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Showing results 276 to 300 of 306
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Posts Made By:
Bigpull
Forum:
Support::Windows Servers
03-01-2003, 06:36 PM
Replies:
47
Some Insight on 1017/Dump back to Serv Select when trying to
Views:
135,872
Posted By
Bigpull
Trump, It doesn't look like the login server...
Trump, It doesn't look like the login server honors worldaddress=, it sends them to the ip thats connected to it(login). I don't think it was specificly minilogin doing it either.
Forum:
Archive::Development
03-01-2003, 04:23 PM
Replies:
5
Bigpull patches
Views:
6,409
Posted By
Bigpull
All in one and up to date as of 9:18 Mnt
All in one and up to date as of 9:18 Mnt
Forum:
Archive::Development
03-01-2003, 02:31 PM
Replies:
5
Bigpull patches
Views:
6,409
Posted By
Bigpull
Bigpull patches
common:
Dump packet to stdout if it gets a inflate error (Just cause it was annoying me)
world:
makefile updated bleh
zone:
Removed some odd indentation sorry had to be done line your...
Forum:
Archive::Linux Servers
02-28-2003, 06:26 PM
Replies:
2
little help pls
Views:
6,445
Posted By
Bigpull
Trump fix the makefiles to use mysql_config
Trump fix the makefiles to use mysql_config
Forum:
Archive::General Support
02-27-2003, 05:26 PM
Replies:
9
Looked all over, but couldn't find the answer
Views:
9,157
Posted By
Bigpull
Just a thought but maybe make sure you have all...
Just a thought but maybe make sure you have all the Luclin models and options off in the eqclient.ini
Forum:
Archive::Linux Servers
02-26-2003, 01:48 PM
Replies:
1
inflate() error
Views:
6,988
Posted By
Bigpull
Maybe because the packets not compressed....
Maybe because the packets not compressed....
Forum:
Archive::Bugs
02-25-2003, 02:47 PM
Replies:
24
Bugs and Exploits list (will update this as I find more)
Views:
17,218
Posted By
Bigpull
Npc attack range, run speed, animation... ...
Npc attack range, run speed, animation...
Attack:
Jboot away from a mob, using an external view take note of when they start hitting.
speed:
Jboot away from a mob, again external view.....
Forum:
Archive::Development
02-25-2003, 02:36 PM
Replies:
1
YADBLU
Views:
5,271
Posted By
Bigpull
Crud I hit the wrong button, should have been a...
Crud I hit the wrong button, should have been a reply to the attack fix
Forum:
Archive::Development
02-25-2003, 02:35 PM
Replies:
1
YADBLU
Views:
5,271
Posted By
Bigpull
YADBLU
Should be Yet another database lookup ;)
Then we can have random uber orc pawns hit for 100 instead of 2
Forum:
Archive::Database/World Building
02-21-2003, 06:08 AM
Replies:
16
Database Standard Idea
Views:
14,302
Posted By
Bigpull
I'm not a DB guru, but like just use the zone id...
I'm not a DB guru, but like just use the zone id number as a prefix to your npcs. decide a max number of npcs per zone lets say 9999
example:
Lanshun novashine(sp) in n qey 10001
Marrisa...
Forum:
Archive::Windows Servers
02-21-2003, 04:16 AM
Replies:
7
Simple port forwarding question
Views:
9,653
Posted By
Bigpull
Not familiar with the linksys router so i can't...
Not familiar with the linksys router so i can't tell you where to put it but i can tell you what you need to put..
Open winipcfg (or cmd then ipconfig /all) write down the
(win9x) Adpater Address...
Forum:
Archive::General Support
02-21-2003, 04:07 AM
Replies:
5
FIX for crash to server after trying to enter world
Views:
7,513
Posted By
Bigpull
Fox, try changing the safe cords for those zones...
Fox, try changing the safe cords for those zones they're wrong..
Forum:
Archive::General Support
02-21-2003, 04:05 AM
Replies:
9
OK BS
Views:
8,591
Posted By
Bigpull
Gotta disagree, I see a direct correlation...
Gotta disagree, I see a direct correlation between being high and not being an asshole. When was the last time you saw a stoner (that wasn't drunk etc.) get angry. ;)
Forum:
Archive::Development
02-19-2003, 07:52 AM
Replies:
4
DeleteItemInInventory() Round 3(?)
Views:
5,905
Posted By
Bigpull
Bah linux needs stdarg.h in debug.cpp Not...
Bah linux needs stdarg.h in debug.cpp
Not sure why win32 barfed yet maybe it was just an incomplete build.
Forum:
Archive::Development
02-19-2003, 07:34 AM
Replies:
4
DeleteItemInInventory() Round 3(?)
Views:
5,905
Posted By
Bigpull
Compile is erroring out with some Logfile stuff
Compile is erroring out with some Logfile stuff
Forum:
Archive::Development
02-19-2003, 05:12 AM
Replies:
1
MerchantsKeepItems
Views:
5,379
Posted By
Bigpull
Damn I suck, in the catch from main inventory...
Damn I suck, in the catch from main inventory sales i didn't comment out the DeleteItemInInventory like i did in the Bag sales. Comment it out or it'll Error later.
Forum:
Archive::Bugs
02-19-2003, 04:32 AM
Replies:
2
Skill bug
Views:
5,112
Posted By
Bigpull
On Live skills are 0-252 253 254 and 255 are...
On Live skills are 0-252
253 254 and 255 are used as flags
So we have to guestimate at what value is what flag
255 = No skill EVER
254 = Guild trained at certain level (aka dodge)
253 = Guild...
Forum:
Archive::Linux Servers
02-19-2003, 04:12 AM
Replies:
8
Vector Linux
Views:
8,699
Posted By
Bigpull
Debian mips! Muhahaha. Other than that i'm biased...
Debian mips! Muhahaha. Other than that i'm biased towords mdk ;)
Forum:
Archive::Development
02-19-2003, 04:01 AM
Replies:
2
GetTradeRecipe()
Views:
6,539
Posted By
Bigpull
Verified for windowsxp and linux.
Verified for windowsxp and linux.
Forum:
Archive::Development
02-19-2003, 03:29 AM
Replies:
1
MerchantsKeepItems
Views:
5,379
Posted By
Bigpull
MerchantsKeepItems
This one like compiles under windows and everything.
Cheers
PS. yes i'm gonna keep posting it till someone imports it =P
Forum:
Archive::Development
02-19-2003, 02:19 AM
Replies:
2
GetTradeRecipe()
Views:
6,539
Posted By
Bigpull
GetTradeRecipe()
Is it just me or is anyone else haveing problems with this query under linux.
It wasn't putting the tradeskill = X, i was getting just an " AND ", so i fixed/broke it.
Forum:
Archive::Development
02-19-2003, 01:48 AM
Replies:
4
DeleteItemInInventory() Round 3(?)
Views:
5,905
Posted By
Bigpull
DeleteItemInInventory() Round 3(?)
Well since no one (/point Trump) applyed the fixes :)
I sent up te wrong patch last time cause i'm just a disorganized freak..
Anyways... Last patch/cvs doesn't properly convert slotid's to the...
Forum:
Archive::Development
02-18-2003, 04:23 AM
Replies:
6
Client::MaxSkill()
Views:
9,872
Posted By
Bigpull
Ok off to break more stuff =P client.h ...
Ok off to break more stuff =P
client.h
// Util functions for MaxSkill
int8 MaxSkill_weapon(int16 skillid, int16 class_, int16 level);
int8 MaxSkill_offensive(int16 skillid, int16...
Forum:
Archive::Development
02-18-2003, 03:00 AM
Replies:
6
Client::MaxSkill()
Views:
9,872
Posted By
Bigpull
No it's
#define DUEL_WIELD 22
in skills.h =P
I'll split it up into MaxSkill_foo()'s and CheckIncrease will work normal like
Forum:
Archive::Development
02-17-2003, 02:38 AM
Replies:
6
Client::MaxSkill()
Views:
9,872
Posted By
Bigpull
It needs "audited" anywhere i was still awake...
It needs "audited"
anywhere i was still awake enough to put the
// aquisition_level pre_kunark_cap post_kunark_cap
if someone would make sure I used those values, they'd be like a hero and...
Showing results 276 to 300 of 306
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