Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 07-14-2009, 02:02 PM
Kilralpine
Sarnak
 
Join Date: Jul 2004
Posts: 98
Default

Yea In the Past Ive Used The Trade Item In Deal - But I Wanted a Much More Cleaner Setup... Heres What I Came Up With (And Thx Trevius I Used Parts and Pieces of your Kill Credit Script)
Code:
###Zone - Guildhall###
###NPC - A lost coldain###
###Quest - Claiming Revenge###

sub EVENT_SAY {

my $hand = quest::saylink("hand");
my $claw = quest::saylink("claw");
my $Ready = quest::saylink("ready");
my $Hammer_of_the_Fallen = quest::saylink("Hammer of the Fallen");
my $Dwarvenbound_Mask = quest::saylink("Dwarvenbound Mask");
my $Choose_Hammer_of_the_Fallen = quest::saylink("Choose Hammer of the Fallen");
my $Choose_Dwarvenbound_Mask = quest::saylink("Choose Dwarvenbound Mask");
my $Time_Lost_Coldain_Wand = quest::saylink("Time-Lost Coldain Wand");
my $Choose_Time_Lost_Coldain_Wand = quest::saylink("Choose Time-Lost Coldain Wand");

  if($text=~/hail/i) {
$client->Message(2, "Hello stranger, would you like to lend an old man a [$hand]?");
}

  if($text=~/^hand$/i) {
  	$client->Message(2, "A dragon by the name Hsagra has slain an ole' friend of mine, retrieve her [$claw] by any means possible and I will reward you");
  }
  
    if ($text =~/^claw$/i) {
  	quest::itemlink(2431);
  }
 
   if($text=~/^Hammer of the Fallen$/i) {
  	quest::itemlink(2685);
  }
  
   if($text=~/^Dwarvenbound Mask$/i) {
  	quest::itemlink(2686);
  }

   if($text=~/^Time-Lost Coldain Wand$/i) {
  	quest::itemlink(2687);
  }

   if($text =~ /^ready$/i && defined($qglobals{htalisman_have})) {
  	$client->Message(13, "Choose Your Quest Reward - BE CAREFULL");
  	$client->Message(2, "--------------------------------------");
  	$client->Message(15, "[$Choose_Hammer_of_the_Fallen]");
  	$client->Message(15, "[$Choose_Dwarvenbound_Mask]");
  	$client->Message(15, "[$Choose_Time_Lost_Coldain_Wand]");
  }
  
   if($text =~ /^Choose Hammer of the Fallen$/i && defined($qglobals{htalisman_have})) {
    $client->Message(15, "You Have Recieved [$Hammer_of_the_Fallen]!");
  	quest::summonitem(2685);
		quest::delglobal("htalisman_have"); undef($qglobals{htalisman_have});
  }
  
   if($text =~ /^Choose Dwarvenbound Mask$/i && defined($qglobals{htalisman_have})) {
    $client->Message(15, "You Have Recieved [$Dwarvenbound_Mask]!");
  	quest::summonitem(2686);
		quest::delglobal("htalisman_have"); undef($qglobals{htalisman_have});
  }
  
     if($text =~ /^Choose Time-Lost Coldain Wand$/i && defined($qglobals{htalisman_have})) {
    $client->Message(15, "You Have Recieved [$Time_Lost_Coldain_Wand]!");
  	quest::summonitem(2687);
		quest::delglobal("htalisman_have"); undef($qglobals{htalisman_have});
  }
  
}
  
  sub EVENT_ITEM {
  	
my $Ready = quest::saylink("Ready");
my $Hammer_of_the_Fallen = quest::saylink("Hammer of the Fallen");
my $Dwarvenbound_Mask = quest::saylink("Dwarvenbound Mask");
my $Time_Lost_Coldain_Wand = quest::saylink("Time-Lost Coldain Wand");
  	
  if (($itemcount{2431} == 1)) {
     $client->Message(2, "You have found it! The same claw that took my friend in one fell swoop! Here are some items to choose from to compensate for your efforts!");
     $client->Message(13, "Let Me Know When You Are [$Ready] To Choose!!!");
    quest::setglobal("htalisman_have", 0, 1, "F");
     $client->Message(15, "Quest Reward Links"); 
     $client->Message(4, "------------------------"); 
     $client->Message(5, "[$Hammer_of_the_Fallen]"); 
     $client->Message(5, "[$Dwarvenbound_Mask]");
     $client->Message(5, "[$Time_Lost_Coldain_Wand]");
  } 
  
}
Btw on the new Icelance 2.0 Server im deving - I use a combination of client-> message and saylinks to keep my quests good looking, easy to manuver, and spam-free
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:37 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3