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Showing results 26 to 50 of 146
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Posts Made By:
inkubus
Forum:
Support::Linux Servers
08-11-2007, 05:40 PM
Replies:
0
Wall of Slaughter & Riftseekers
Views:
5,098
Posted By
inkubus
Wall of Slaughter & Riftseekers
Fixed ignore this
Forum:
Development::Development
08-11-2007, 11:59 AM
Replies:
9
Fix: Invis Vs Undead = Invis to anything
Views:
9,402
Posted By
inkubus
Yeah but those exceptions would still work with...
Yeah but those exceptions would still work with this
Forum:
Development::Development
08-11-2007, 11:26 AM
Replies:
9
Fix: Invis Vs Undead = Invis to anything
Views:
9,402
Posted By
inkubus
I agree that it's an easy step to adjust them...
I agree that it's an easy step to adjust them all, it's just when producing potentially thousands of new npcs it's 1000 extra lines that could be unnecessary and easily forgotten. Since the spell is...
Forum:
Development::Development
08-11-2007, 08:00 AM
Replies:
9
Fix: Invis Vs Undead = Invis to anything
Views:
9,402
Posted By
inkubus
So every normal mob must have see invis undead...
So every normal mob must have see invis undead set that is not undead? Seems a bit reactive?
Forum:
Spell Support
08-10-2007, 05:32 PM
Replies:
5
Calm/Harmony/Rest The Dead
Views:
7,923
Posted By
inkubus
Calm/Harmony/Rest The Dead
Any ideas why this either seems to aggro the mob or say 'Your spell did not take hold'? This is on a level 1 skeleton by a level 70 necro.
Forum:
Development::Development
08-10-2007, 12:51 PM
Replies:
9
Fix: Invis Vs Undead = Invis to anything
Views:
9,402
Posted By
inkubus
Hi Cavedude, I'm using angelox's db which...
Hi Cavedude,
I'm using angelox's db which must be missing something. Where in the DB does it specify the rules for what IVU affects? I'd rather add that in than having to change the source...
Forum:
Spell Support
08-09-2007, 10:18 PM
Replies:
1
Invis Vs Undead
Views:
5,916
Posted By
inkubus
Fixed this in this post: ...
Fixed this in this post:
http://www.eqemulator.net/forums/showthread.php?p=136728#post136728
Forum:
Development::Development
08-09-2007, 10:17 PM
Replies:
9
Fix: Invis Vs Undead = Invis to anything
Views:
9,402
Posted By
inkubus
Fix: Invis Vs Undead = Invis to anything
In faction.cpp
Change: Lines 445
if (invisible_undead && tnpc && !tnpc->SeeInvisibleUndead())
{
return FACTION_INDIFFERENT;
}
To:
if (invisible_undead &&...
Forum:
Development::Tools
08-06-2007, 02:48 PM
Replies:
24
PHP Simple Item Editor
Views:
18,126
Posted By
inkubus
PHP Simple Item Editor
Hi all,
http://www.ageofkunark.com/itemeditor.zip
http://www.ageofkunark.com/eqie.jpg
I thought I'd post this as I made it for use on my server and find it's a great help for fast production...
Forum:
Quests::Q&A
08-03-2007, 11:56 PM
Replies:
15
quest::fanfare
Views:
13,221
Posted By
inkubus
hehe wow i miss that fanfare sound! do...
hehe wow i miss that fanfare sound! do doododododooo!
Forum:
General::Server Discussion
08-01-2007, 01:47 PM
Replies:
23
Age of Kunark [Legit/Custom/Kunark]
Views:
17,675
Posted By
inkubus
Thanks for the support Crissy
Thanks for the support Crissy
Forum:
Spell Support
07-27-2007, 05:23 PM
Replies:
4
Swarms
Views:
8,323
Posted By
inkubus
No it still says unknown pet - so I ended up...
No it still says unknown pet - so I ended up addnig it to the proper table (hehe!). aa_swarmpets. But now when the weapon procs the zone crashes!
Forum:
General::Server Discussion
07-27-2007, 01:02 PM
Replies:
23
Age of Kunark [Legit/Custom/Kunark]
Views:
17,675
Posted By
inkubus
Age of Kunark [Legit/Custom/Kunark]
Hello everyone,
Age of Kunark is currently an in-development server running on a 24/7 100mbit host in Germany.
Primarily Age of Kunark is a legit, PVE server which aims to re-embrace the fun of...
Forum:
Quests::Q&A
07-26-2007, 04:26 AM
Replies:
2
Waypoints + $wp
Views:
7,308
Posted By
inkubus
Hi John, just so this thread isn't wasted. It's...
Hi John, just so this thread isn't wasted. It's now resolved. You were right the error was further above in the same script.
Regards
Bolly
Forum:
Development::Bug Reports
07-25-2007, 06:45 PM
Replies:
1
Npc's not holding weapons
Views:
4,819
Posted By
inkubus
This has been fixed in the last nightly fix - but...
This has been fixed in the last nightly fix - but i think other problems may be caused by it (Missing opcodes)
Forum:
Development::Tools
07-25-2007, 05:19 PM
Replies:
1
Patcher Software
Views:
6,084
Posted By
inkubus
Patcher Software
I'm wondering if there's any kind of open source patcher tools anyone is aware of for my users? I'd like to dish out some custom spells and zone models.
Forum:
Quests::Q&A
07-25-2007, 05:18 PM
Replies:
1
Character Flags
Views:
5,635
Posted By
inkubus
Character Flags
What's the best way to achieve a:
'You have received a character flag!'
When users are completing quests?
Forum:
Support::Linux Servers
07-25-2007, 03:57 PM
Replies:
1
Client disconnecting/but not quite
Views:
6,122
Posted By
inkubus
These are the errors listed in my logs ...
These are the errors listed in my logs
eqemu_debug_3345.log:[07.26. - 04:44:14] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is already running.
eqemu_debug_3345.log:[07.26. -...
Forum:
Support::Linux Servers
07-25-2007, 03:37 PM
Replies:
1
Client disconnecting/but not quite
Views:
6,122
Posted By
inkubus
Client disconnecting/but not quite
I seem to having this weird issue of late (build 1016) where the client cannot use any commands like /who all any more or #commands. The net meter looks perfectly fine and other players can see you...
Forum:
Support::Linux Servers
07-25-2007, 03:35 PM
Replies:
8
Some Issues
Views:
10,162
Posted By
inkubus
I mean names like A_Really_Long_Named_Npc.
I mean names like A_Really_Long_Named_Npc.
Forum:
Spell Support
07-25-2007, 03:32 PM
Replies:
1
Invis Vs Undead
Views:
5,916
Posted By
inkubus
Invis Vs Undead
This spell seems to make you invisible to all bodytypes.
Forum:
Spell Support
07-25-2007, 03:30 PM
Replies:
4
Evac/Succor
Views:
7,967
Posted By
inkubus
Worked around this addding WhipeHateList() at...
Worked around this addding WhipeHateList() at line 302 in spell_effects.cpp
If anyone know's of a better way then please let me know :-)
Forum:
Spell Support
07-25-2007, 09:51 AM
Replies:
4
Swarms
Views:
8,323
Posted By
inkubus
I cannot distribute spells_en/spells_us out to my...
I cannot distribute spells_en/spells_us out to my players. Just so you know.
Forum:
Spell Support
07-24-2007, 06:53 AM
Replies:
4
Swarms
Views:
8,323
Posted By
inkubus
Swarms
It appears that swarms are not functioning, or maybe I'm implementing them wrong. I'm adding a pet under the same name as the spell.
Spell Name: Call of the Tempest (Spell ID 3870)
In this...
Forum:
Spell Support
07-24-2007, 06:33 AM
Replies:
4
Evac/Succor
Views:
7,967
Posted By
inkubus
Evac/Succor
A minor issue, but Evac and Succor are not reloading the zone and due to this players do not lose agro. Making the spell semi-worthless.
Showing results 26 to 50 of 146
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