EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 5 of 14
<
1
2
3
4
5
6
7
8
9
>
Last
»
Showing results 101 to 125 of 345
Search took
0.01
seconds; generated 79 minute(s) ago.
Search:
Posts Made By:
Magoth78
Forum:
Development::Bots
05-07-2007, 08:52 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
You can see three source files (the most...
You can see three source files (the most importants) in the Open sources section. Don't hesitate to give advise, be rude if the code is really too sucky (it's the best way to learn :p ), give your...
Forum:
Development::Bots
05-07-2007, 04:45 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
hehe, that's true :) the bots re working...
hehe, that's true :) the bots re working correctly now though... it becomes easy to do certain pulls that are riskys with a real group.
Concerning the sources, I'm making them cleans, commenting...
Forum:
Development::Bots
05-05-2007, 04:39 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello, The pets AI is finished and working...
Hello,
The pets AI is finished and working fine. Every bot that uses pets can now cast their pets correctly.
Now, the mobs split around you so they are not packet anymore.
But, it may cause...
Forum:
Development::Bots
05-02-2007, 10:14 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Yes I have to make them split when they stop to...
Yes I have to make them split when they stop to move.
Shouldn't be too hard to do.. Will check.
Forum:
Development::Bots
05-02-2007, 08:10 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
I've uploaded two videos that I made in Sebilis. ...
I've uploaded two videos that I made in Sebilis.
Nothing spectacular at all... just showing the bots and a very bad pull in the 2nd video.. :D
As you can see the bots (the casters atleast) stay...
Forum:
Development::Bots
05-01-2007, 08:55 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Ueguvil, the raid isn't implemented yet. I'll...
Ueguvil, the raid isn't implemented yet. I'll focus on that later.
Adding a command that shows the mana can be done easily. Else, I can also check how to do to add a green bar under the bot name...
Forum:
Development::Bots
05-01-2007, 08:20 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello there, Important update! You can...
Hello there,
Important update!
You can check it on the website http://eqoffline.free.fr
G'nite,
mag
Forum:
Development::Bots
04-30-2007, 04:34 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello, Yes, once finished, the sources and...
Hello,
Yes, once finished, the sources and binaries will be availables.
Forum:
Development::Bots
04-29-2007, 09:50 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello there, thanks for asking but I'm fine...
Hello there,
thanks for asking but I'm fine for the moment.
My next task is to write a full bot AI from scratch. It will take some time but I'll be sure that the bots will react correctly and...
Forum:
Development::Bots
04-29-2007, 02:45 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
:D Little update: - as a first form of...
:D
Little update:
- as a first form of AI, the bots are able to :
--- assist/guard you
--- buff you and the other grouped bots.
More info in the website.
G'day,
Forum:
Development::Bots
04-27-2007, 10:30 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
I've finished to work on the bot's inventory....
I've finished to work on the bot's inventory. Everything seems to work as it should.
You can see the updates at : http://eqoffline.free.fr (http://eqoffline.free.fr)
G'day,
Mag
Forum:
Development::Bots
04-26-2007, 08:01 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello, In the actual state, if you give an...
Hello,
In the actual state, if you give an item to one of your bot, the old item is remplaced (and it's lost) and the new is equiped by the bot.
About the No-drop items, you can give a nodrop...
Forum:
Development::Bots
04-25-2007, 09:23 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello there, I also like the idea a lot and...
Hello there,
I also like the idea a lot and that's why I've officially started to work on this project some days ago.
At the moment, I'm working on the bots inventory.
What I've made so far...
Forum:
Development::Bots
04-23-2007, 08:53 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Ok, I've added a bot inventory. Each bot has...
Ok, I've added a bot inventory.
Each bot has 21 slots in their inventory just like a Client.
Once an item is added to their inventory, their stats are updated immediatly. (The client will have...
Forum:
Development::Bots
04-22-2007, 10:30 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Yes Xylo and MQ probably do the thing but client...
Yes Xylo and MQ probably do the thing but client wise...
I will try to code that so it's server wise and only for the bots (mobs). As I've mentionned earlier the bots are mobs, not clients.
And...
Forum:
Development::Bots
04-22-2007, 04:03 PM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello angelox, thanks for the idea. ...
Hello angelox,
thanks for the idea.
Perl is surely the easiest way to command your bot. But the limitation of it is that you have to target one bot in order to make it doing an action. I'd...
Forum:
Development::Bots
04-22-2007, 08:38 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Maybe a dream will become real. I've started...
Maybe a dream will become real.
I've started to work on the project, there are the principal features:
1/ You can group with your bots.
Once you've spawned your bots, you can group with 5 of...
Forum:
Development::Bots
04-17-2007, 04:21 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
Hello Georges, thanks for the answer. Making...
Hello Georges, thanks for the answer.
Making bots to spawn wouldn't be the hardest job. As you said, you can use a perl script to make them spawn and follow you.
Now, as a part of a full...
Forum:
Development::Bots
04-15-2007, 05:22 AM
Replies:
842
EQoffline, bots and more..
Views:
2,616,152
Posted By
Magoth78
EQoffline, bots and more..
Hello,
Due to a recent (and crazy) idea, I'm actually wondering if a single player version of the game -with bots assisting you- would be doable or not.
The point is to give us the availability...
Forum:
General::Server Discussion
04-14-2007, 10:12 AM
Replies:
37
CoH PvP - Open Beta
Views:
23,700
Posted By
Magoth78
Sounds fun, i'll give it a shot. go coh !
Sounds fun, i'll give it a shot.
go coh !
Forum:
General::General Discussion
09-18-2006, 07:02 AM
Replies:
14
Your dedicated server.
Views:
9,192
Posted By
Magoth78
the servers i'm talking about are hosted in...
the servers i'm talking about are hosted in france. As France and Islam are pretty much the same things, I'm not sure that they would care if Mr US (aka SoE) writes a mail at them.
the -only-...
Forum:
General::General Discussion
09-15-2006, 04:43 AM
Replies:
14
Your dedicated server.
Views:
9,192
Posted By
Magoth78
Your dedicated server.
Heya,
For thoses who rent a dedicated server, how much are you paying and for what kind of services?
Do you think that yours prices are very expansives?
If yes, what would be a decent price...
Forum:
General::Server Discussion
08-18-2006, 08:23 AM
Replies:
23
Factions! An EQclassic, PvP(GvG), Progression server
Views:
16,596
Posted By
Magoth78
Sorry for the post spam, Mattmeck, but I can't...
Sorry for the post spam, Mattmeck, but I can't edit my previous messages.
The server is officially up, the beta has started.
For thoses who played the first hour, there was an exp bug. It has...
Forum:
General::Server Discussion
08-17-2006, 09:01 AM
Replies:
23
Factions! An EQclassic, PvP(GvG), Progression server
Views:
16,596
Posted By
Magoth78
For thoses who are interested to play on this...
For thoses who are interested to play on this server, the BETA will open tomorrow (Friday) 9:00pm GMT+2.
Forum:
Development::Bug Reports
08-16-2006, 09:41 PM
Replies:
5
Magician pet heals
Views:
6,802
Posted By
Magoth78
Hello fathernitwit, Doodman helped me on...
Hello fathernitwit,
Doodman helped me on this one and, since, it seems to work, atleast for me.
As this bug was totally random, I think that sometimes the poisoncounter on a buff is updated...
Showing results 101 to 125 of 345
Page 5 of 14
<
1
2
3
4
5
6
7
8
9
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
04:54 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3