EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 5 of 20
<
1
2
3
4
5
6
7
8
9
15
>
Last
»
Showing results 101 to 125 of 500
Search took
0.03
seconds; generated 81 minute(s) ago.
Search:
Posts Made By:
Angelox
Forum:
Development::Bots
02-03-2009, 08:44 PM
Replies:
4
#bot Levitate, Indoor Zones, and DMF
Views:
6,381
Posted By
Angelox
There was a time when you could zone in any zone...
There was a time when you could zone in any zone on levitate, just not recast it. So just to be sure, you don't have this confused?
Forum:
Development::Bots
02-01-2009, 06:33 PM
Replies:
4
#bot Levitate, Indoor Zones, and DMF
Views:
6,381
Posted By
Angelox
That would be easy to add, but is VP a 'no fly'...
That would be easy to add, but is VP a 'no fly' zone? and if it isn't now, was it supposed to be or was it no levitate on live too?
I think levitate rules apply to the Necros levitate too (dead man...
Forum:
Support::Linux Servers
02-01-2009, 08:13 AM
Replies:
60
Titanium and Wine
Views:
46,633
Posted By
Angelox
Wine comes with a configuration manager called...
Wine comes with a configuration manager called 'winecfg' (at least the source package does) - run 'winecfig', and in one of the tab options, you can manipulate the application into a window and...
Forum:
Development::Bots
01-28-2009, 02:36 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
I have my set of makefiles that include bots , I...
I have my set of makefiles that include bots , I can add them to the SVN in another directory, if that's OK with you - if anyone wants bots, they can copy/paste the directorys into the source. I'm...
Forum:
Support::Windows Servers
01-26-2009, 02:47 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
Probably don't need that line in the script...
Probably don't need that line in the script anymore since Derision made the new tutotialb code.
Forum:
Support::Windows Servers
01-26-2009, 02:37 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
What database are you using ? PEQ? what version?
What database are you using ? PEQ? what version?
Forum:
Support::Windows Servers
01-26-2009, 02:24 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
Yea, just trying to figure out why it would do...
Yea, just trying to figure out why it would do that - there's also a table (I'm at work, so I can't tell you the exact name) - it is a Zone table and will bump you if you have a higher level set on...
Forum:
Support::Windows Servers
01-26-2009, 02:08 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
What version source (or executables) and database...
What version source (or executables) and database do you have?
Forum:
Support::Windows Servers
01-26-2009, 01:58 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
Also, when you boot up the server, do you see the...
Also, when you boot up the server, do you see the message for "World:MaxLevelForTutorial" being set to 0?
Forum:
Support::Windows Servers
01-26-2009, 01:12 PM
Replies:
19
Taking level restriction off of gloomingdeep
Views:
12,050
Posted By
Angelox
Up above in these forums, theres a 'search'...
Up above in these forums, theres a 'search' option in the pull-down menus - I did a search for 'Tutorialb' and 'level', came up with this...
Forum:
Development::Tools
01-26-2009, 12:19 PM
Replies:
42
Sticky:
Portable EQEMU Server
Views:
142,865
Posted By
Angelox
Be sure you have the GUI up and running with the...
Be sure you have the GUI up and running with the MySql active before you try the tools
Forum:
Development::Bots
01-22-2009, 11:22 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
Appears the compile was made with the bot/...
Appears the compile was made with the bot/ makefiles left out. You can go to my Site and download the executables I have posted, see if it works better , mine are 276, will be 279 this weekend...
Forum:
Support::Windows Servers
01-22-2009, 07:55 PM
Replies:
7
NPC's cannot hit me
Views:
6,525
Posted By
Angelox
Do you have your /server/Maps/ in place? ...
Do you have your /server/Maps/ in place?
EDIT:
I guess you do, I hadn't read down the theread.
Forum:
Quests::Q&A
01-22-2009, 07:22 PM
Replies:
13
qglobals
Views:
13,497
Posted By
Angelox
We never had to do this at first (would work...
We never had to do this at first (would work anyways), but now we do, so it's always the first thing I forget when I do quests.
Forum:
Quests::Q&A
01-21-2009, 02:52 PM
Replies:
13
qglobals
Views:
13,497
Posted By
Angelox
Make sure you checked the setting for quest...
Make sure you checked the setting for quest globals for the npc in npc_types
Forum:
Support::Linux Servers
01-19-2009, 11:10 PM
Replies:
60
Titanium and Wine
Views:
46,633
Posted By
Angelox
That pCaps fix works so well, it makes Eq run...
That pCaps fix works so well, it makes Eq run just as good under Linux than it does under Windows. Wine really is impressive , so much better than when I first tried it out years ago.
Have you...
Forum:
Support::Windows Servers
01-19-2009, 10:55 PM
Replies:
2
Installing Perl....
Views:
5,271
Posted By
Angelox
Seems like you got your Windows install confused...
Seems like you got your Windows install confused with Linux - I thought 'ppm' was an option for some of the Linux distros.
If you're trying get a server running, you might want to try Leslamarch's...
Forum:
Support::General Support
01-19-2009, 05:32 PM
Replies:
1
Post it, don't PM it ...
Views:
4,605
Posted By
Angelox
Post it, don't PM it ...
I'd much prefer you post your questions than PM or Email them to me. This way we will be helping others with the same problem and I won't have to keep answering the same questions over and over.
Forum:
Development::Bots
01-19-2009, 12:36 PM
Replies:
3
Thank you for bot ports!
Views:
5,997
Posted By
Angelox
I shouldn't have all the credit - in this case...
I shouldn't have all the credit - in this case credit goes to Congdar and Derision -
Derision showed me how to do switching from one bot to another with the #bot track development; I've since been...
Forum:
Support::General Support
01-16-2009, 08:13 AM
Replies:
58
Unable to see server list
Views:
46,291
Posted By
Angelox
It may just be a poor connection by the person...
It may just be a poor connection by the person hosting the login; the person hosting the login server at his home, and it gets congested at night (they may have some sort of cableTV-like ...
Forum:
Support::Windows Servers
01-15-2009, 07:31 AM
Replies:
5
Dynamic Zone 01 starting and stopping
Views:
7,027
Posted By
Angelox
You have to keep your database up to date by...
You have to keep your database up to date by running Sql inserts posted in the source SVN's changelog. In your case, if it ran ok with 245, then you have to check for database fixes made since then...
Forum:
Development::Bots
01-14-2009, 09:54 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
I just started to make this post pointing out it...
I just started to make this post pointing out it was working in EQEmu-0.7.0-1129, but not now, and I saw why it doesn't work;
when someone uploaded the source to SVN, they also uploaded their...
Forum:
Development::Bots
01-14-2009, 01:26 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
Derision; I also noticed, it seemed at one time,...
Derision; I also noticed, it seemed at one time, when I did a 'make clean' from the source root, it would go through all the subs and include a 'make depend' , it doesn't seem to do that anymore,...
Forum:
Development::Bots
01-14-2009, 01:13 PM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
I'll get this fixed - I just at first didn't have...
I'll get this fixed - I just at first didn't have any makefiles for with the WORLD makefile, and was going crazy trying everything, tell I realized what it was.
I've been trying to post replies on...
Forum:
Development::Bots
01-14-2009, 10:16 AM
Replies:
26
EQOffline:BotCount issue I think
Views:
20,059
Posted By
Angelox
I tried 270 out and it works fine too - what are...
I tried 270 out and it works fine too - what are you using for compile? windows or Linix? and if windows , what version VC?
Showing results 101 to 125 of 500
Page 5 of 20
<
1
2
3
4
5
6
7
8
9
15
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:35 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3