EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 6
<
1
2
3
4
5
6
>
Showing results 76 to 100 of 145
Search took
0.04
seconds; generated 107 minute(s) ago.
Search:
Posts Made By:
mixxit
Forum:
Support::Windows Servers
07-17-2009, 11:23 PM
Replies:
0
Build from an hour ago
Views:
4,623
Posted By
mixxit
Build from an hour ago
Incase anyone wants it
http://games.freshinc.co.uk/Build.rar
Forum:
General::Server Discussion
07-15-2009, 10:41 PM
Replies:
4
EQLite - A european server for netbooks (*New*)
Views:
7,023
Posted By
mixxit
EQLite - A european server for netbooks (*New*)
About
EQLite is an classic style Legit server on the EQEmulator login servers. The client is tailored for netbooks and low powered machines covering a small area of Norrath which will slowly be...
Forum:
Development::Database/World Building
07-15-2009, 08:18 PM
Replies:
9
TaskMaster
Views:
6,825
Posted By
mixxit
TaskMaster
I just want to say whoever wrote this - great work! It's made learning tasks so much easier and really speeds up the quest pipeline!
Forum:
Development::Database/World Building
07-15-2009, 03:45 PM
Replies:
0
Proximities Table / Task Master
Views:
5,617
Posted By
mixxit
Proximities Table / Task Master
hey all,
Might have missed a sql update here - if so can you point me int he right direction. If not, to use the proximities in Task Master i've changed the proximities table to avoid the error
...
Forum:
Development::Database/World Building
07-15-2009, 03:43 PM
Replies:
6
Copy an item in MySQL
Views:
5,860
Posted By
mixxit
i love that items table baby
i love that items table baby
Forum:
Development::Database/World Building
07-14-2009, 08:56 PM
Replies:
6
Copy an item in MySQL
Views:
5,860
Posted By
mixxit
Copy an item in MySQL
Current SQL to copy an item to an empty ID
INSERT INTO items (`minstatus`, `Name`, `aagi`, `ac`, `accuracy`, `acha`, `adex`, `aint`, `artifactflag`, `asta`, `astr`, `attack`, `augrestrict`,...
Forum:
Development::Server Code Submissions
07-14-2009, 02:13 PM
Replies:
4
Task System
Views:
9,320
Posted By
mixxit
Thanks this post is a great help to people who...
Thanks this post is a great help to people who read the forums to try to figure things out
Forum:
Development::Bug Reports
07-13-2009, 02:14 PM
Replies:
2
NPCSpawnDB size problem
Views:
7,298
Posted By
mixxit
that's great thanks!
that's great thanks!
Forum:
Development::Bug Reports
07-12-2009, 07:30 AM
Replies:
2
NPCSpawnDB size problem
Views:
7,298
Posted By
mixxit
NPCSpawnDB size problem
snprintf(tmpstr, sizeof(tmpstr), "%s%s%i", zone, spawn->GetName(),Timer::GetCurrentTime());
This creates a string that is too long for the spawngroups name field (30) and fails to produce the...
Forum:
Development::Bug Reports
07-12-2009, 06:52 AM
Replies:
2
spawn2 version column #npcspawn
Views:
7,540
Posted By
mixxit
spawn2 version column #npcspawn
Is there a problem where you can't use #npcspawn with the version column in spawn2?
Cus if I remove that column I can spawn, but I can't reboot the zones then because they need that column during...
Forum:
Support::Windows Servers
07-12-2009, 06:24 AM
Replies:
23
How to recompile
Views:
15,259
Posted By
mixxit
That's because the guide links a file that...
That's because the guide links a file that doesn't have zlib.lib in it
It has a file called zdll.lib which you can just rename to zlib.lib without issues if you are compiling with Visual Studio...
Forum:
Support::Windows Servers
07-11-2009, 08:19 AM
Replies:
5
#NPCSpawn add still bugged with long names
Views:
9,685
Posted By
mixxit
the problem is it's adding the zone to the start...
the problem is it's adding the zone to the start of the spawngroupname which makes it massive
Forum:
Support::Windows Servers
07-10-2009, 08:13 AM
Replies:
5
SVN Folder
Views:
6,287
Posted By
mixxit
http://projecteqemu.googlecode.com/svn/trunk/EQEmu...
http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/utils/sql/svn/
rather :P
Forum:
Support::Windows Servers
07-10-2009, 08:05 AM
Replies:
5
SVN Folder
Views:
6,287
Posted By
mixxit
Still missing the 665_heroic_resists.sql etc
Still missing the 665_heroic_resists.sql etc
Forum:
Support::Windows Servers
07-10-2009, 07:47 AM
Replies:
5
SVN Folder
Views:
6,287
Posted By
mixxit
http://projecteqdb.googlecode.com/svn/trunk/peqdat...
http://projecteqdb.googlecode.com/svn/trunk/peqdatabase/updates/
for anyone else looking
Forum:
Support::Windows Servers
07-10-2009, 07:41 AM
Replies:
5
SVN Folder
Views:
6,287
Posted By
mixxit
SVN Folder
Please can you put the SVN database updates folder back in the Google SVN?
Forum:
Support::Windows Servers
07-10-2009, 07:01 AM
Replies:
5
Wiki VS2008 MySQL Version
Views:
6,939
Posted By
mixxit
here's the 5.0.37 link ...
here's the 5.0.37 link
http://downloads.mysql.com/archives.php?p=mysql-5.0&v=5.0.37
Forum:
Support::Windows Servers
07-10-2009, 06:53 AM
Replies:
5
Wiki VS2008 MySQL Version
Views:
6,939
Posted By
mixxit
That page contains no information for compiling...
That page contains no information for compiling in visual studio!
Forum:
Support::Windows Servers
07-10-2009, 06:50 AM
Replies:
5
Wiki VS2008 MySQL Version
Views:
6,939
Posted By
mixxit
Thanks dude that's a big help - can you post that...
Thanks dude that's a big help - can you post that link on that other page so if anyone is reading it they know to check the new version?
Forum:
Support::Windows Servers
07-10-2009, 06:16 AM
Replies:
5
Wiki VS2008 MySQL Version
Views:
6,939
Posted By
mixxit
Wiki VS2008 MySQL Version
Can someone update http://www.eqemulator.net/wiki/wikka.php?wakka=VS2008
with a link to the correct version of MySQL. Ie can it be 4/5? Which release?
Forum:
Development::Development
07-08-2009, 04:32 PM
Replies:
29
Harmony/Lull temporary fix
Views:
19,885
Posted By
mixxit
hmm its working, i think it might have been...
hmm its working, i think it might have been related to body type - i'll check sorry about this!
Forum:
Development::Development
07-08-2009, 03:58 PM
Replies:
29
Harmony/Lull temporary fix
Views:
19,885
Posted By
mixxit
yep, try it without gm mode on
yep, try it without gm mode on
Forum:
Development::Development
07-08-2009, 04:49 AM
Replies:
29
Harmony/Lull temporary fix
Views:
19,885
Posted By
mixxit
A successful harmony causes aggro
A successful harmony causes aggro
Forum:
Support::Windows Servers
07-07-2009, 11:00 PM
Replies:
5
#NPCSpawn add still bugged with long names
Views:
9,685
Posted By
mixxit
try #spawn abcdefghijklmnopqr target and...
try
#spawn abcdefghijklmnopqr
target and #npcspawn create
#spawn abcdefghijklmnopqrs
target and #npcspawn create
then #repop
one will not reappear
Forum:
Support::Windows Servers
07-07-2009, 10:58 PM
Replies:
5
#NPCSpawn add still bugged with long names
Views:
9,685
Posted By
mixxit
The names are definately limited to 18 characters...
The names are definately limited to 18 characters only. If you go above that it won't show on #repop
Showing results 76 to 100 of 145
Page 4 of 6
<
1
2
3
4
5
6
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
05:03 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3