EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 3 of 8
<
1
2
3
4
5
6
7
>
Last
»
Showing results 51 to 75 of 177
Search took
0.04
seconds; generated 95 minute(s) ago.
Search:
Posts Made By:
mollymillions
Forum:
Archive::Tools
02-17-2004, 01:37 AM
Replies:
32
EQEMu Legends *RELEASED*
Views:
34,795
Posted By
mollymillions
Cheers.
Cheers.
Forum:
Archive::Off Topic
02-13-2004, 02:36 AM
Replies:
24
Poll:
Does your handle on these boards mean something to you?
Views:
14,156
Posted By
mollymillions
Yes. She appears in most of his works. A.K.A....
Yes. She appears in most of his works. A.K.A. Blade (and others).
Forum:
Archive::Off Topic
02-13-2004, 12:17 AM
Replies:
24
Poll:
Does your handle on these boards mean something to you?
Views:
14,156
Posted By
mollymillions
William Gibson.
William Gibson.
Forum:
Archive::Windows Servers
02-09-2004, 07:59 PM
Replies:
5
Perl Problem
Views:
5,194
Posted By
mollymillions
I give lousy support but it may be a conflict...
I give lousy support but it may be a conflict with an incorrect version of a Perl DLL somewhere in your search path (there are posts around relating to this).
Forum:
Archive::Quests
02-07-2004, 04:02 PM
Replies:
36
Quest flags for 5.2
Views:
30,156
Posted By
mollymillions
Thanks for doing the hard yards Scorp. Its good...
Thanks for doing the hard yards Scorp. Its good to see the carrot of server wide smarts, dangled by embedded Perl, being realised.
Forum:
Archive::Bugs
02-07-2004, 01:08 AM
Replies:
5
Perl Flags
Views:
8,918
Posted By
mollymillions
Thanks Eglin.
Thanks Eglin.
Forum:
Archive::Quests
02-07-2004, 12:19 AM
Replies:
36
Quest flags for 5.2
Views:
30,156
Posted By
mollymillions
Quest flags for 5.2
If you cannot compile code and cant get quest flags working, you can use this plugin to allow for zone wide flags (the flags should be restored if the client re-enters the zone)
Pugin.plsub get_flag...
Forum:
Archive::Bugs
02-06-2004, 11:35 PM
Replies:
5
Perl Flags
Views:
8,918
Posted By
mollymillions
Regarding the scope of variables, i found that a...
Regarding the scope of variables, i found that a variable used within a quest is available to that NPC only. Variables declared in plugins or with peval have zone wide scope (cleared when the client...
Forum:
Archive::Database/World Building
02-05-2004, 08:41 PM
Replies:
3
Poll:
Freeport Zone Fixes
Views:
6,845
Posted By
mollymillions
Regarding the books, many of the them have lost...
Regarding the books, many of the them have lost the filename link in the items table, but there is another issue that stops them from opening. Either its a code issue or because a lot of the basic...
Forum:
Archive::Quests
02-05-2004, 08:27 PM
Replies:
27
coming soon
Views:
22,463
Posted By
mollymillions
Winners are grinners 8]
Winners are grinners 8]
Forum:
Archive::Development
02-04-2004, 08:03 PM
Replies:
5
Weather, and NPC titles/lastname
Views:
6,784
Posted By
mollymillions
Good to see you on deck Drawde. I seem to...
Good to see you on deck Drawde.
I seem to remember that i did not get any weather until i added the eqtime.cfg file to the server directory (may or may not be related).
Forum:
Archive::Quests
02-02-2004, 07:44 PM
Replies:
32
Quest Development
Views:
23,917
Posted By
mollymillions
Thanks for picking that up McLeod. The access...
Thanks for picking that up McLeod. The access rights definately were screwed up.
Forum:
Archive::General Discussion
02-01-2004, 12:44 AM
Replies:
33
MONEY DUPE - POST 2 - FOR GUILDWARS
Views:
13,695
Posted By
mollymillions
The people running the board have liberty to do...
The people running the board have liberty to do whatever they want with it, all you can really do is not participate if you don't like what you see.
All rules should apply to all users/admins/devs...
Forum:
Archive::Database/World Building
02-01-2004, 12:13 AM
Replies:
72
MW_052_053_alpha2 (released 12-21-03)
Views:
72,741
Posted By
mollymillions
Regarding removing all the duplicated spawns,...
Regarding removing all the duplicated spawns, this depends on how you define a duplicated spawn. If you define a duplicated spawn as any that spawn within close vicinity of another then it won't...
Forum:
Archive::Bugs
01-31-2004, 10:50 PM
Replies:
5
Perl Flags
Views:
8,918
Posted By
mollymillions
I don't think Valdain's mods have been merged...
I don't think Valdain's mods have been merged into the CVS code - I was basically fishing for confirmation :). I could not locate any reference to 'flagclient' in the source but this may be due to...
Forum:
Archive::Database/World Building
01-31-2004, 10:07 PM
Replies:
72
MW_052_053_alpha2 (released 12-21-03)
Views:
72,741
Posted By
mollymillions
Yes that's the idea, redirect the output of the...
Yes that's the idea, redirect the output of the query to a file and then source it. Be warned that i am not an expert at setting up spawns and there may be fundamental flaws with this query? Also its...
Forum:
Archive::Bugs
01-30-2004, 07:56 PM
Replies:
5
Perl Flags
Views:
8,918
Posted By
mollymillions
Perl Flags
Whats the status of the Perl quest flags?
I have done a lot of testing with the flagging over the past months but as yet have had no luck. This is the code I used to test the current...
Forum:
Archive::Quests
01-27-2004, 10:53 PM
Replies:
32
Quest Development
Views:
23,917
Posted By
mollymillions
Re: FTP Connection Problems
The FTP site name is phatcontroller.org (I should have posted the site name and file name seperately).
Forum:
Archive::Windows Servers
01-27-2004, 08:10 PM
Replies:
8
It Works !!
Views:
5,739
Posted By
mollymillions
As the MW db didnt seem to have any loot and the...
As the MW db didnt seem to have any loot and the Myra db merchants didnt seem to have any wears, and both DB's seemed to be based on a common source (Dwardes) i loaded MW's and dropped the loot...
Forum:
Archive::Quests
01-27-2004, 03:35 AM
Replies:
32
Quest Development
Views:
23,917
Posted By
mollymillions
Just thought i would post a couple of snippets...
Just thought i would post a couple of snippets that may or may not be useful examples (please correct me if any are bad examples).
Random handout and say
quest::summonitem("int(rand(7))+5019");...
Forum:
Archive::Tutorials/Howto's
01-24-2004, 09:59 PM
Replies:
7
Do I need to buy the real game to playthis?
Views:
6,842
Posted By
mollymillions
The current EQemu server does not validate the...
The current EQemu server does not validate the clients software registration details (I am unsure if this is a bug or a feature).
Forum:
Archive::Quests
01-21-2004, 09:34 PM
Replies:
32
Quest Development
Views:
23,917
Posted By
mollymillions
I just downloaded the file (using WS_FTP) as a...
I just downloaded the file (using WS_FTP) as a test and the file was OK? Is it possible the FTP client you are using is handling the file as an ASCII file rather than a binary file? I am not really...
Forum:
Archive::Quests
01-20-2004, 09:20 PM
Replies:
32
Quest Development
Views:
23,917
Posted By
mollymillions
I would upload the sql and it will be included...
I would upload the sql and it will be included with the collection. With a bit of luck there is someone involved in the world building teams that is also interested in quest development that may...
Forum:
Archive::Quests
01-18-2004, 08:45 PM
Replies:
6
quest::follow(ID) help..
Views:
7,285
Posted By
mollymillions
Thanks. Could we add REPOP() to repop an NPC at...
Thanks.
Could we add REPOP() to repop an NPC at its spwan point after its been moved?
Also HASITEM{} was overlooked, i think (i am pretty sure its not working and not included in the parser code)....
Forum:
Archive::Quests
01-18-2004, 06:09 AM
Replies:
6
quest::follow(ID) help..
Views:
7,285
Posted By
mollymillions
Has anyone had any luck with quest::depop(NCPID)?...
Has anyone had any luck with quest::depop(NCPID)? I am just looking for confirmation that it works correctly (i found it disconnects the client?).
Showing results 51 to 75 of 177
Page 3 of 8
<
1
2
3
4
5
6
7
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:48 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3