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Posts Made By:
Lurker_005
Forum:
Archive::Database/World Building
01-31-2004, 07:58 AM
Replies:
12
New 'Zone" field for databases
Views:
6,321
Posted By
Lurker_005
I havn't tested these yet, but you work is...
I havn't tested these yet, but you work is definatly apreciated!
Also the fact that you posted SQL is REQLLY pareciated :)
Forum:
Archive::Database/World Building
01-31-2004, 07:49 AM
Replies:
4
What Fix Gates, Portals, and Stones for Zones?
Views:
4,066
Posted By
Lurker_005
an example would be Update doors SET opentype=58,...
an example would be Update doors SET opentype=58, dest_zone='poknowledge', dest_x=100, dest_y=10, dest_z=3 where id=343; Open type 58 will port on clicking, dest_... says wher it sends you.
Now...
Forum:
Archive::Database/World Building
01-30-2004, 07:57 AM
Replies:
1
Item conversion 4.4->5.2 is it possible ?
Views:
3,294
Posted By
Lurker_005
yes it is possible, BUT the new items contain...
yes it is possible, BUT the new items contain more data. I don't know of a converter though. And your custom items would have a default value for those fields, althought I doubt that is an issue...
Forum:
Archive::Database/World Building
01-29-2004, 07:00 PM
Replies:
7
need a good zonepoints_raw
Views:
4,442
Posted By
Lurker_005
That was before there was a zone_points table I...
That was before there was a zone_points table I think that section had a bit of an overhual from 4.4 to 5.0
The packet is probably the same or at least similar, but how EQEmu stores and handles...
Forum:
Archive::Database/World Building
01-28-2004, 04:19 PM
Replies:
7
need a good zonepoints_raw
Views:
4,442
Posted By
Lurker_005
Yea, you can find zonepoints_raw being used in...
Yea, you can find zonepoints_raw being used in zone.cpp
What is being doen with it....
Forum:
Archive::Quests
01-28-2004, 04:12 PM
Replies:
23
Perl Quest Difficulties
Views:
11,552
Posted By
Lurker_005
Are you sure that your using the perl version of...
Are you sure that your using the perl version of EQEmu?
Forum:
Archive::Database/World Building
01-26-2004, 07:10 PM
Replies:
35
Hello ALL, working on an updated MWnpcmov release
Views:
31,834
Posted By
Lurker_005
Here, I just worked out the SQL to find NPC...
Here, I just worked out the SQL to find NPC venders with empty item lists.
select id, name, merchant_id from npc_types left join merchantlist on merchant_id = merchantid where merchant_id <> 0 and...
Forum:
Archive::Tools
01-25-2004, 05:45 PM
Replies:
3
OpenZone 3.1
Views:
5,393
Posted By
Lurker_005
Any chance you could do a small app to grab the...
Any chance you could do a small app to grab the zoneline data from sony files? Or just collect the data yourself and post the data somewhere?
Forum:
Archive::Windows Servers
01-24-2004, 03:51 PM
Replies:
22
Compiling
Views:
8,070
Posted By
Lurker_005
Re: Kk
Woah! hit the brakes!
The last release of publiclogin only worked up to EQEmu 3.3 or something. Your only choices for a login server are minilogin(unsupported) or the login servers the developers...
Forum:
Archive::Tools
01-24-2004, 03:41 PM
Replies:
39
Openzone, Textures ingame problem
Views:
18,548
Posted By
Lurker_005
windcatcher: Did you try to just edit your...
windcatcher:
Did you try to just edit your host file? For me I have an entry 192.168.0.101 lurker.gotdns.com and that solves all internal lan connectin issues for me.
Forum:
Archive::Windows Servers
01-23-2004, 02:43 PM
Replies:
22
Compiling
Views:
8,070
Posted By
Lurker_005
Acidburn, you seem to have gotten some wrong or...
Acidburn, you seem to have gotten some wrong or pre concieved notions about installing and running EQEmu. I would suggest taking a step back and reading the following posts.
Compiling binaries...
Forum:
Archive::Database/World Building
01-22-2004, 05:36 PM
Replies:
19
zoneing crash useing mw_052_053_alpha2
Views:
14,727
Posted By
Lurker_005
Not likely, the two extra fields and differance...
Not likely, the two extra fields and differance in order should not affect it.
But what version of EQEmu is that db.sql from?
Forum:
Archive::Database/World Building
01-22-2004, 05:32 PM
Replies:
2
sql raw zonepoint question
Views:
3,327
Posted By
Lurker_005
The linebreaks are because the data contains...
The linebreaks are because the data contains non-text information. A lot of time this data is represented as "escaped" characters \t for tab \r\n for carriage return and line feed
see...
Forum:
Archive::Quests
01-22-2004, 04:35 PM
Replies:
4
Code
Views:
3,842
Posted By
Lurker_005
The above example is NOT in perl quest format. ...
The above example is NOT in perl quest format. Which is fine if your not running perl :o
Anyhow, it looks pretty good for a qst format file.
Forum:
Archive::General Discussion
01-18-2004, 05:56 PM
Replies:
30
LDoN dungeons?
Views:
9,323
Posted By
Lurker_005
One thing I think you may miss though is how long...
One thing I think you may miss though is how long did it take to find out where to go and how to play. Was that after a year or more of playing? You said no PL, but what about twinking? Server has...
Forum:
Archive::Windows Servers
01-18-2004, 05:37 PM
Replies:
17
Boot5zones.bat wont stay open
Views:
7,130
Posted By
Lurker_005
Well it looks like your past rpoblems with IP's...
Well it looks like your past rpoblems with IP's but if your running everything on a single computer, all your IP's should be 127.0.0.1
Are you using minilogin? If so you need to read some of the...
Forum:
Archive::Quests
01-18-2004, 05:17 PM
Replies:
2
EQEmu 0.5.3 with Perl
Views:
4,159
Posted By
Lurker_005
try http://shawn319.eqemulator.net/cvs/ And...
try http://shawn319.eqemulator.net/cvs/
And remember you HAVE to install perl, and IO::Scalers
Forum:
Archive::Quests
01-18-2004, 05:15 PM
Replies:
6
quest::follow(ID) help..
Views:
4,432
Posted By
Lurker_005
Molly, quest::depop() does work, but I see that...
Molly, quest::depop() does work, but I see that using an ID will not!
This is untested, but should work.
"sub depop{push(@cmd_queue,{func=>'depop'});}"
should be "sub...
Forum:
Archive::Database/World Building
01-18-2004, 05:43 AM
Replies:
10
Free Items
Views:
6,651
Posted By
Lurker_005
hmm not somethig I've seen anyone look into...
hmm not somethig I've seen anyone look into before. Guess having the item fields easily acessable instead of a blob makes this a lot easier.
One comment on the 0 cost items. Some were intended...
Forum:
Archive::Quests
01-18-2004, 05:28 AM
Replies:
6
quest::follow(ID) help..
Views:
4,432
Posted By
Lurker_005
I don't think follow will work for this. One...
I don't think follow will work for this. One ided is to have 2 spawns for the dog. When the quest is triggered, depop the normal dog. Then spawn a new onw that is on a pathing grid that does what...
Forum:
Archive::Development
01-17-2004, 11:44 AM
Replies:
7
Files with Dev-CPP and FreeBSD compile changes
Views:
4,252
Posted By
Lurker_005
Added to my archive of the changes.
Added to my archive of the changes.
Forum:
Archive::Windows Servers
01-15-2004, 05:50 PM
Replies:
1
Boot5zones.bat help
Views:
3,246
Posted By
Lurker_005
I refer you to step 4 ...
I refer you to step 4
http://www.eqemulator.net/forums/viewtopic.php?t=11423
Forum:
Archive::Development
01-15-2004, 06:48 AM
Replies:
2
Hp / level
Views:
3,181
Posted By
Lurker_005
Regen rates are in the code, forget where. ...
Regen rates are in the code, forget where. mob.cpp perhaps.
Mob hitpoints are strictly a DB issue. Go to the worldbuilders forum and look around there. There have been a few sql commands posted...
Forum:
Archive::Development
01-14-2004, 10:05 PM
Replies:
7
Files with Dev-CPP and FreeBSD compile changes
Views:
4,252
Posted By
Lurker_005
So embarrassing, right after posting this my...
So embarrassing, right after posting this my internet went down! If anyone was trying, it hould be back up now.
Forum:
Archive::Development
01-14-2004, 06:46 PM
Replies:
7
Files with Dev-CPP and FreeBSD compile changes
Views:
4,252
Posted By
Lurker_005
Files with Dev-CPP and FreeBSD compile changes
Ok, since I havn't seen these show up on any CVS releases...
This is based off Shawn's CVS release http://shawn319.eqemulator.net/cvs/ EQEmu-0.5.3-DR2-Source&Win32-1-12-04.rar so if you have that...
Showing results 51 to 75 of 500
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