EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 2 of 2
<
1
2
Showing results 26 to 31 of 31
Search took
0.00
seconds; generated 51 minute(s) ago.
Search:
Posts Made By:
covou
Forum:
Development::Tools
04-26-2009, 09:46 AM
Replies:
32
Ailia&Bleh Spell Editor 2.0
Views:
39,446
Posted By
covou
Anyone able to post another DL link for this as...
Anyone able to post another DL link for this as the one currently posted is dead.
Thanks
Forum:
Development::Database/World Building
04-26-2009, 09:42 AM
Replies:
1
Unkown Races
Views:
6,816
Posted By
covou
Unkown Races
OK so once KMRA updated to SoF i instantly found that there we a lot of unkown db str ###-#
I have weeded thru the dbstr_us.txt file to fix most of these but was unable to assertain 3 Races Models...
Forum:
Quests::Q&A
04-18-2009, 02:26 PM
Replies:
7
Having monster attack player when spawns.
Views:
8,111
Posted By
covou
quest::setglobal('TempGlobal','$name',7,'H1'); ...
quest::setglobal('TempGlobal','$name',7,'H1');
Add that before your quest::depop();....
agro is also fine, but be aware you can't control who it agro's with KoS faction =D
Forum:
Quests::Q&A
04-18-2009, 02:17 PM
Replies:
18
Time limit on zone
Views:
19,979
Posted By
covou
The timer in your monster code won't work because...
The timer in your monster code won't work because an npc will not set, and persist a timer if it is dead.
as for your player code... try this.
sub EVENT_ENTERZONE
{...
Forum:
Quests::Q&A
04-18-2009, 12:36 PM
Replies:
7
Having monster attack player when spawns.
Views:
8,111
Posted By
covou
A round about way of doing it would be to have...
A round about way of doing it would be to have the mob set a temp global with the persons name who spoke to them as the value. Make sure you put this command BEFORE the depop command or it may result...
Forum:
Quests::Q&A
02-13-2007, 12:02 PM
Replies:
1
setting mob's hp
Views:
5,403
Posted By
covou
setting mob's hp
does anyone know if
quest::sethp();
works... and if it does. what is the correct syntax. if it doesn't. Is there a command that does the same or a similar thing.
Showing results 26 to 31 of 31
Page 2 of 2
<
1
2
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
03:32 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3