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Showing results 426 to 450 of 500
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Posts Made By:
Shin Noir
Forum:
Quests::Q&A
09-21-2009, 07:31 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
I would think modifying the source to incorporate...
I would think modifying the source to incorporate this is going to be more involved than it'd take for ya to just go into..
acrylia
airplane
akanon
bothunder
cabeast
cabwest
charasis...
Forum:
General::General Discussion
09-20-2009, 11:48 PM
Replies:
13
Neriakd?
Views:
12,473
Posted By
Shin Noir
I said the exact same thing to a friend when I...
I said the exact same thing to a friend when I read that. Haha.
Forum:
Development::Bug Reports
09-20-2009, 11:25 PM
Replies:
0
minor #level error visual bug
Views:
5,390
Posted By
Shin Noir
minor #level error visual bug
command.cpp line 2730
void command_level(Client *c, const Seperator *sep)
{
int16 level = atoi(sep->arg[1]);
if ((level <= 0) || ((level > RuleI(Character, MaxLevel)) && (c->Admin() <...
Forum:
Development::Tools
09-20-2009, 11:09 PM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
Someone pm'd asking for the source. Here's the...
Someone pm'd asking for the source. Here's the file. Very minor edits overall.
http://gigaplox.com/main.cpp
Forum:
Support::General Support
09-20-2009, 09:48 PM
Replies:
4
How complete is the DB?
Views:
7,916
Posted By
Shin Noir
I'm guessing from your referencing to quests and...
I'm guessing from your referencing to quests and town criers you are a player of WoW.
World of Warcraft was released Nov 23rd, 2004.
Everquest was released March 16th, 1999.
In 1999, DirectX...
Forum:
Development::Tools
09-20-2009, 08:22 PM
Replies:
0
shinspell - simple spell handler.
Views:
8,980
Posted By
Shin Noir
shinspell - simple spell handler.
The purpose of this tool is handle your spell files if you hop between different emulated servers.
I didn't really plan to release this, as it was just something I threw together in python in like...
Forum:
Development::Tools
09-20-2009, 04:32 PM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
the real question is, what's the demand for a...
the real question is, what's the demand for a project such as this? I mean, this is only useful for servers who actually want to use it. XD
Will see if anyone speaks up about wanting it before I...
Forum:
Development::Tools
09-20-2009, 06:02 AM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
I just read over the link you provided Trev. I...
I just read over the link you provided Trev. I can't see why a patcher specifically designed to provide files legally (such as textfiles etc) can be considered an illegal tool. If a server admin...
Forum:
Development::Tools
09-20-2009, 05:45 AM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
If this post goes due to potential gray area...
If this post goes due to potential gray area issues I understand. Though to me it seems interesting about the general legality at bay here. The agreement you click each time you utilize the EQ client...
Forum:
Development::Tools
09-20-2009, 05:40 AM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
It's technically possible to utilize this to...
It's technically possible to utilize this to ensure the user's eqclient.txt file is properly set, or if you have custom eqg files you have done, this patcher should be able to support it.
There is...
Forum:
Development::Tools
09-20-2009, 05:18 AM
Replies:
22
EQ File Patcher
Views:
27,313
Posted By
Shin Noir
EQ File Patcher
Ok, so something I felt EQEMU private servers have been lacking is a respectable patcher. I play a lot of various private servers, and enjoyed Neoncube's Ragnarok Online patcher.
Neoncube can be...
Forum:
Quests::Q&A
09-20-2009, 02:11 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
Couldn't you also take the templates/player.pl...
Couldn't you also take the templates/player.pl file and add conditions in each event on the player's location, and if their location match up paste in the /zone/player.pl code?
:D
Forum:
Quests::Q&A
09-20-2009, 01:27 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
To use the scale event you utilize...
To use the scale event you utilize "quests/items/" folder? Interesting. Wonder how I'll categorize that.
Sorry for derailing topic nightsta. I'm unsure at your answer, we'll see!
Forum:
Quests::Q&A
09-20-2009, 01:07 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
Thanks trevius. and @ nightsta, hmm, that's a...
Thanks trevius. and @ nightsta, hmm, that's a good question. Pretty sure it's possible, but can't think of a script I can pull up to find the function.
Forum:
Quests::Q&A
09-20-2009, 12:37 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
I really hate that 5 minute edit limit. So new...
I really hate that 5 minute edit limit. So new post!
I'm working on a quest cheat sheet wiki. Not newb friendly, but a good quick reference is my objective.
This link...
Forum:
Quests::Q&A
09-20-2009, 12:30 AM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
Try $client->Message(13, "Message...
Try $client->Message(13, "Message here");
Forum:
Quests::Q&A
09-19-2009, 11:52 PM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
Some quest coder should help me out here.. I'm...
Some quest coder should help me out here.. I'm not very familiar with it. :/ but!
LoadPlayerScript() function in embparser.cpp
it does this whole.. string filename= "quests/";
filename += zone;...
Forum:
Quests::Q&A
09-19-2009, 11:42 PM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
It should. There may be an issue with scripts in...
It should. There may be an issue with scripts in the zone folder conflicting with the templates folder, just for testing try to put the player.pl inside the zone you're inside, and #reloadpl
Forum:
General::Server Discussion
09-19-2009, 10:49 PM
Replies:
4
COHPVP Back Up
Views:
7,898
Posted By
Shin Noir
It's running 0.7.0, so I'm pretty sure that's a...
It's running 0.7.0, so I'm pretty sure that's a definite no.
And this server is fun!
Forum:
Quests::Q&A
09-19-2009, 10:42 PM
Replies:
27
server first announcements thru quest system
Views:
30,131
Posted By
Shin Noir
Instead of copy pasting the code 15 times, you...
Instead of copy pasting the code 15 times, you could do something like this:
sub EVENT_LEVEL_UP {
my $maxlvl = 50;
my @classlist = ("Warrior", "Cleric", "Paladin", "Ranger", "ShadowKnight",...
Forum:
General::General Discussion
09-19-2009, 05:49 PM
Replies:
19
Velious Armor Textures - screenshots and a little more
Views:
86,258
Posted By
Shin Noir
I always thought Dark Elf Velious Helm >>>>>>...
I always thought Dark Elf Velious Helm >>>>>> luclin male. felt like I was like an imputant inkie when luclin came around for plate wearers, while I was a flower of prime back in the day.
Awesome...
Forum:
General::Server Discussion
09-19-2009, 04:27 AM
Replies:
4
Most updated servers?
Views:
9,309
Posted By
Shin Noir
Trevius, what kind of packet collectors have...
Trevius, what kind of packet collectors have there been, and what kind of packet collector would you like to see? Also, packet collectors aren't working due to..?
Forum:
Development::Bug Reports
09-18-2009, 10:25 PM
Replies:
0
spawn_condition on a NPC killed by NPC's.
Views:
6,585
Posted By
Shin Noir
spawn_condition on a NPC killed by NPC's.
If you kill a grimling chieftain in hollowshade moor by utilizing another NPC that uses the same spawn condition, such as a wolf defender, the zone crashes for me and debugger says spawn2.cpp line...
Forum:
General::Server Discussion
09-18-2009, 09:42 PM
Replies:
10
Good vs. Evil PvP Server by Shin
Views:
11,023
Posted By
Shin Noir
You guys were playing on a bastardization of a...
You guys were playing on a bastardization of a server I just threw up for fun, didn't realize it was going to be as popular as it was. It was full of bugs I couldn't fix, and couldn't find a staff to...
Forum:
Development::Bots
09-18-2009, 08:36 PM
Replies:
4
#bot filter
Views:
9,734
Posted By
Shin Noir
I didn't note this, and can't see an edit button...
I didn't note this, and can't see an edit button so:
The above code is NOT complete. I stopped when I caught wind you are making a new system from scratch.
However, if you like my idea and would...
Showing results 426 to 450 of 500
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