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Search: Posts Made By: Mongrel
Forum: Archive::General Discussion 02-20-2004, 07:15 AM
Replies: 17
Views: 10,171
Posted By Mongrel
.bat files ... all of them :twisted:

.bat files ... all of them :twisted:
Forum: Archive::Tools 02-19-2004, 09:18 PM
Replies: 24
Views: 15,999
Posted By Mongrel
>> What, like in-game sprites? Going back to the...

>> What, like in-game sprites? Going back to the good ol' Doom
>> days! <sniff> Those were the days...
yup, hehe. Not really like those 2d sprites though, I'll map the images around a box with a...
Forum: Archive::General Discussion 02-19-2004, 08:15 PM
Replies: 17
Views: 10,171
Posted By Mongrel
nah, turbo basic.

nah, turbo basic.
Forum: Archive::Tools 02-19-2004, 08:13 PM
Replies: 24
Views: 15,999
Posted By Mongrel
Just a little update: Zone Previewer is almost...

Just a little update:
Zone Previewer is almost done, still working on the UI, to make everything a bit easier to use.

But I'm having exams right now and one project required me to work on it for...
Forum: Archive::Development 02-13-2004, 02:04 AM
Replies: 7
Views: 10,579
Posted By Mongrel
Sounds great to me :)

Sounds great to me :)
Forum: Archive::Off Topic 02-13-2004, 02:02 AM
Replies: 24
Views: 14,250
Posted By Mongrel
A mongrel is a mix of two dog races (also called...

A mongrel is a mix of two dog races (also called "bastard", I think?). Well, my RL surname sounds very similar to a german swear word for dogs, so that's where my nick comes from, hehe.

Been using...
Forum: Archive::Off Topic 02-12-2004, 08:25 PM
Replies: 4
Views: 6,175
Posted By Mongrel
I remember those Playstation files. It's funny to...

I remember those Playstation files. It's funny to see a normal CD take up to 3 GBs of data :P
Forum: Archive::Development 02-12-2004, 08:09 PM
Replies: 7
Views: 10,579
Posted By Mongrel
Guess someone needs to run some extensive (a few...

Guess someone needs to run some extensive (a few hours with the same mobs over and over again) parses with different dex values.

Don't have a live account though =\
Forum: Archive::General Discussion 02-12-2004, 08:04 PM
Replies: 7
Views: 4,846
Posted By Mongrel
Kaiyodos Spell Editor isn't compatible with the...

Kaiyodos Spell Editor isn't compatible with the newer spells_us format. Use mine instead (see sig)

But as Aquelin already said, every player on your server has to download your spells_us.txt file...
Forum: Archive::Off Topic 02-11-2004, 06:33 PM
Replies: 4
Views: 6,175
Posted By Mongrel
Edit: Nevermind, I just saw your screenshots. ...

Edit: Nevermind, I just saw your screenshots.

The property window on the left probably only counts the files and folders, while the HDD property window also counts hardware related stuff, maybe...
Forum: Archive::Off Topic 02-11-2004, 06:22 PM
Replies: 28
Views: 14,694
Posted By Mongrel
Don't unban him, instead ban him again. One of...

Don't unban him, instead ban him again. One of the things he has to learn about life is that there's no "undo" button, no "load game".

Better learn it here where the actual damage is minimal than...
Forum: Archive::Development 02-09-2004, 06:40 PM
Replies: 7
Views: 10,579
Posted By Mongrel
As far as I understood those posts an item proc...

As far as I understood those posts an item proc rate of 0 means an in-game proc rate of 2.04 procs/min (= 100%). I'm not sure how you would work that into a random() function, but one parse resulted...
Forum: Archive::Off Topic 02-09-2004, 01:39 AM
Replies: 31
Views: 18,367
Posted By Mongrel
My favourites are "Rammstein" and sometimes...

My favourites are "Rammstein" and sometimes (really mood dependant) "Deine Lakaien" ("The game" is a great song).

Nothing like programming while listening to really loud music by Rammstein. :)
...
Forum: Archive::Development 02-08-2004, 10:00 PM
Replies: 7
Views: 10,579
Posted By Mongrel
Proc rate identified?

This (http://pub147.ezboard.com/fmonklybusiness43508frm2.showMessage?topicID=1253.topic) thread talks about proc rates and refers to the item search function of EQEMu (Edit: And to the SK thread...
Forum: Archive::Tools 02-04-2004, 07:15 PM
Replies: 24
Views: 15,999
Posted By Mongrel
Hmm, I stopped playing live over a year ago, but...

Hmm, I stopped playing live over a year ago, but back then it was possible to skip the patcher. I did it every time, because the patcher was/is so annoyingly slow, hehe.
Forum: Archive::Tools 02-04-2004, 06:03 AM
Replies: 24
Views: 15,999
Posted By Mongrel
This is in no way meant to be a client. It should...

This is in no way meant to be a client. It should never communicate with the server.

A ZoneViewer that is able to communicate with EQEMu -> A ZoneViewer that is able to communicate with live...
Forum: Archive::Tools 02-04-2004, 02:15 AM
Replies: 24
Views: 15,999
Posted By Mongrel
Read my post again :) I know that there's a...

Read my post again :)

I know that there's a zone viewer, which is why want to add the DB stuff to make it more usable for EQEmu.
Forum: Archive::Server Discussion 02-04-2004, 01:48 AM
Replies: 9
Views: 4,263
Posted By Mongrel
I dont't judge anyone by their post count, but...

I dont't judge anyone by their post count, but many people seems to think "post count > all" :)
Forum: Archive::Database/World Building 02-03-2004, 11:38 PM
Replies: 19
Views: 18,862
Posted By Mongrel
Both files extract fine using WinRar v3.00.

Both files extract fine using WinRar v3.00.
Forum: Archive::Tools 02-03-2004, 09:44 PM
Replies: 24
Views: 15,999
Posted By Mongrel
EQ Zone "Previewer"

I was curious about the WLD file format and WCs OpenZone always makes me jealous, so I decided to write my own zone viewer.

I can load zones and objects just fine and fly around....
Forum: Archive::Windows Servers 02-03-2004, 08:29 PM
Replies: 1
Views: 4,271
Posted By Mongrel
Try leaving the "login" away at the end. Always...

Try leaving the "login" away at the end. Always worked for me, though I'm using TortoiseCVS, which sometimes tells me to "try with login", but the cvs check out still works.
Forum: Archive::General Support 02-03-2004, 08:25 PM
Replies: 15
Views: 11,610
Posted By Mongrel
Yeah, what farce said. CVS isn't for...

Yeah, what farce said.

CVS isn't for dummies. It's easy, but not idiot proof (like a direct download link and even that isn't idiot proof, hehe).
Forum: Archive::Server Discussion 02-03-2004, 08:16 PM
Replies: 9
Views: 4,263
Posted By Mongrel
Cause there's no "read post count". You...

Cause there's no "read post count".

You know, it IS possible to read these boards without posting.

:roll:

@Hamadryad:
There's clearly no "best" post count. Seems to be the good old "the...
Forum: Archive::Off Topic 01-29-2004, 08:11 PM
Replies: 13
Views: 7,515
Posted By Mongrel
hmmmm, you have to run gprof on the .exe? Never...

hmmmm, you have to run gprof on the .exe? Never tried that.

"gprof gmon.out" gives me the "not in a.out format" message. Will try it again tonight with the exe.
Forum: Archive::Off Topic 01-28-2004, 08:39 PM
Replies: 13
Views: 7,515
Posted By Mongrel
Yay, it works! Well, more or less, gprof...

Yay, it works!

Well, more or less, gprof itself says that the output is invalid, but dev-c++ has no problems with it, which is good enough for me (for now at least).

75% of the time spent in...
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