EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 18 of 18
Search took
0.00
seconds.
Search:
Posts Made By:
Kaain
Forum:
Support::General Support
02-08-2010, 05:19 PM
Replies:
3
local login, remote login, minilogin
Views:
6,058
Posted By
Kaain
I run a LAN only server and still use mini login....
I run a LAN only server and still use mini login. The validation that takes place is strictly by IP and even though you can store a password for the account, it doesn't have any effect that I have...
Forum:
General::General Discussion
01-05-2010, 06:16 PM
Replies:
9
cazic-thule hits for 100 000 points of damage?
Views:
6,120
Posted By
Kaain
Look here for a nice list posted by Nightlord for...
Look here for a nice list posted by Nightlord for bot commands:
Edit: Nevermind...list was old but the thread got bumped to a recent date...wheres that delete button ;P
Forum:
Development::Bots
12-18-2009, 03:25 PM
Replies:
6
Rev 1052 bots multi bugs SOLVED
Views:
7,277
Posted By
Kaain
Yes, it has always been my experience if you die...
Yes, it has always been my experience if you die and you are the bots owner bots go away as you discovered. The cleric can rez another 'real' party member in your group as long as you are the bots...
Forum:
Development::Bots
11-30-2009, 02:49 PM
Replies:
2
Bot Inventory Errors
Views:
3,458
Posted By
Kaain
Thanks much for the reply on how you fixed the...
Thanks much for the reply on how you fixed the issue...helps the rest of us if we ever run into a similar situation ;)
Kaain
Forum:
Development::Bots
11-19-2009, 01:18 AM
Replies:
6
Wizard Familiar bots killing mobs instantly!
Views:
4,497
Posted By
Kaain
Yeah bots still have issues. The wiz pet was...
Yeah bots still have issues. The wiz pet was noted back about 3 months ago...
http://www.eqemulator.net/forums/showthread.php?t=29155
WildcardX is overhauling the bot AI I think, and...
Forum:
Development::Server Code Submissions
11-13-2009, 01:32 PM
Replies:
20
Bot Healing Fix
Views:
17,502
Posted By
Kaain
Sorry Capn... are these code changes on the SVN...
Sorry Capn... are these code changes on the SVN as a branch or anything? I would like to help test your changes out, but not really comfortable (read experienced) doing the code changes myself,...
Forum:
Development::Bots
11-01-2009, 04:36 PM
Replies:
8
New Problems or old?
Views:
4,495
Posted By
Kaain
I haven't been doing any raid level bot testing...
I haven't been doing any raid level bot testing lately on my lan server, but I know that the casting AI for higher level bots is fubar at the moment. My druid stops healing once I ding 34 and #bot...
Forum:
Support::General Support
10-30-2009, 03:54 PM
Replies:
2
client crashing before it opens.. need help
Views:
3,846
Posted By
Kaain
http://www.eqemulator.net/forums/showthread.php?t=...
http://www.eqemulator.net/forums/showthread.php?t=29362
As a suggestion, check AndMetal's reply in this post at the bottom and adjust the values to match what you need. I had to tweak my...
Forum:
Support::Windows Servers
09-10-2009, 04:04 PM
Replies:
16
question about perl
Views:
9,778
Posted By
Kaain
I'm a bit confused, but hopeful based on what I...
I'm a bit confused, but hopeful based on what I am reading.
Will this work if I have Perl 5.8 installed but sometimes do my own compiles if I want to update my server and db? I usually try to wait...
Forum:
Development::Bots
08-23-2009, 01:20 PM
Replies:
16
Bot Spell Behavior Druid, Shaman, Cleric, Mage
Views:
9,158
Posted By
Kaain
Yep your right. Logged on lower level toons with...
Yep your right. Logged on lower level toons with me, 2 lan buddies, clericbot and shamanbot. Went to Acrylia Caverns where mobs are about 5 - 7 levels over us right now. Cleric consistently failed to...
Forum:
Development::Bots
08-20-2009, 05:28 PM
Replies:
16
Bot Spell Behavior Druid, Shaman, Cleric, Mage
Views:
9,158
Posted By
Kaain
For what it's worth, were you able to see how low...
For what it's worth, were you able to see how low the pets hp's were when CH was cast?
I have observed that I do sometimes get CH but only when I am really low on hp's, sometimes as I am about to...
Forum:
Development::Bots
07-14-2009, 11:39 AM
Replies:
10
Bots working again?
Views:
4,723
Posted By
Kaain
Aye, nothing against your work at all :wink: ...
Aye, nothing against your work at all :wink:
Just noting one more thing to add to my update checklist.
Kaain
Forum:
Development::Bots
07-13-2009, 04:31 PM
Replies:
10
Bots working again?
Views:
4,723
Posted By
Kaain
This should be interesting. Make sure you review...
This should be interesting. Make sure you review and source all needed sql updates in the updates folder between Rev628-Bots and the new release, no doubt a lot has happened in that time. I'm hoping...
Forum:
Development::Bots
06-06-2009, 05:14 PM
Replies:
18
Bots and Agro with PCs
Views:
8,302
Posted By
Kaain
My experience is that if you are in melee range...
My experience is that if you are in melee range or engaged in fighting the npc they always attack you. You can command the bots to attack an npc from a distance and the npc(s) will aggro the bots,...
Forum:
General::General Discussion
05-20-2009, 06:10 PM
Replies:
3
Latest Binaries
Views:
4,087
Posted By
Kaain
How about CaveDude's binaries he does about 1 to...
How about CaveDude's binaries he does about 1 to 2 times a month?
http://code.google.com/p/projecteqemu/
Note these are Windoze binaries.
Kaain
Forum:
Support::Windows Servers
01-29-2009, 03:51 PM
Replies:
6
Start.bat problems please assist!
Views:
4,932
Posted By
Kaain
I am assuming the server is for LAN play, I use...
I am assuming the server is for LAN play, I use this windows setup guide for reference whenever something is giving me problems.
Go to http://www.eqemulator.net/wiki/wikka.php?wakka=ws1129r222 and...
Forum:
Development::Bots
01-23-2009, 02:36 AM
Replies:
26
EQOffline:BotCount issue I think
Views:
10,772
Posted By
Kaain
Thank you Angelox! Your exe's seem to have done...
Thank you Angelox! Your exe's seem to have done the trick. No more world errors. I'll bring the exe's up to date whenever new ones are available since I don't have compile capabilities. Maybe I won't...
Forum:
Development::Bots
01-22-2009, 11:08 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
10,772
Posted By
Kaain
Hmm... been trolling around here and ProjectEQ...
Hmm... been trolling around here and ProjectEQ for a couple of days looking for other reports of this. I have the same issue after upgrading my server from Revision245-Bots to the compiled version CD...
Showing results 1 to 18 of 18
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:15 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3