EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 11 of 20
«
First
<
7
8
9
10
11
12
13
14
15
>
Last
»
Showing results 251 to 275 of 500
Search took
0.02
seconds; generated 80 minute(s) ago.
Search:
Posts Made By:
chrsschb
Forum:
Support::Windows Servers
09-28-2015, 01:24 PM
Replies:
5
Kick to login on death
Views:
7,846
Posted By
chrsschb
EDIT: Searched back through my old posts and I...
EDIT: Searched back through my old posts and I stand corrected.
The issue I was having is located here: http://www.eqemulator.org/forums/showthread.php?t=34958
I'd at least look through it and...
Forum:
Support::General Support
09-28-2015, 01:20 PM
Replies:
11
PoP Progression
Views:
11,209
Posted By
chrsschb
Try to do Plane of Time or any scripted encounter...
Try to do Plane of Time or any scripted encounter and report back. I haven't looked at PoP since like 2008-2010 so I know my information is outdated at best. But I can definitely remember the...
Forum:
Support::Windows Servers
09-25-2015, 10:25 AM
Replies:
1
NPC - SoW + flee + snare - working as intended?
Views:
9,659
Posted By
chrsschb
I can't remember if SoW would let the mob free...
I can't remember if SoW would let the mob free longer before stopping. Can't say I've ever seen a snare not completely stop a mob.
Forum:
General::General Discussion
09-25-2015, 10:21 AM
Replies:
17
Everquest whats Next?
Views:
23,462
Posted By
chrsschb
Bards were insane, always insane. Just the...
Bards were insane, always insane. Just the amount of skill required was sky high.
I remember when I was high 20s (I think the charm spell was 27) using charm to charm cyclops, and then using...
Forum:
General::General Discussion
09-24-2015, 11:13 AM
Replies:
17
Everquest whats Next?
Views:
23,462
Posted By
chrsschb
I actually prefer the older graphics. Older...
I actually prefer the older graphics. Older models, older pets, older skeletons, older zones, etc because that's how I remember the game at its peak. All the newer stuff detracts from that for me. ...
Forum:
Support::General Support
09-24-2015, 10:32 AM
Replies:
8
old version of VP
Views:
11,575
Posted By
chrsschb
From what I recall the racnars and drakes were...
From what I recall the racnars and drakes were regular respawn time (like 3-5 days), while the wurms would repop after only 30 minutes. It forced the raid to keep moving through the dungeon and...
Forum:
General::General Discussion
09-24-2015, 10:27 AM
Replies:
17
Everquest whats Next?
Views:
23,462
Posted By
chrsschb
I'm right there with you. The lack of in-game...
I'm right there with you. The lack of in-game assists, the lack of single-player driven solo progression, the difficulty, the risk of soloing, the risk of diving deep into dungeons, etc all forced...
Forum:
Support::General Support
09-23-2015, 10:10 AM
Replies:
8
old version of VP
Views:
11,575
Posted By
chrsschb
It's accurate in that the right NPCs are in the...
It's accurate in that the right NPCs are in the zone, but the rest of the data is way off.
I had to go in and adjust most of the damage values, spells, drops, etc. Plus to be truly accurate the...
Forum:
General::Server Discussion
09-22-2015, 10:06 AM
Replies:
102
Classic or era-based server content
Views:
131,363
Posted By
chrsschb
We could all just wait for EQClassic to finally...
We could all just wait for EQClassic to finally release.
https://i.imgflip.com/rfi3h.jpg
(not srs, it'll never release)
Forum:
General::Server Discussion
09-21-2015, 01:23 PM
Replies:
3
Taking apps for a partner in a new server.
Views:
7,065
Posted By
chrsschb
Might help to at least overlay the general idea...
Might help to at least overlay the general idea of your server.
Forum:
General::General Discussion
09-08-2015, 03:21 PM
Replies:
28
Melee in the Velious Era
Views:
34,832
Posted By
chrsschb
I think you're missing the point of us saying...
I think you're missing the point of us saying light blues didn't exist. It was hard (nearly impossible) at the time to know whether or not that blue con mob was 5 levels below you or 1. And it made...
Forum:
General::General Discussion
09-08-2015, 09:15 AM
Replies:
3
EQEmulator Forums - [spoiler] Support?
Views:
7,870
Posted By
chrsschb
Because the only time we need to worry about...
Because the only time we need to worry about massive walls of unorganized text is when dealing with code, and we have bbcodes for that. There are no spoilers here.
Forum:
General::General Discussion
09-08-2015, 09:14 AM
Replies:
28
Melee in the Velious Era
Views:
34,832
Posted By
chrsschb
So, what you're saying is that the mobs conned...
So, what you're saying is that the mobs conned blue?
Got it.
Forum:
General::Server Discussion
09-04-2015, 03:49 PM
Replies:
16
How to list server status on a private server
Views:
18,081
Posted By
chrsschb
This. 10char
This.
10char
Forum:
General::General Discussion
09-04-2015, 03:47 PM
Replies:
28
Melee in the Velious Era
Views:
34,832
Posted By
chrsschb
Not arguing that. No matter how you choose to...
Not arguing that. No matter how you choose to bring the difficulty back there's not a single change solution.
Forum:
General::General Discussion
09-03-2015, 12:23 PM
Replies:
28
Melee in the Velious Era
Views:
34,832
Posted By
chrsschb
All classes are considerably more powerful as...
All classes are considerably more powerful as well, not just a fault of the NPC's speed.
Forum:
General::General Discussion
09-02-2015, 04:20 PM
Replies:
28
Melee in the Velious Era
Views:
34,832
Posted By
chrsschb
Wars could do a single green and low blue (there...
Wars could do a single green and low blue (there were no light blues) with a lot of downtime. It was very inefficient without good gear, buffs, and preferably, a buff bot.
Rogues were similar but...
Forum:
General::General Discussion
08-17-2015, 08:56 AM
Replies:
8
Treading water
Views:
8,011
Posted By
chrsschb
Would make sense if you floated while you had...
Would make sense if you floated while you had endurance, but sank if you ran out.
Forum:
Support::General Support
08-16-2015, 12:19 AM
Replies:
2
Merc issues
Views:
7,965
Posted By
chrsschb
set class to 71 on the merchants.
set class to 71 on the merchants.
Forum:
Support::Windows Servers
08-05-2015, 09:14 AM
Replies:
16
3 Issues: triggers, zoning and hp bouncing
Views:
25,951
Posted By
chrsschb
Not true. My custom invis triggers use race...
Not true.
My custom invis triggers use race 127, gender 0, bodytype 66, and special abilities (19,1^20,1^24,1^25,1) and have normal names (aoe_helper, maldan_proximity, etc)
Glad you got...
Forum:
Support::Windows Servers
08-04-2015, 03:49 PM
Replies:
16
3 Issues: triggers, zoning and hp bouncing
Views:
25,951
Posted By
chrsschb
Check the genders. Should be 0 I believe.
Check the genders. Should be 0 I believe.
Forum:
Support::General Support
08-04-2015, 03:39 PM
Replies:
13
Connection issues/error
Views:
14,216
Posted By
chrsschb
Apparently Comcast just launched 2Gbps service in...
Apparently Comcast just launched 2Gbps service in my area. Time to pay the $1000 in fees and $300/mo to upgrade :D
(notsrs)
Forum:
Support::Windows Servers
08-04-2015, 09:45 AM
Replies:
16
3 Issues: triggers, zoning and hp bouncing
Views:
25,951
Posted By
chrsschb
For the first question: Set Race to 127...
For the first question:
Set Race to 127 (invis man)
Set Bodytype to 11 (untargetable)
Also give it the special attacks/abilities that make it immune to Aggro, Magic Damage, and Melee Damage.
...
Forum:
Support::General Support
08-04-2015, 09:40 AM
Replies:
13
Connection issues/error
Views:
14,216
Posted By
chrsschb
Yep, I used to work for a company that competed...
Yep, I used to work for a company that competed with Comcast and it was a tough business to be in. Their capital is enormous.
Forum:
Support::General Support
08-03-2015, 04:00 PM
Replies:
13
Connection issues/error
Views:
14,216
Posted By
chrsschb
Safe to assume for most Comcast has a monopoly in...
Safe to assume for most Comcast has a monopoly in their area.
Showing results 251 to 275 of 500
Page 11 of 20
«
First
<
7
8
9
10
11
12
13
14
15
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
09:29 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3