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Showing results 76 to 100 of 207
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Posts Made By:
Esildor
Forum:
General::Server Discussion
06-05-2014, 02:04 AM
Replies:
4
Auto Reboot?
Views:
5,701
Posted By
Esildor
Auto Reboot?
Hi friens,
I've been looking around and haven't found anything thus far. Am wondering if anyone has open-sourced any of their set ups for automated server reboots i.e. everyday at like 6 AM or...
Forum:
Support::Linux Servers
06-05-2014, 01:58 AM
Replies:
3
Server specs?
Views:
9,274
Posted By
Esildor
I'm probably not the best person to answer this,...
I'm probably not the best person to answer this, but, my server has gotten up to ~45-50ish toons a couple times and I didn't notice any lag what-so-ever.
My Specs:
Windows 7 Pro 64 bit
24GB...
Forum:
General::Server Discussion
06-01-2014, 04:58 PM
Replies:
13
Al'Kabor- EQMAC revival
Views:
15,615
Posted By
Esildor
I think the folks over at PEQ are still working...
I think the folks over at PEQ are still working on PEQMac, I know Torven is doing a lot of work to capture the essence of EQ in that era. Really excited to see their project realized.
This sounds...
Forum:
General::Server Discussion
05-26-2014, 11:33 PM
Replies:
24
World of Valcarona
Views:
19,691
Posted By
Esildor
Update: Turning off the increased experience...
Update:
Turning off the increased experience rate at 11:59pm tonight as stated previously. Overlooked some pathing issues and unintended difficulty of East Commons so I fixed that and am going to...
Forum:
General::Server Discussion
05-24-2014, 05:32 AM
Replies:
24
World of Valcarona
Views:
19,691
Posted By
Esildor
Hi Friends! I'll be gone for Memorial Day...
Hi Friends!
I'll be gone for Memorial Day weekend, but, as of now:
Exp increased from 3x to 4x for Memorial Day Weekend
AA Exp increased from 3.5x to 4.5x for Memorial Day Weekend
Forum:
General::Server Discussion
05-22-2014, 09:55 PM
Replies:
24
World of Valcarona
Views:
19,691
Posted By
Esildor
Yeah. This would probably be the best solution. ...
Yeah. This would probably be the best solution.
Also, just logged in and for some reason my inventory was missing. I did a reboot and everything is well again, not sure what that was.
Forum:
Quests::Q&A
05-22-2014, 03:59 PM
Replies:
7
qglobal
Views:
8,827
Posted By
Esildor
Don't see him saying that, but, okay. ...
Don't see him saying that, but, okay.
Question I was asking was does anyone have an example of *how* to call on that qglobal for clients within the zone. Since I assume my issue is on this line...
Forum:
Quests::Q&A
05-22-2014, 03:30 PM
Replies:
7
qglobal
Views:
8,827
Posted By
Esildor
I tried 5, didn't work. Will try again. ...
I tried 5, didn't work.
Will try again.
Natedog,
It will be an instance. So,i idea of giving people 2 minutes is so that if the people leave they don't have to reget the instance to get the...
Forum:
Quests::Q&A
05-22-2014, 04:01 AM
Replies:
7
qglobal
Views:
8,827
Posted By
Esildor
Read that, still can't seem to get what I'm...
Read that, still can't seem to get what I'm trying to do to work.
Trying to use qglobals to determine whether or not someone has killed a boss. If they have and they enter that instance I want...
Forum:
Quests::Q&A
05-21-2014, 09:17 PM
Replies:
7
qglobal
Views:
8,827
Posted By
Esildor
qglobal
Hi,
Trying to set a qglobal to characters on a signal.
This is what I'm using so far, but the global is setting for the mob it's on, not for the character. i.e. in the charid it's showing up...
Forum:
EQEmu Operations Center
05-21-2014, 04:13 PM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
601,275
Posted By
Esildor
I'm pretty sure if you haven't forwarded ports...
I'm pretty sure if you haven't forwarded ports off your router yet than that is your issue. As I understand it. EoC is running elsewhere and needs to be able to get into your computer to make the DB...
Forum:
Development::Development
05-21-2014, 03:57 PM
Replies:
2
A few interesting changes in live- May 21, 2014 patch
Views:
7,554
Posted By
Esildor
About 13 years too late, Sony.
About 13 years too late, Sony.
Forum:
Spell Support
05-20-2014, 03:03 PM
Replies:
10
Problem with Monk Discs
Views:
13,543
Posted By
Esildor
Just tried the PEQ Editor spell generator again,...
Just tried the PEQ Editor spell generator again, still borked for monks,
Any insight yet?
Forum:
Support::General Support
05-18-2014, 10:48 PM
Replies:
1
Server List
Views:
4,727
Posted By
Esildor
Server List
How does one get their server on the server list here on the eqemulator website?
Forum:
Quests::Q&A
05-17-2014, 02:11 PM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Holy shit I'm so terrible. Just did #wpinfo,...
Holy shit I'm so terrible. Just did #wpinfo, they're numbered 0,1,2 etc. What I thought was 3 was 2 all along. if($wp == 2) { works fine.
That's a good thing to note though because on the PEQ...
Forum:
Quests::Q&A
05-17-2014, 01:04 PM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Lol @ brotato. So, if statement for sub...
Lol @ brotato.
So, if statement for sub event_waypoint_arrive uses grid max? like if ($gridmax) or some shiz?
Forum:
Quests::Q&A
05-16-2014, 01:43 PM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Playing with the sub EVENT_WAYPOINT_ARRIVE { ...
Playing with the sub EVENT_WAYPOINT_ARRIVE {
This is what I have currently:
sub EVENT_SPAWN {
$npc->AssignWaypoints(546703);
}
}
Forum:
Quests::Q&A
05-16-2014, 03:18 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Nope. I don't have the stoptimer in, so,...
Nope.
I don't have the stoptimer in, so, it's constantly updating the bosses loc, have tested it and the mobs reroute themselves if the boss moves.
Biggest issue is a b-line puts the mobs...
Forum:
Quests::Q&A
05-16-2014, 03:13 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Splose, Thanks! I removed the stoptimer...
Splose,
Thanks!
I removed the stoptimer so it's constantly updating the location, works perfect. It wanting to 'return' to it's spawn point after it reaches isn't an issue because if it does...
Forum:
Quests::Q&A
05-16-2014, 03:04 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Did that work for you Splose? I tried the: ...
Did that work for you Splose?
I tried the:
quest::follow(" " . $entity_list->GetNPCByNPCTypeID(999334) . "");
quest::say("following " ....
Forum:
Quests::Q&A
05-16-2014, 02:31 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Good catch Splose. It stopped him from...
Good catch Splose.
It stopped him from repeating 'timer works' every second, but, still no follow.
This is exactly what it looks like right now:
sub EVENT_SPAWN {...
Forum:
Quests::Q&A
05-16-2014, 02:25 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Akkadius, The 'EntityID' in the...
Akkadius,
The 'EntityID' in the quest::follow code, would that be the same ID I'm using to check distances? for example I'm using this right now to check the distance:
sub EVENT_SPAWN {...
Forum:
Quests::Q&A
05-16-2014, 01:45 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Ha, Thanks Akkadius. Don't know why I...
Ha,
Thanks Akkadius.
Don't know why I would want a dumby npc when I can use the boss :l silly me.
The quest::follow you're referring to having the adds I spawn follow my boss, correct? I'm...
Forum:
Quests::Q&A
05-16-2014, 01:42 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Just saw this: sub EVENT_SAY{ my...
Just saw this:
sub EVENT_SAY{
my $npc1 = $entity_list->GetNPCByNPCTypeID(10001);
my $npc2 = $entity_list->GetNPCByNPCTypeID(10002);
#::: Check to See if these NPC's are within...
Forum:
Quests::Q&A
05-16-2014, 01:37 AM
Replies:
21
Proximities and NPCs
Views:
24,478
Posted By
Esildor
Proximities and NPCs
I'm wanting to make an event that spawns some adds, the adds will path towards the boss and if they are able to reach him I want them to despawn and cause the boss to heal.
I was originally...
Showing results 76 to 100 of 207
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