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Showing results 51 to 75 of 446
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Posts Made By:
tcsmyworld
Forum:
Archive::Server Discussion
08-23-2004, 10:24 AM
Replies:
57
the grand creation [legit-classic]
Views:
25,974
Posted By
tcsmyworld
Glad you like the server :) We plan on adding...
Glad you like the server :)
We plan on adding each expansion, in turn, releasing a new DB version with each completed expansion.
Would really like a larger server population, but most people find...
Forum:
Archive::Database/World Building
08-22-2004, 06:58 AM
Replies:
3
MW_057DR2_alpha_1.sql and newdumpeditems.sql comparison
Views:
7,685
Posted By
tcsmyworld
We already updated the items DB, the D/L is...
We already updated the items DB, the D/L is available on http://www.peqserver.com .
In Downloads/SQL files called- All Items Dumped
Forum:
Archive::Database/World Building
08-14-2004, 04:05 PM
Replies:
3
4.4dr1 db or how to upgrade my 4.4dr1 w/eq patched 6/1/2003
Views:
6,382
Posted By
tcsmyworld
Sent you a link in a PM, check your PM's.
Sent you a link in a PM, check your PM's.
Forum:
Archive::Server Discussion
08-11-2004, 05:24 PM
Replies:
9
[PEQ] Beware :: Aggro
Views:
5,523
Posted By
tcsmyworld
And thats just the classic zones, still over 150...
And thats just the classic zones, still over 150 zones to be added.
Forum:
Archive::Database/World Building
07-25-2004, 07:44 PM
Replies:
8
good working database that works with newest release?
Views:
7,144
Posted By
tcsmyworld
try this post - ...
try this post - http://www.eqemulator.net/forums/viewtopic.php?t=15601
Forum:
Archive::Off Topic
07-21-2004, 05:30 PM
Replies:
39
Poll:
How old are you?
Views:
28,104
Posted By
tcsmyworld
I'm 45, "You have to grow old, but you don't have...
I'm 45, "You have to grow old, but you don't have to grow up" :)
Forum:
Archive::Server Discussion
07-17-2004, 06:25 AM
Replies:
57
the grand creation [legit-classic]
Views:
25,974
Posted By
tcsmyworld
bbum, Considering the fact that PEQ is our...
bbum,
Considering the fact that PEQ is our official test server for our DB creation, and it is still being finished (otherwise it would be released to public), you would do better following the...
Forum:
Archive::Server Discussion
07-17-2004, 06:05 AM
Replies:
57
the grand creation [legit-classic]
Views:
25,974
Posted By
tcsmyworld
It's people like you bbum that make me want to...
It's people like you bbum that make me want to pull the plug on the WHOLE DB project, never satisfied, always complaining, but never REALLY doing anything to help better the project.
I've pulled the...
Forum:
Archive::General Discussion
07-11-2004, 03:08 PM
Replies:
7
LDoN and GoD collectors needed...
Views:
5,297
Posted By
tcsmyworld
LDoN and GoD collectors needed...
Our DB project is looking real good, we are however lacking collections from LDoN and GoD zones.
We are in need of people that have access to these expansions to collect information from those...
Forum:
Archive::General Discussion
07-11-2004, 01:21 PM
Replies:
7
Info plz
Views:
5,173
Posted By
tcsmyworld
Actually, the old login was 5997, the new one is...
Actually, the old login was 5997, the new one is 5995.
Forum:
Archive::Database/World Building
06-14-2004, 04:42 AM
Replies:
12
eqemu merchants question
Views:
8,259
Posted By
tcsmyworld
Have you tried this?? ...
Have you tried this??
http://www.eqemulator.net/forums/viewtopic.php?t=15110&sid=f9b5ab97b1c28b8d689a1c55f3a44948
Forum:
Archive::Database/World Building
05-21-2004, 05:30 PM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
30,263
Posted By
tcsmyworld
We are aware of the problem with Erudin, it was a...
We are aware of the problem with Erudin, it was a problem with the conversion tool, should be fixed in next release.
Forum:
Archive::Database/World Building
05-18-2004, 04:26 AM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
30,263
Posted By
tcsmyworld
Our Releases generally are complete DB's with ALL...
Our Releases generally are complete DB's with ALL fixes/updates added.
Should only need to source the sql from the D/L and, if there are any updates after release, the update sql/s that are listed...
Forum:
Archive::Database/World Building
05-18-2004, 03:48 AM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
30,263
Posted By
tcsmyworld
Sorry to say, AstroKitten, but the new release is...
Sorry to say, AstroKitten, but the new release is a completely new DB, meaning all npcID's have changed.
The only way to get your custom info into it, will be to re-add them by hand.
We are...
Forum:
Archive::Database/World Building
05-11-2004, 05:17 PM
Replies:
0
Help us Stress Test New server.....
Views:
5,477
Posted By
tcsmyworld
Help us Stress Test New server.....
TCsMyWorld/npcmovdb is testing out our NEW, soon to be official test, Server. [100mbs]
We need as many people as we can get to log on and help stress test.
The new server is called-> [PEQ]The...
Forum:
Archive::Server Discussion
05-11-2004, 04:48 PM
Replies:
6
TCsMyWorld testing NEW Server, 100mbs......
Views:
4,337
Posted By
tcsmyworld
TCsMyWorld testing NEW Server, 100mbs......
[PEQ]The Grand Creation
Come join us, one and all to help stress test our NEW , soon to be Official Test, Server.
It has a great connection(100mbs) and awesome bandwidth, so should be able to...
Forum:
Archive::Database/World Building
05-09-2004, 07:34 PM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
30,263
Posted By
tcsmyworld
I fixed those errors and uploaded the repaired...
I fixed those errors and uploaded the repaired version.
For some reason when I dump the DB info with MySql-Front it puts the Unique and Key fields into seperate lines.
*Note to self- check...
Forum:
Archive::Database/World Building
04-20-2004, 03:55 PM
Replies:
2
Who Wants a completely spawned DB???
Views:
5,361
Posted By
tcsmyworld
Who Wants a completely spawned DB???
We all do, the answer??
We need people to collect zone information from live , it's not difficult, and the more people that collect, the faster we get a complete world.
You can get more information...
Forum:
Archive::Database/World Building
04-20-2004, 03:44 PM
Replies:
8
Adding persistant spawns.
Views:
7,220
Posted By
tcsmyworld
If you'd like to see what sandy's tool pulls from...
If you'd like to see what sandy's tool pulls from live, log onto TCsMWtest2.
It's running 148 zones that were collected from live, and has pathing set from live data.
Forum:
Archive::Database/World Building
04-18-2004, 07:50 AM
Replies:
15
List of populated zones on The Grand Creation server
Views:
16,153
Posted By
tcsmyworld
List of populated zones on The Grand Creation server
Here is a list of the zones currently running on the new Official MWnpcmovDB test server,The Grand Creation.
Live collected info test server.
ALL zones include pathing data, all collected from...
Forum:
Archive::Database/World Building
04-14-2004, 12:17 PM
Replies:
2
TCsMW/ProjectEQ needs more collectors.....
Views:
5,414
Posted By
tcsmyworld
TCsMW/ProjectEQ needs more collectors.....
We have an example of what we are retrieving from the collections running on TCsMWtest2 Server.
The information includes PATHING, please check it out , and then get us as many logs of as many zones...
Forum:
Archive::Development
04-01-2004, 06:14 AM
Replies:
18
Spawn/world data 0.6
Views:
18,868
Posted By
tcsmyworld
A 2 year old post, refering to spawn data for...
A 2 year old post, refering to spawn data for version 0.2.4, kinda doubt it.
Drawdes newest release was 1.1 final, but thats been quite some time.
He did pop on the forums a couple months back tho,...
Forum:
Archive::Database/World Building
03-25-2004, 11:05 AM
Replies:
7
DB Issue
Views:
5,813
Posted By
tcsmyworld
As of this moment there are 71,774 npc_types in...
As of this moment there are 71,774 npc_types in the MW DB, and it's still very incomplete.
Adding loot, faction, grids/waypoints is very time consuming and we have a small team trying to get things...
Forum:
Archive::Database/World Building
03-17-2004, 10:18 PM
Replies:
5
MW_055_Alpha_01.zip
Views:
5,488
Posted By
tcsmyworld
http://tcstoys.sytes.net/MW055_alpha1.zip
http://tcstoys.sytes.net/MW055_alpha1.zip
Forum:
Archive::Database/World Building
03-07-2004, 10:04 AM
Replies:
3
tradeskills
Views:
5,614
Posted By
tcsmyworld
My guess is that the op_codes for the objects...
My guess is that the op_codes for the objects changed again, we are looking into it , since we had them working in 044 and early 05*.
Showing results 51 to 75 of 446
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