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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 07-24-2007, 06:53 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default Swarms

It appears that swarms are not functioning, or maybe I'm implementing them wrong. I'm adding a pet under the same name as the spell.

Spell Name: Call of the Tempest (Spell ID 3870)

In this example:
SwarmPet810 is the pet

Added to pets table with a test npc

Message returns as:
'Unknown pet!'

Just to add to the note on this, this is an item proc on Timespinner, Blade of the Hunter (Item ID: 24573).

Any help would be greatly appreciated.

Regards

Bolly
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  #2  
Old 07-25-2007, 07:15 AM
Striat
Sarnak
 
Join Date: Aug 2006
Posts: 60
Default

Call of the tempest is a swarm pet as you've said. Swarm pets do not currently work. In fact, they crash the zone. Now, the problem with the spell not summoning a pet is that it uses spell effect Summon Pets. If you change it to the # associated with Summon Pet, you'll atleast get a summoned pet. Will post #'s soon
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  #3  
Old 07-25-2007, 09:51 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default

I cannot distribute spells_en/spells_us out to my players. Just so you know.
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  #4  
Old 07-27-2007, 03:26 AM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
Default

But if you do this, then they won't disappear when the mob dies. They'll just hang around. Also won't this limit you to 1 pet? A similar thing would be the weapon Hammer of the Timekeeper. This normally summons many epic pets, with limited time/hp. I couldn't get it to work, so I just changed it to a same level proc DD.
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  #5  
Old 07-27-2007, 05:23 PM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default

No it still says unknown pet - so I ended up addnig it to the proper table (hehe!). aa_swarmpets. But now when the weapon procs the zone crashes!
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