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Showing results 26 to 50 of 81
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Posts Made By:
Asylum
Forum:
Quests::Q&A
04-18-2015, 08:08 PM
Replies:
42
Porters
Views:
56,370
Posted By
Asylum
As if on cue, thanks Kingly ...
As if on cue, thanks Kingly
http://www.eqemulator.org/forums/showthread.php?t=39579
Forum:
Quests::Q&A
04-18-2015, 01:50 PM
Replies:
42
Porters
Views:
56,370
Posted By
Asylum
"So the ghanja's code works, but it sends me to...
"So the ghanja's code works, but it sends me to the zone safe spots rather than the druid ring. Would it make sense to add the x,y,z,h values into the $porthash array and call them in a...
Forum:
Quests::Q&A
04-17-2015, 05:35 PM
Replies:
42
Porters
Views:
56,370
Posted By
Asylum
Congratulation on solving your puzzle. Now to...
Congratulation on solving your puzzle. Now to tackle simplifying the code. As many have advised over the years, using an array or hash to handle multiple inputs and outputs is the best method to...
Forum:
Quests::Q&A
04-12-2015, 01:32 PM
Replies:
42
Porters
Views:
56,370
Posted By
Asylum
Avoid using "spells" altogether and simply use...
Avoid using "spells" altogether and simply use the following to move the player that triggers the event:
quest::movepc(zone_id, x, y, z, heading);
If you want a delay, set it to trigger a timer...
Forum:
Quests::Custom
04-04-2015, 08:28 PM
Replies:
10
Proximity check for surrounding NPCs
Views:
14,764
Posted By
Asylum
Modified for use as a "guard" without using...
Modified for use as a "guard" without using faction. Basically you can change the target NPCIDs to have the guard attack specific npcs that come close enough.
#2211 Enclave_Protector in postorms...
Forum:
Quests::Custom
03-31-2015, 10:09 PM
Replies:
0
Card Shark NPC's perl file needs boolean help
Views:
9,488
Posted By
Asylum
Card Shark NPC's perl file needs boolean help
A sneak peak at the new Card Shark NPC's script in order to help get it working. I've created a card game within the server and this NPC will reward players with items based on the 4-card "hand" you...
Forum:
General::Server Discussion
03-24-2015, 04:47 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
Patch notes ( 20150324 ) Several...
Patch notes ( 20150324 )
Several harmful-to-play spells have been disabled or removed to make gameplay more challenging.
The following zones in the expansion Worlds Apart are fully implemented...
Forum:
Misc::Off Topic
03-14-2015, 12:18 PM
Replies:
1
WoW
Views:
9,417
Posted By
Asylum
I have a stable WoW emulator (no install needed)....
I have a stable WoW emulator (no install needed). Not sure on the multiplayer options though.
Forum:
General::Server Discussion
03-13-2015, 07:54 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
Thanks for the feedback Thorpa. The server isn't...
Thanks for the feedback Thorpa. The server isn't EQ with "a handful of quests" added. While the original game is present, many new items, quests, npcs, events, rewards, and scripts have been added to...
Forum:
Quests::Q&A
03-08-2015, 08:30 PM
Replies:
9
Script help
Views:
12,678
Posted By
Asylum
Here's my easy script that accomplishes...
Here's my easy script that accomplishes preventing players from skipping other dragons in Ashengate. When engaging the final npc, if any of the other dragons are still alive, it does not despawn and...
Forum:
Quests::Q&A
03-08-2015, 08:24 PM
Replies:
3
Checking if a zone is an instance
Views:
13,244
Posted By
Asylum
Here is an instance generator/destroyer npc I use...
Here is an instance generator/destroyer npc I use in gfaydark to generate level-appropriate instances of crushbone.
sub EVENT_SAY {
my $EnterInst = quest::saylink("Enter the Instance", 2);...
Forum:
General::Server Discussion
03-08-2015, 08:16 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
Patch notes (20150308): Corrected many typos...
Patch notes (20150308):
Corrected many typos in NPC conversations.
The expansion Worlds Apart has been enlarged to include 31 new custom zones, some accessible beginning at level 55, most at...
Forum:
General::Server Discussion
02-20-2015, 04:42 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
I have not experienced this myself (probably...
I have not experienced this myself (probably because I'm playing from a client on the same machine as the server) but others have seen this too, including the other developer, the server's namesake,...
Forum:
General::Server Discussion
02-19-2015, 11:24 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
The majority of the 29 new zones are completed...
The majority of the 29 new zones are completed for the server's first "expansion" and I invite you all to come enjoy the content while helping to test and tune the events.
In order to facilitate...
Forum:
Quests::Custom
12-22-2014, 02:10 PM
Replies:
7
quest::popup with linked response...
Views:
17,121
Posted By
Asylum
I see two ways you can do this: 1. If your...
I see two ways you can do this:
1. If your goal is simply to avoid the trash mobs, create an instance of the zone within which the dragon resides and populate it with the dragon alone (plus any...
Forum:
General::Server Discussion
12-22-2014, 02:03 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
Holiday OFFLINE Schedule for Jer's Server: ...
Holiday OFFLINE Schedule for Jer's Server:
OFFLINE : 12/22/14 - 12/29/14
Enjoy your holiday season and the server will be back up on Dec. 30th.
Forum:
General::Server Discussion
12-14-2014, 08:00 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
23,805
Posted By
Asylum
Open BETA of "Jer's Server" begins 12/14/14
We've been working on this server for quite some time now and the burden of testing everything has taken away from the fun of creating new content. While there have been several of you logging in and...
Forum:
General::Server Discussion
12-14-2014, 07:50 PM
Replies:
3
Character Select Zone
Views:
7,063
Posted By
Asylum
I've actually used the load2 zone for an...
I've actually used the load2 zone for an instanced event. Just like any other zone, make a folder and place your script (.pl or .lua) files in it.
Forum:
Quests::Q&A
11-12-2014, 09:53 PM
Replies:
8
Trouble with Tribbles (tradeskill combines)
Views:
11,975
Posted By
Asylum
I think I found the issue: tradeskill value was...
I think I found the issue: tradeskill value was set to 75 for some reason. (Max is 74)
I set this to something more appropriate (68 for jewelcrafting) and tested all the combines and it works as...
Forum:
Quests::Q&A
11-12-2014, 09:37 PM
Replies:
8
Trouble with Tribbles (tradeskill combines)
Views:
11,975
Posted By
Asylum
Yes, I'm using RoF client and the database is set...
Yes, I'm using RoF client and the database is set up with that in mind. The multiple item on cursor is no longer a problem with this combine (thanks for the reminder Kingly). However, the only...
Forum:
Quests::Q&A
11-12-2014, 04:37 PM
Replies:
8
Trouble with Tribbles (tradeskill combines)
Views:
11,975
Posted By
Asylum
Update and thank you all that helped or continue...
Update and thank you all that helped or continue to help solving these issues:
Issues:
1) "You cannot combine these items in this container type!" warning, most certainly from me having an...
Forum:
Quests::Q&A
11-09-2014, 11:28 AM
Replies:
8
Trouble with Tribbles (tradeskill combines)
Views:
11,975
Posted By
Asylum
Trouble with Tribbles (tradeskill combines)
If possible, I'd like to have a single, no-fail item combine box that accepts any two of four possible items, each combination resulting in a different output item and not destroy the box. Item #s...
Forum:
Quests::Q&A
10-24-2014, 04:54 PM
Replies:
2
Demiplane AE Negation: Irrissa's Pool (EARLY ATTEMPT)
Views:
7,097
Posted By
Asylum
http://www.eqemulator.org/forums/showthread.php?t=...
http://www.eqemulator.org/forums/showthread.php?t=38773
Forum:
Quests::Q&A
10-16-2014, 01:28 PM
Replies:
10
Nested coupled foreach loops
Views:
10,799
Posted By
Asylum
Next question: is there a function or call that...
Next question: is there a function or call that accomplishes the following, or can one of you experts create one to look into an item's file and find the assigned weapon type by value? I imagine it...
Forum:
Quests::Q&A
10-15-2014, 09:44 PM
Replies:
10
Nested coupled foreach loops
Views:
10,799
Posted By
Asylum
Yes, the actual numbers for the items are not...
Yes, the actual numbers for the items are not 0000, those were just placeholders when I began thinking of this script at work today. I have decided to axe the plugin and do it manually and it works...
Showing results 26 to 50 of 81
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