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Showing results 76 to 100 of 500
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Posts Made By:
Drawde
Forum:
Archive::Database/World Building
04-05-2003, 06:32 AM
Replies:
18
Quest addon 0.1 (new) plus updated DB addon
Views:
17,796
Posted By
Drawde
I'll look into the spell problem ASAP. However,...
I'll look into the spell problem ASAP.
However, regarding city defence, one of the developers said that the city_defense table was actually just used for guildwars.
So presumably it doesn't make...
Forum:
Archive::Bugs
04-05-2003, 03:46 AM
Replies:
9
Emusharemem.dll/world.exe crash problems
Views:
7,887
Posted By
Drawde
Emusharemem.dll/world.exe crash problems
I've been trying to solve this problem since 4.3 was released and still haven't had any luck,
so wondered if anyone else could help.
Basically when starting up world.exe I get the following...
Forum:
Archive::Quests
04-04-2003, 08:50 PM
Replies:
19
Have a suggestion or request or bug report? Post them here.
Views:
14,856
Posted By
Drawde
EVENT_ATTACK doesn't seem to work. Here is an...
EVENT_ATTACK doesn't seem to work. Here is an example script for an orc pawn:
EVENT_ATTACK {
say("Death!! Death to all those who oppose the Crushbone Orcs!")
}
EVENT_DEATH {
say("You...
Forum:
Archive::General Discussion
04-04-2003, 08:36 PM
Replies:
2
Recommended / Required Lvl Item
Views:
3,203
Posted By
Drawde
Strange that the health loss when equipping a...
Strange that the health loss when equipping a recommended-level item is apparently client-side, but it doesn't happen in EQLive.
Seems like a REALLY drastic anti-twinking measure :D
Forum:
Archive::Quests
04-03-2003, 12:53 AM
Replies:
0
Quest addon 0.1 with soulbinders, PoDs, GMs and scions
Views:
5,371
Posted By
Drawde
Quest addon 0.1 with soulbinders, PoDs, GMs and scions
posted on the world building forum (since you also need to DL an updated DB addon) - http://forums.eqemu.net/viewtopic.php?t=6912
Forum:
Archive::Database/World Building
04-03-2003, 12:52 AM
Replies:
18
Quest addon 0.1 (new) plus updated DB addon
Views:
17,796
Posted By
Drawde
Quest addon 0.1 (new) plus updated DB addon
Quests - http://edwardpinniger.bctalk.net/eq/quests0.1.zip
Updated DB addon - http://edwardpinniger.bctalk.net/eq/worlddata1.1.beta5.zip
Item and book DBs (if you haven't already downloaded the...
Forum:
Archive::General Discussion
03-30-2003, 10:34 PM
Replies:
2
Trouble!!
Views:
2,752
Posted By
Drawde
That's exactly the same error that I get with...
That's exactly the same error that I get with some versions of EQEmu (such as the 4.3 release version). No idea what causes it.
Download the 4.4dr1 files from my beta 5 DB addon post on the world...
Forum:
Archive::Quests
03-29-2003, 03:57 AM
Replies:
19
Have a suggestion or request or bug report? Post them here.
Views:
14,856
Posted By
Drawde
Very large .qst files with a lot of text (newbie...
Very large .qst files with a lot of text (newbie armour quest NPCs, for example) appear to crash the zone server,
without giving an error message.
If there is a full stop or other punctuation...
Forum:
Archive::Database/World Building
03-27-2003, 11:56 PM
Replies:
8
Packaging Quests with World Data?
Views:
5,939
Posted By
Drawde
Also, Lurker_005 has just sent me his quest...
Also, Lurker_005 has just sent me his quest converter script, which converts HQ scripts to the EQEmu format, so hopefully I should have a working quest addon finished reasonably soon.
Forum:
Archive::Database/World Building
03-27-2003, 11:50 PM
Replies:
8
Packaging Quests with World Data?
Views:
5,939
Posted By
Drawde
Also www.eqcaster.com (a downloadable...
Also www.eqcaster.com (a downloadable guide/compendium) and the quests in the HackerQuest emu DB are
useful reference material.
Forum:
Archive::Quests
03-26-2003, 07:28 AM
Replies:
2
Commas causing errors in say() text
Views:
6,072
Posted By
Drawde
Commas causing errors in say() text
I've more or less got the hang of the new quest system now and have managed to get test scripts with things like multi item turnins, spellcasting, and cash rewards, working, and have made working...
Forum:
Archive::Database/World Building
03-25-2003, 10:41 PM
Replies:
67
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
Views:
51,009
Posted By
Drawde
Thanks for mentioning those bugs anyway, I've...
Thanks for mentioning those bugs anyway, I've fixed some of them now.
However this DB addon is a beta and so isn't 100% complete or error free, plus it's very easy for errors to creep in in...
Forum:
Archive::General Discussion
03-24-2003, 09:13 PM
Replies:
5
cool DB
Views:
3,854
Posted By
Drawde
I'll create a basic quest addon with soulbinders,...
I'll create a basic quest addon with soulbinders, guildmasters, PoDs and Nexus scions, once I've managed to get the new quest scripting working.. I'm having some problems at the minute just getting...
Forum:
Archive::Database/World Building
03-24-2003, 07:45 AM
Replies:
67
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
Views:
51,009
Posted By
Drawde
The latest db.sql (with the updated tradeskill...
The latest db.sql (with the updated tradeskill table, etc.) is in the 4.4dr1 zip
which I posted a link to along with the link to the DB addon.
If you use this as a base for loading my DB addon, the...
Forum:
Archive::Database/World Building
03-23-2003, 09:30 PM
Replies:
67
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
Views:
51,009
Posted By
Drawde
Sorry about the lack of items etc. The thing is...
Sorry about the lack of items etc. The thing is that this is a DB ADDON, not a full DB, you have to source the basic db.sql, then items, doors, books etc. before loading my addon.
You can...
Forum:
Archive::Database/World Building
03-23-2003, 07:13 AM
Replies:
67
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
Views:
51,009
Posted By
Drawde
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
(edited to fix URLs and add items link)
http://www.edwardpinniger.bctalk.net/eq/worlddata1.1beta5.zip
This version requires the 4.4dr1 binaries which you can download from...
Forum:
Archive::Bugs
03-17-2003, 08:13 AM
Replies:
20
Req: Update to starting_items table
Views:
15,488
Posted By
Drawde
So that's why the skill level needed for the...
So that's why the skill level needed for the damage output to work properly varied (sometimes it was 10, sometimes 15, 20, or 25),
it was due to the varying STR of my characters. Couldn't work out...
Forum:
Archive::Database/World Building
03-17-2003, 03:12 AM
Replies:
22
Beta 4 of my DB addon, plus updated EQNPC parser
Views:
16,437
Posted By
Drawde
Yes, I've got factions working OK now, and KOS...
Yes, I've got factions working OK now, and KOS creatures will aggro.
I'm working on improving the faction list, so all the different "guilds" in a city have their own faction as in EQLive, but...
Forum:
Archive::Bugs
03-17-2003, 03:09 AM
Replies:
20
Req: Update to starting_items table
Views:
15,488
Posted By
Drawde
Thanks for the info, that seems to have fixed it....
Thanks for the info, that seems to have fixed it.
I've put made a .sql script to update these tables -
http://www.edwardpinniger.bctalk.net/eq/updatebackups.sql
also an items DB compatible with...
Forum:
Archive::Bugs
03-16-2003, 09:05 AM
Replies:
20
Req: Update to starting_items table
Views:
15,488
Posted By
Drawde
I'm getting a strange crash error when using...
I'm getting a strange crash error when using these binaries. Everything will start up OK and I can enter the world,
however around 5 seconds after entering the world the zoneserver will (invariably)...
Forum:
Archive::Database/World Building
03-16-2003, 08:58 AM
Replies:
22
Beta 4 of my DB addon, plus updated EQNPC parser
Views:
16,437
Posted By
Drawde
I'm working on a 0.4.3-compatible version and...
I'm working on a 0.4.3-compatible version and should hopefully have it finished within 2 or 3 days. It should have quite a few fixes and additions in addition to being fully 4.3-compatible.
Forum:
Archive::Bugs
03-16-2003, 04:26 AM
Replies:
20
Req: Update to starting_items table
Views:
15,488
Posted By
Drawde
I'll try and create a new starting_items table...
I'll try and create a new starting_items table ASAP using the new system. I'll post it here when it's done.
Forum:
Archive::Database/World Building
03-14-2003, 11:20 PM
Replies:
9
#Zone testing of all zones, my results.
Views:
7,603
Posted By
Drawde
I think the main reason for this is that the Z...
I think the main reason for this is that the Z coordinates for all the zone and safe points need to be divided by 10. E.g the safe point for qeynos2 is 31, it needs to be 3. I've modified all of the...
Forum:
Archive::Database/World Building
03-14-2003, 11:09 PM
Replies:
10
Error With World.exe
Views:
6,780
Posted By
Drawde
The updated files can be downloaded from...
The updated files can be downloaded from http://www.edwardpinniger.bctalk.net/eq/build.zip .
This zip includes an updated db.sql, but it might work with the existing DB.
Forum:
Archive::Bugs
03-14-2003, 11:08 PM
Replies:
20
Req: Update to starting_items table
Views:
15,488
Posted By
Drawde
That would be a good addition. Another thing...
That would be a good addition.
Another thing that might make the starting items table more "efficient" is, if any of the values (race, class, deity etc) are set to 0, they are given to all...
Showing results 76 to 100 of 500
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