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Showing results 301 to 322 of 322
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Posts Made By:
madborg
Forum:
Archive::Windows Servers
01-21-2002, 11:43 AM
Replies:
36
Cant login after creating an account.
Views:
15,805
Posted By
madborg
I got it. I will post a separate thread on how...
I got it. I will post a separate thread on how to get things set up including creating a GM accounts. Several people had the words but it wasn't laid out in a step-by-step pattern.
see my new...
Forum:
Archive::Windows Servers
01-21-2002, 11:25 AM
Replies:
17
EqEmu Safe?
Views:
10,034
Posted By
madborg
well...I was going to say the same thing as far...
well...I was going to say the same thing as far as code is concerned.
BUT I did see a slight security problem just a while ago. I picked up a user name on my world.exe. I find that really...
Forum:
Archive::Windows Servers
01-21-2002, 11:14 AM
Replies:
11
Nasty People
Views:
5,706
Posted By
madborg
open a dos box. cd to where you working eq...
open a dos box. cd to where you working eq directory is -- the client stuff. then type
eqgame patchme
this bypasses the patch process.
Forum:
Archive::Windows Servers
01-21-2002, 10:54 AM
Replies:
36
Cant login after creating an account.
Views:
15,805
Posted By
madborg
hold on hold on
I admit I am temporarily stumped, but there is no reason to overspeculate and get agitated. THERE IS A SOLUTION to the login issue of 0.2.0
Point 1: don't delete egamain.dll or anything like that....
Forum:
Archive::Windows Servers
01-21-2002, 09:31 AM
Replies:
36
Cant login after creating an account.
Views:
15,805
Posted By
madborg
seems that the login method has me confused too. ...
seems that the login method has me confused too. I don't have servers that are accessible to the outside world, but at the same time I run more than one box internally.
Right now I am still...
Forum:
Archive::Windows Servers
01-21-2002, 07:50 AM
Replies:
11
Nasty People
Views:
5,706
Posted By
madborg
a couple of points (or more)
First, notice that the patching happens before you login to the account. So the two parts are separate.
But, also eqgame patchme should allow you to run the client without needing to patch -- at...
Forum:
Archive::General Discussion
01-20-2002, 07:43 PM
Replies:
7
now that tux site is out where can i get these files
Views:
3,430
Posted By
madborg
files for client side
accidently started a new thread. but here is the link to where you can find the files you need for the client side:
http://forums.eqemu.net/showthread.php?s=&threadid=8
Forum:
Archive::General Discussion
01-20-2002, 07:38 PM
Replies:
1
the files for the client side
Views:
2,287
Posted By
madborg
the files for the client side
The client installation guide has links to the files that you need:
http://forums.eqemu.net/showthread.php?s=&threadid=8
****added***********
no longer needed as of 0.2.0
Forum:
Archive::Windows Servers
01-20-2002, 06:56 PM
Replies:
11
cant connect to server...
Views:
6,720
Posted By
madborg
Re: hmm...
That makes sense. After looking at the batch file again I see that the dashes are just place holders for zones but there is no reason to plug in actual zones until you need one.
I am creating a...
Forum:
Archive::Development
01-20-2002, 03:09 PM
Replies:
2
status of the build
Views:
5,285
Posted By
madborg
I don't know where there is a set of such maps. ...
I don't know where there is a set of such maps. I had to make mine by using eqinside, zoneconverter and zone2map. Each file is over 2 MB uncompressed so it can eat up a lot of disk space and right...
Forum:
Archive::Development
01-20-2002, 12:52 PM
Replies:
28
Lets start out nice(With a new Item DB)
Views:
14,800
Posted By
madborg
why can't the server do it? Ok, I understand...
why can't the server do it?
Ok, I understand that at some point the items are new-- don't exist in the database. The same is true when I spawn a mob -- it doesn't exist in the database either.
...
Forum:
Archive::Development
01-20-2002, 11:08 AM
Replies:
28
Lets start out nice(With a new Item DB)
Views:
14,800
Posted By
madborg
What is packetcap?
What is packetcap?
Forum:
Archive::Development
01-20-2002, 10:57 AM
Replies:
2
status of the build
Views:
5,285
Posted By
madborg
status of the build
Here's what I have found so far.
1. Looting lockup. Not so easy to make happen. Maybe the problem has been fixed. I spawn one mob, then camp.
Log back in and kill the mob. Looting still seems...
Forum:
Archive::Windows Servers
01-20-2002, 09:50 AM
Replies:
11
cant connect to server...
Views:
6,720
Posted By
madborg
Re: ??
**added** this is no longer necessary for 0.1.9
there are no zone names in that batch file-- there is a zone batch in your eqemu directory for 5 zones. You have to remove the dash and plug in...
Forum:
Archive::Windows Servers
01-20-2002, 09:27 AM
Replies:
11
cant connect to server...
Views:
6,720
Posted By
madborg
The error message you are talking about has to do...
The error message you are talking about has to do with the login dialog box where you type:
user, password, IP
If you make a typing mistake you will get that message. Also you will get it if...
Forum:
Archive::Windows Servers
01-20-2002, 08:52 AM
Replies:
7
Zone server crashes
Views:
6,471
Posted By
madborg
Looks like there are three cases: 1. no maps at...
Looks like there are three cases:
1. no maps at all
2. maps that come from admin tool
3. maps that are from map2zone
From last to first. Item 3: I doubt that many people have those maps....
Forum:
Archive::Windows Servers
01-20-2002, 08:10 AM
Replies:
7
Zone server crashes
Views:
6,471
Posted By
madborg
the reason why the server crashes when a person...
the reason why the server crashes when a person dies has to do with a zone change code and the map files.
I am now convined that all zone crash related problems are because the wrong map files are...
Forum:
Archive::Windows Servers
01-20-2002, 07:26 AM
Replies:
5
eqmain.dll problem
Views:
6,048
Posted By
madborg
Re: eqmain.dll
[
**my comment removed because of potentially wrong information**
Forum:
Archive::Windows Servers
01-20-2002, 07:19 AM
Replies:
5
same problem
Views:
5,277
Posted By
madborg
map files
The map files are used for gunder's movement code and I believe that his stuff is in 0.1.9.
But I tried to use the admin tool maps and create a subdirectory called Maps under eqemu. Got rid of...
Forum:
Archive::Windows Servers
01-19-2002, 03:58 PM
Replies:
5
same problem
Views:
5,277
Posted By
madborg
worked like a charm. I can now run the zones and...
worked like a charm. I can now run the zones and log in.
I notice that I am missing the Maps directory. Was I suppose to create a subdirectory called Maps and then load the maps from eqemu admin...
Forum:
Archive::Windows Servers
01-19-2002, 12:30 PM
Replies:
7
Zone server crashes
Views:
6,471
Posted By
madborg
Actually I surprised that anyone is able to run a...
Actually I surprised that anyone is able to run a zone. I am getting my zone crash right after the initial zone bat file is started and before the world server acknowledges that the zone is...
Forum:
Archive::General Discussion
01-19-2002, 08:25 AM
Replies:
20
Welcome!
Views:
8,334
Posted By
madborg
I am somewhat shocked. This morning I was...
I am somewhat shocked.
This morning I was going to through my usual ritual including checking the eqemu board.
I don't know what the internal conflicts have been on the project, but is it sad...
Showing results 301 to 322 of 322
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