
3,202
Posted By
neotokyo
my heart .... /faints
my heart ....
/faints
Forum:
Archive::Windows Servers
12-16-2002, 04:44 AM
Replies:
3
Computer restarts everytime I click "Play EQ" from
Views:
3,440
Posted By
neotokyo
if not already done, try the latest version of...
if not already done, try the latest version of eqwindows (2.3 IIRC).
if you cant play on live (for technical reasons, not because you dont have an active acc't), you wont be able to use the emu too
Forum:
Archive::Windows Servers
12-16-2002, 04:41 AM
Replies:
8
Help with Making NEW accounts
Views:
4,671
Posted By
neotokyo
if i am correct the whole thing is useless...
if i am correct the whole thing is useless anyway, cause that account wont be able to pass authentication at public login. if you want 2 seperate users on your server (for whatever reason) make a 2nd...
Forum:
Archive::Windows Servers
12-14-2002, 01:50 AM
Replies:
2
Colors are screwed PLz Help
Views:
3,242
Posted By
neotokyo
i assume you have that same problem in eqlive? if...
i assume you have that same problem in eqlive? if yes: ask their tech support.
if not: copy your original eq-directory, edit eqhost.txt and try again.
update to eqw 2.3 if not already done.
Forum:
Archive::Windows Servers
12-14-2002, 01:45 AM
Replies:
1
newbie :/
Views:
3,201
Posted By
neotokyo
if you followed the readme file you should know...
if you followed the readme file you should know that the forum login (in your case epoxy11) is used for login to the public loginservers.
you are NOT required to make an account IN eq.
read...
Forum:
Archive::General Discussion
12-13-2002, 12:18 AM
Replies:
5
setting up a server for use at school. could use some help
Views:
2,850
Posted By
neotokyo
what's a public loginserver file? the public...
what's a public loginserver file?
the public loginservers are running and if you dont use minilogin (and i recommend that you do not use it) you need to connect to the public loginserver for...
Showing results 1 to 25 of 107
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