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Showing results 26 to 50 of 98
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Posts Made By:
Kilralpine
Forum:
Support::Windows Servers
08-06-2009, 07:50 PM
Replies:
3
Problems with Perl510/58 Compile
Views:
7,682
Posted By
Kilralpine
Problems with Perl510/58 Compile
Ive tried to compile 874 888 and my results have been the same...
If I build it without adding perl510.lib as a dependancy / library I get this error
5>client.cpp
4>perl_groups.cpp...
Forum:
Development::Feature Requests
08-06-2009, 11:13 AM
Replies:
5
GM Notification from Quests
Views:
7,742
Posted By
Kilralpine
Its too bad there isnt a handle for npcs to use...
Its too bad there isnt a handle for npcs to use any #GM command :) - that would be flexibility!
Forum:
General::General Discussion
08-05-2009, 06:19 PM
Replies:
24
KMRA - Legends Status?
Views:
17,334
Posted By
Kilralpine
As long as KMRA has been around I do believe it...
As long as KMRA has been around I do believe it deserves to be a legends server... Its hard not to jump on ANY server and not find people at least referencing it. I think that the staff of the LS do...
Forum:
Quests::Custom
08-05-2009, 06:17 PM
Replies:
2
Mobs that add/remove Quest Items
Views:
6,485
Posted By
Kilralpine
Thx, i think this in conjunction with the task...
Thx, i think this in conjunction with the task system... we can make an almost WOW like quest system; Very streamlined
Forum:
General::Server Discussion
08-05-2009, 06:15 PM
Replies:
47
VZTZ is down indefinitely. Bane of Life (Custom Classic PvP) entering beta.
Views:
40,480
Posted By
Kilralpine
I think the only place you will find balance is...
I think the only place you will find balance is on a classic server with classic items.... No one on emu has the staff or the capacities to test 1000s of items for balance on such a large scale as...
Forum:
Quests::Custom
07-31-2009, 10:33 AM
Replies:
2
Mobs that add/remove Quest Items
Views:
6,485
Posted By
Kilralpine
Mobs that add/remove Quest Items
This quest script will allow an npc to add/remove quest items according to wether or not the players around them have a specific task... This reduces confusion for players... as looting a quest item...
Forum:
Quests::Q&A
07-31-2009, 10:30 AM
Replies:
16
Remove Item
Views:
12,315
Posted By
Kilralpine
Here is the solution, after reading the list...
Here is the solution, after reading the list carefully i noticed this line:
RemoveItem(item_id, quantity= 0, slot= 0)
Therefore, $npc->RemoveItem(3233, 1); is the correct format/handle for NPCS to...
Forum:
Quests::Q&A
07-31-2009, 10:04 AM
Replies:
16
Remove Item
Views:
12,315
Posted By
Kilralpine
OK i found the issue, using this page: ...
OK i found the issue, using this page:
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestObjects
Apparently the handle NukeItem is not supported for npc->
Anyone know another way of removing...
Forum:
Quests::Q&A
07-31-2009, 10:00 AM
Replies:
16
Remove Item
Views:
12,315
Posted By
Kilralpine
Using this bit of code... I can get trakanon to...
Using this bit of code... I can get trakanon to respond, the addition of the line:
$npc->NukeItem(3233);
Causes the script to break.
sub EVENT_SIGNAL {
if($signal == 11) {...
Forum:
Quests::Q&A
07-30-2009, 03:41 PM
Replies:
16
Remove Item
Views:
12,315
Posted By
Kilralpine
Here is the Full Script... just incase its...
Here is the Full Script... just incase its confusing..
TRAKANON
sub EVENT_SPAWN {
my $x = $npc->GetX();
my $y = $npc->GetY();
my $range = 210;
quest::set_proximity($x - $range, $x +...
Forum:
Quests::Q&A
07-30-2009, 03:25 PM
Replies:
16
Remove Item
Views:
12,315
Posted By
Kilralpine
Im attempting to use this as part of a Perl...
Im attempting to use this as part of a Perl script that will allow NPC's to Add/remove loot to their loot tables according to wether or not they have a specific TASK.
I Have Tried these two...
Forum:
Development::Feature Requests
07-28-2009, 12:39 PM
Replies:
3
Color Coded Rarities
Views:
6,684
Posted By
Kilralpine
Color Coded Rarities
Im not sure if the client supports it or not, but using the current code; Would it be possible to add a section in that would give us the ability to change the Color of the Text on Items? Sort of...
Forum:
Support::Windows Servers
07-26-2009, 10:54 PM
Replies:
4
GlobalLoad Chests #Race 378
Views:
5,742
Posted By
Kilralpine
Chest Texture (Material) 4 ...
Chest Texture (Material) 4
http://ci-pher.kicks-ass.net/kilralpine/EqEmu%20Chest%20Models/chest%20texture%204.jpg
Chest Texture (Material) 5...
Forum:
Support::Windows Servers
07-26-2009, 10:52 PM
Replies:
4
GlobalLoad Chests #Race 378
Views:
5,742
Posted By
Kilralpine
Chest Texture (Material) 0 ...
Chest Texture (Material) 0
http://ci-pher.kicks-ass.net/kilralpine/EqEmu%20Chest%20Models/chest%20texture%200.jpg
Chest Texture (Material) 1...
Forum:
Support::Windows Servers
07-26-2009, 10:26 PM
Replies:
4
GlobalLoad Chests #Race 378
Views:
5,742
Posted By
Kilralpine
GlobalLoad Chests #Race 378
After tinkering around for a few minutes - I decided to add chest spawns / drops to various zones on Icelance... Here is what you will need to do.
In the client folder Everquest>Resources... Look...
Forum:
General::Server Discussion
07-25-2009, 12:42 PM
Replies:
9
Kimuras Affliction
Views:
7,324
Posted By
Kilralpine
Might want to possibly check and see if your IP...
Might want to possibly check and see if your IP behind the router has changed... could just be that the IP address your router is looking for (for the port forwards) has rotated...
Forum:
General::Server Discussion
07-25-2009, 12:41 PM
Replies:
8
Icelance V 2.0
Views:
7,445
Posted By
Kilralpine
Were in beta atm, as its like a side project for...
Were in beta atm, as its like a side project for me once again... with a couple of good ideas i decided to throw it back together :)... Im shooting for quality this time... nice to cya tav
Forum:
Quests::Custom
07-21-2009, 08:18 PM
Replies:
1
EQLite's Chests
Views:
6,387
Posted By
Kilralpine
Very neat idea, almost similar to Eq2 - Good Job
Very neat idea, almost similar to Eq2 - Good Job
Forum:
General::Server Discussion
07-21-2009, 08:13 PM
Replies:
8
Icelance V 2.0
Views:
7,445
Posted By
Kilralpine
Im currently in florida ATM and its pretty hard...
Im currently in florida ATM and its pretty hard to do router reboots/hub reboots at home from 10 hours away :) im working remotely to fix this issue; it is not a problem with the server software...
Forum:
Quests::Q&A
07-14-2009, 02:02 PM
Replies:
6
Multiple Quest Rewards
Views:
7,024
Posted By
Kilralpine
Yea In the Past Ive Used The Trade Item In Deal -...
Yea In the Past Ive Used The Trade Item In Deal - But I Wanted a Much More Cleaner Setup... Heres What I Came Up With (And Thx Trevius I Used Parts and Pieces of your Kill Credit Script)
###Zone -...
Forum:
Quests::Q&A
07-14-2009, 11:04 AM
Replies:
6
Multiple Quest Rewards
Views:
7,024
Posted By
Kilralpine
Thanks guys, ill probably use Qglobals on the...
Thanks guys, ill probably use Qglobals on the turn in and then have the npc offer the different items after that.
Trev are you using the task system on SH yet?
Forum:
Quests::Q&A
07-14-2009, 02:15 AM
Replies:
6
Multiple Quest Rewards
Views:
7,024
Posted By
Kilralpine
Multiple Quest Rewards
I was wondering if anyone knew any nifty ways to have an npc offer multiple reward choices when turning in quest items via PERL... not the task system... I would use the task system but im not quite...
Forum:
Support::Linux Servers
07-07-2009, 12:48 PM
Replies:
8
Fedora 10 Compiles - What It Took
Views:
7,481
Posted By
Kilralpine
I managed to blow up my fedora install :(... wont...
I managed to blow up my fedora install :(... wont go into great detail how but ill tell you it wasnt very hard lol. Sorry about that
Forum:
Support::Linux Servers
07-07-2009, 01:33 AM
Replies:
8
Fedora 10 Compiles - What It Took
Views:
7,481
Posted By
Kilralpine
Another thing that I did to get it to compile...
Another thing that I did to get it to compile correctly was this:
yum groupinstall "Development Tools"
Forum:
Support::Linux Servers
07-06-2009, 08:48 PM
Replies:
8
Fedora 10 Compiles - What It Took
Views:
7,481
Posted By
Kilralpine
im running a 32 bit system; both before and after
im running a 32 bit system; both before and after
Showing results 26 to 50 of 98
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