Having monster attack player when spawns.
I am trying to get this to happen. The player talks to one person and then that person will disappear and spawn another NPC. I am trying to make that monster attack the player right when it spawns, but it isn't working. I tried Sub EVENT_SPAWN{
quest::attack($name);
}
and also tried setting up a proximity for the mob when it spawns and have it attack anyone who enters that proximity. Neither of these worked.
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