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Search: Posts Made By: Bigpull
Forum: Archive::News 06-23-2003, 05:10 AM
Replies: 75
Views: 47,512
Posted By Bigpull
First off kiss my furry little ass. You fuckers...

First off kiss my furry little ass. You fuckers deserve AOL and it's conclomerate ass reaming they give you daily, yes all of you even if your not an AOL subscriber are getting reamed daily by them...
Forum: Archive::Tutorials/Howto's 06-23-2003, 04:38 AM
Replies: 60
Views: 77,104
Posted By Bigpull
when it says "install all expansions" ir should...

when it says "install all expansions" ir should read "install all of your expansions"
Forum: Archive::General Support 06-23-2003, 04:36 AM
Replies: 12
Views: 8,916
Posted By Bigpull
For those of you with lower than room temperature...

For those of you with lower than room temperature iq's. You can't play without the old files. Bypassing the sony patcher (eqgame patchme), will only bypass the patcher, it doesn't magicly roll back...
Forum: Archive::Windows Servers 06-23-2003, 02:23 AM
Replies: 5
Views: 6,105
Posted By Bigpull
Unknown opcode: 0x6a12 size:132 Is the LoY...

Unknown opcode: 0x6a12 size:132

Is the LoY client aka the wrong client.
Forum: Archive::Windows Servers 06-23-2003, 02:20 AM
Replies: 14
Views: 10,858
Posted By Bigpull
Gonna post here because FUD sucks. There...

Gonna post here because FUD sucks.

There have been no changes to #spawnfix after 6/20
Forum: Archive::Bugs 06-23-2003, 02:14 AM
Replies: 53
Views: 40,014
Posted By Bigpull
Ok first off the topic is 0.4.4 bugs, not CVS...

Ok first off the topic is 0.4.4 bugs, not CVS bugs.

There have been no changes to client.cpp since 6/20, My only suggestion is to do a clean build, or refrain from using #spawnfix untill the rest...
Forum: Archive::Development 06-23-2003, 02:06 AM
Replies: 7
Views: 7,394
Posted By Bigpull
are yoou using $random("10") or $random(10)...

are yoou using $random("10") or $random(10) ?
Forum: Archive::Windows Servers 06-22-2003, 08:08 AM
Replies: 22
Views: 16,644
Posted By Bigpull
Yeah I can't imagine why your zones won't let...

Yeah I can't imagine why your zones won't let anyone in.

o O

You aren't using the right database for the exe's you are using.
Forum: Archive::Development 06-22-2003, 08:02 AM
Replies: 3
Views: 5,875
Posted By Bigpull
Here is the actual problem, functions require "...

Here is the actual problem, functions require " variables however didn't like them. Without digging out the code i'd assume just this would remedy most scripts.
Forum: Archive::Windows Servers 06-22-2003, 01:52 AM
Replies: 4
Views: 6,019
Posted By Bigpull
Sounds like you ned to re-read this ...

Sounds like you ned to re-read this

http://forums.eqemu.net/viewtopic.php?t=4177
Forum: Archive::Windows Servers 06-21-2003, 02:56 AM
Replies: 4
Views: 6,019
Posted By Bigpull
This should be a hostname not an ip, Same...

This should be a hostname not an ip,


Same for this one hostname not an ip.
Forum: Archive::Windows Servers 06-21-2003, 02:53 AM
Replies: 2
Views: 5,644
Posted By Bigpull
Try takeing out the '

Try takeing out the '
Forum: Archive::General Support 06-20-2003, 12:38 PM
Replies: 4
Views: 6,212
Posted By Bigpull
Check you default language and channel maybe.

Check you default language and channel maybe.
Forum: Archive::Development 06-20-2003, 11:46 AM
Replies: 2
Views: 7,482
Posted By Bigpull
Hey i recognise that!! Totaly my fault left over...

Hey i recognise that!! Totaly my fault left over from the " , wind32/linux wars =)

Should read thusly

else if (strstr(strlwr(arglist[0]),"faction")) {
if (mob && mob->IsClient()) {...
Forum: Archive::Development 06-20-2003, 11:36 AM
Replies: 23
Views: 18,889
Posted By Bigpull
Ok first off the item struct isn't wrong, just...

Ok first off the item struct isn't wrong, just most of us have old struct format items lurking around. You can test this by looking at say your mechanical lockpicks in game notice the skill mod...
Forum: Archive::Development 06-20-2003, 11:16 AM
Replies: 2
Views: 6,552
Posted By Bigpull
It's actualy TradeList[in_slot-3000], still need...

It's actualy TradeList[in_slot-3000], still need to finish the GetItemProps, heh seems we only store the charges not the full item stats.
Forum: Archive::General Support 06-20-2003, 06:58 AM
Replies: 2
Views: 5,733
Posted By Bigpull
One of these three don't exsist... "failed...

One of these three don't exsist...

"failed to open /home/Mudskipper/.cvspass"

mkdir -p /home
mkdir -p /home/Mudskipper
touch /home/Mudskipper/.cvspass
Forum: Archive::General Support 06-20-2003, 06:24 AM
Replies: 3
Views: 6,171
Posted By Bigpull
First off this isn't the eqw support forums, they...

First off this isn't the eqw support forums, they have thier own located somewhere off eqwindows.com..

Usualy when the keyboard "freezes" it's registering the alt button as pressed, push and...
Forum: Archive::Bugs 06-19-2003, 04:19 PM
Replies: 53
Views: 40,014
Posted By Bigpull
there was a problem with the IsEquipable(), it...

there was a problem with the IsEquipable(), it should work for all classes and races now.
Forum: Archive::Windows Servers 06-19-2003, 11:11 AM
Replies: 9
Views: 8,245
Posted By Bigpull
Unknown opcode: 0x6a12 size:115 Is the...

Unknown opcode: 0x6a12 size:115

Is the wrong client, the eqemu patcher failed... ect
Forum: Archive::Windows Servers 06-19-2003, 10:10 AM
Replies: 3
Views: 8,072
Posted By Bigpull
For the short attention span crowd, YES it is...

For the short attention span crowd, YES it is broken.

Wolfman, it's mostly hitting the same npc twice.

Current implementation in my local tree,
fixes a memleak, target errors, checks for...
Forum: Archive::Quests 06-19-2003, 05:02 AM
Replies: 8
Views: 10,027
Posted By Bigpull
it's level("65")

it's level("65")
Forum: Archive::Development 06-19-2003, 04:11 AM
Replies: 2
Views: 6,267
Posted By Bigpull
Stupid typo in the code, level 60-65 npc won't...

Stupid typo in the code, level 60-65 npc won't reset thier damage to the default anymore.
Forum: Archive::Development 06-19-2003, 03:37 AM
Replies: 2
Views: 6,267
Posted By Bigpull
Beastlord pets use the default npc calculation,...

Beastlord pets use the default npc calculation, don't like it? Give us info to fix it, if you look a few posts below there is a post about Mage and Necro pets
Forum: Archive::Development 06-17-2003, 10:21 PM
Replies: 9
Views: 9,071
Posted By Bigpull
Heres my take. change can_attack to...

Heres my take. change can_attack to disable_combat, allowable values would be 0 (nothing disabled), 1 (PvE disabled), 16 (PvP disabled)
Showing results 126 to 150 of 306

 
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