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Forum: Spell Support 02-19-2015, 02:26 PM
Replies: 4
Views: 7,723
Posted By noudess
Ok, took server processing of the +50 out. Now...

Ok, took server processing of the +50 out. Now #showstats shows no change. Gui still bumps it by 50, then 79. Is the behavior on the GUI in any way modifiable at this point? I am looking at...
Forum: Spell Support 02-19-2015, 02:16 PM
Replies: 4
Views: 7,723
Posted By noudess
Enchanter Level 16 Shielding -help

I'm trying to understand what's happening on my server with this spell.

It's spell 309 - Shielding.

When an enchanter casts it on themselves (I'm uising a level 26) I see the inital hit applied...
Forum: General::General Discussion 01-28-2015, 06:12 PM
Replies: 46
Views: 52,781
Posted By noudess
Made huge changes to my very old db and all...

Made huge changes to my very old db and all worked just fine.

Thanks - great addition - makes it much easier to stay up-to-date.
Forum: Quests::Q&A 01-28-2015, 06:10 PM
Replies: 3
Views: 6,498
Posted By noudess
Somehow I'm just seeing this problem with my old...

Somehow I'm just seeing this problem with my old quest db. I created globals and moved the files in and it fixed my issue.

For the items and spells directories are there any old files I need to...
Forum: Support::Linux Servers 01-26-2015, 04:07 PM
Replies: 9
Views: 8,141
Posted By noudess
Well, it works in both zones now. I guess if I...

Well, it works in both zones now. I guess if I read the KimLS fix from 3 days ago, there must be more to it than what I added to fix InLiquiud, etc.

I was only about 5 days off the master, so I...
Forum: Support::Linux Servers 01-26-2015, 03:28 PM
Replies: 9
Views: 8,141
Posted By noudess
Yes, I thought I did a diff against the fetch but...

Yes, I thought I did a diff against the fetch but I messed that up. I just did the merge now and am testing the code that was submitted already.

But, I expect to see erudnext fail regardless......
Forum: Support::Linux Servers 01-26-2015, 02:37 PM
Replies: 9
Views: 8,141
Posted By noudess
Ok. I dug more and I see that in attack.cpp...

Ok. I dug more and I see that in attack.cpp InLiquid is being called with (1) argument. The v1 map cpp file has no matching signature. I added a printf in water_map.cpp default IsLiquid() function...
Forum: Support::Linux Servers 01-26-2015, 11:32 AM
Replies: 4
Views: 7,349
Posted By noudess
This ftp site still active? Are the new apps...

This ftp site still active? Are the new apps loading as v2?
Forum: Support::Linux Servers 01-26-2015, 11:27 AM
Replies: 9
Views: 8,141
Posted By noudess
Getting closer. I must have the wrong utilities...

Getting closer. I must have the wrong utilities or a general misunderstanding.

I downloaded the zone-utilities from the wiki and built it. I ran that to generate map files.

These map and wtr...
Forum: Support::Linux Servers 01-26-2015, 11:07 AM
Replies: 9
Views: 8,141
Posted By noudess
Narrowed it down to it does not think I am in...

Narrowed it down to it does not think I am in water.

if(IsNPC() && CastToNPC()->IsUnderwaterOnly() && zone->HasWaterMap()) {
...
Forum: Support::Linux Servers 01-26-2015, 09:29 AM
Replies: 9
Views: 8,141
Posted By noudess
Tried the new code with the old maps. Same...

Tried the new code with the old maps. Same result. The old code (which was way out of date works, but I want to be current.

I'd also checked, and my maps folder is in lower case. I saw this...
Forum: Support::Linux Servers 01-25-2015, 07:38 PM
Replies: 9
Views: 8,141
Posted By noudess
Ok, built zone utilities on my linux box. ...

Ok, built zone utilities on my linux box.

Edit: Got v0.1.3 to work and now my wtr and map files are loaded up. Testing..

Sigh no change. I can hit them but they act like nothing is happening.
Forum: Support::Linux Servers 01-25-2015, 07:07 PM
Replies: 9
Views: 8,141
Posted By noudess
Hmm. The map files are binary and I'm on 32...

Hmm. The map files are binary and I'm on 32 bit. That probably changes the storage sizes for values in the maps?

I guess I'll have to compile and build the map tools on linux. Do I use azone2...
Forum: Support::Linux Servers 01-25-2015, 06:39 PM
Replies: 9
Views: 8,141
Posted By noudess
Help with non-agro KOS mobs

I recently came back to the fold and my server is now running the latest and greatest eqemu code.

It seems to be fine.

Ironically, I did this so I could use the new map files to help with water...
Forum: Development::Development 09-28-2014, 05:14 PM
Replies: 6
Views: 7,387
Posted By noudess
I've seen it both ways on eqemu. I just remember...

I've seen it both ways on eqemu. I just remember from EQ back in the day, I think all successful handins got a ding noise. I see the ding was removed from the eqemu code a long time ago, before the...
Forum: Development::Development 09-28-2014, 04:40 PM
Replies: 6
Views: 7,387
Posted By noudess
Yeah. Just not excited about a few hundred quest...

Yeah. Just not excited about a few hundred quest edits. Wow, I see from giot the ding has been gone for well over a year. You guys just didn't like the sound or did it disappear on live so you...
Forum: Development::Development 09-28-2014, 04:30 PM
Replies: 6
Views: 7,387
Posted By noudess
quest sounds

I see that the newest code ( I was running very old code ) doesn't do the quest::ding() anymore automatically as part of exp(100). Did live stop playing the sound on quest turnins?

I want the...
Forum: Development::Development 09-28-2014, 04:28 PM
Replies: 3
Views: 9,672
Posted By noudess
That's the issue. I don't think you guys want...

That's the issue. I don't think you guys want changes that are unrelated to each other in a pull. I could be wrong. My current pull request is for 1 issue. I figure you guys don't need to see...
Forum: Support::Linux Servers 09-28-2014, 04:16 PM
Replies: 11
Views: 13,248
Posted By noudess
I was hoping one of you guys familiar with the...

I was hoping one of you guys familiar with the file format might do a quick reformat of qeynos2.path. I tried adding the Magic # at the start, but was daunted by changing the endian-ness of all the...
Forum: Development::Development 09-28-2014, 04:11 PM
Replies: 3
Views: 9,672
Posted By noudess
git coaching

So I did a fork, pulled down a local copy, made changes, committed locally and then did a push to my fork.

Then, I did a pull request. That request is still open.

Question. I just fixed a...
Forum: Support::General Support 09-28-2014, 01:18 PM
Replies: 3
Views: 8,656
Posted By noudess
This is hard coded in world/client.cpp Look...

This is hard coded in world/client.cpp

Look for:

void Client::SetRaceStartingSkills
Forum: Support::General Support 09-28-2014, 01:14 PM
Replies: 0
Views: 4,972
Posted By noudess
mob runnng and landing god knows where

I have an issue with a mob fleeing and landing who knows where.

I chase a skeleton in qeynos2 and he pops out (still selected). Using #listnpcs I see he is at -999493, -999493, -999493).

I can...
Forum: Support::Linux Servers 09-28-2014, 01:03 PM
Replies: 11
Views: 13,248
Posted By noudess
qeynos2.path

I noticed that the only qeynos2.path file I can find, (from http://eqemu-maps.googlecode.com/svn/trunk/), is not in a current format. It looks to be missing the EQEMUMAPS magic # at the beginner,...
Forum: Development::Development 09-27-2014, 05:11 PM
Replies: 10
Views: 12,215
Posted By noudess
I;m glad actually. I'm not a fan of how they...

I;m glad actually. I'm not a fan of how they want to expose everything now.
Forum: Support::Linux Servers 09-27-2014, 03:20 PM
Replies: 23
Views: 22,646
Posted By noudess
<-- ah, k thx!

<-- ah, k thx!
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