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Showing results 176 to 200 of 241
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Posts Made By:
sfisque
Forum:
Development::Bug Reports
01-23-2007, 07:15 PM
Replies:
3
Exploitable bug in tradeskill containers
Views:
8,545
Posted By
sfisque
slight fix
replace
sprintf( buf2, "%s", "SELECT tre.recipe_id, count( tre.item_id ) "
with
sprintf( buf2, "%s", "SELECT tre.recipe_id, sum( tre.componentcount ) "
the first line was too...
Forum:
Development::Bug Reports
01-23-2007, 02:17 PM
Replies:
3
Exploitable bug in tradeskill containers
Views:
8,545
Posted By
sfisque
Exploitable bug in tradeskill containers
following code snippet (entire method) fixes an exploitable bug in tradeskill containers. replace the method in "tradeskills.cpp" with this one. (be careful, there are two methods with the same...
Forum:
General::General Discussion
01-23-2007, 09:46 AM
Replies:
10
Yet another expansion...sigh
Views:
8,827
Posted By
sfisque
to be honest, i have to say, there never was an...
to be honest, i have to say, there never was an expansion that lived up to Velious. they really dropped the ball after that one. PoP was "ok" and luclin has some nice graphics/models, but man...
Forum:
Development::Development
01-18-2007, 06:54 AM
Replies:
4
Fix For Coin Update And Weather Optimization
Views:
6,342
Posted By
sfisque
bad page request
clicking the link for the diff results in a 404 page:
The page cannot be found
== sfisque
Forum:
Support::Linux Servers
01-17-2007, 06:52 PM
Replies:
4
Basic understanding
Views:
7,880
Posted By
sfisque
almost. zone is a many to one executable. ...
almost.
zone is a many to one executable. basically, you want one zone (the executable) running for every "zone" (game zone) you want available simultaneously.
basically, if you foresee...
Forum:
Support::General Support
01-11-2007, 10:30 AM
Replies:
3
Spawning creatues in a unpop zone-Help
Views:
5,600
Posted By
sfisque
also, keep in mind that you will have to have...
also, keep in mind that you will have to have your users patch their _chr.txt files or they will only see humans in place of the models you are "importing". i handle this by having a "cut and paste"...
Forum:
Support::General Support
01-11-2007, 10:29 AM
Replies:
3
Spawning creatues in a unpop zone-Help
Views:
5,600
Posted By
sfisque
beginnings of a zone by zone model reference...
beginnings of a zone by zone model reference (feel free to add to it):
http://www.eqemulator.net/wiki/wikka.php?wakka=ModelReference
and one of many forum posts on the topic:
...
Forum:
Support::General Support
01-07-2007, 07:12 AM
Replies:
3
Players can use #level?
Views:
6,728
Posted By
sfisque
couldnt he just set the default status to...
couldnt he just set the default status to something lower than 20. i use 1 on my server to prevent people from using the GM commands.
== sfisque
Forum:
Development::Database/World Building
01-01-2007, 11:19 AM
Replies:
65
New Years resolutions anyone?
Views:
51,559
Posted By
sfisque
my resolutions
Fix or find a work-around for bind-zone-disconnect-on-death bug
This one irritates me to no end. i've poured through the code for days on end, down several dead ends and finally back to start. ...
Forum:
Development::Development
12-22-2006, 09:27 AM
Replies:
7
Well... anyone with some spare time?
Views:
7,036
Posted By
sfisque
best bet, if you're working on windows, download...
best bet, if you're working on windows, download the free version of visual studio for C++. most of the emulator code is C++ and some C. get a good C/C++ book too. if you end up fixing something...
Forum:
Development::Bug Reports
12-22-2006, 05:40 AM
Replies:
8
#reloadpl bug?
Views:
7,791
Posted By
sfisque
i can replicate this. it seems if any of the...
i can replicate this.
it seems if any of the quests in the zone have a bug in them and dont reload properly, they "can" create an instability that causes a disconnect.
i found when i was...
Forum:
Support::Linux Servers
12-22-2006, 05:31 AM
Replies:
1
Some Assistance
Views:
6,691
Posted By
sfisque
i'm going to tell you what others will tell you,...
i'm going to tell you what others will tell you, so take this with some patience.
read the wiki. the linux setups are really damn good. if you get stuck on a specific part, search the forum. ...
Forum:
General::General Discussion
12-22-2006, 05:23 AM
Replies:
7
Quick Question....
Views:
6,848
Posted By
sfisque
single player
not sure if there is a specific discussion of this, but things you could do:
search the forums for setting up minilogin. you have to have a login server to connect, minilogin is for localized or...
Forum:
Development::Tools
12-13-2006, 05:28 AM
Replies:
15
GeorgeS - Loottable editor ommision
Views:
15,852
Posted By
sfisque
excellent. i'll be DL'ing and testing it out...
excellent. i'll be DL'ing and testing it out tonight. i'll let ya know how it goes.
thx for the fast turnaround again, cheer!
== sfisque
Forum:
Development::Feature Requests
12-11-2006, 04:14 PM
Replies:
11
echo quest request
Views:
9,387
Posted By
sfisque
i started looking into this. i'll share what i...
i started looking into this. i'll share what i know.
zone/questmgr.cpp is where you will find the handlers for the quest functions (the C++ side that makes the quest::functions in PERL work). ...
Forum:
General::News
12-11-2006, 06:49 AM
Replies:
11
new forum moderators
Views:
12,713
Posted By
sfisque
woohoo.. gratz dewdz. now answer all my...
woohoo.. gratz dewdz. now answer all my prayers!!!
lol , JK
keep up the good work, and thx for all the help i've gotten from you all.
== sfisque
Forum:
Development::Database/World Building
12-09-2006, 07:46 AM
Replies:
3
some animal factions
Views:
7,445
Posted By
sfisque
depends on the type of spawn. yah, there are...
depends on the type of spawn.
yah, there are a ton of skeleton pets in game. there arent alot of bear pets in game. easier to change via race, and then hand fix the one-off cases. as for...
Forum:
Development::Feature Requests
12-08-2006, 05:08 PM
Replies:
11
echo quest request
Views:
9,387
Posted By
sfisque
you actually did, but you also might have found a...
you actually did, but you also might have found a bug. according to the quest writing guide pdf , ::emote is supposed to do a proper emote and ::me is supposed to be a targetless emote.
== sfisque
Forum:
Development::Bug Reports
12-08-2006, 06:21 AM
Replies:
1
monk errors again
Views:
5,099
Posted By
sfisque
build 871 also seems to have this issue. my...
build 871 also seems to have this issue. my "testing toon" iksar monk will intermittently get this "timer" message as well. but it isnt consistant.
== sfisque
Forum:
Development::Database/World Building
12-07-2006, 05:53 PM
Replies:
3
some animal factions
Views:
7,445
Posted By
sfisque
some animal factions
** Note: usual caveat, back up your tables, double check values before executing stuff you find in the forums **
the following worked for my PEQ db, you might have to twiddle the numeric values if...
Forum:
Development::Tools
12-07-2006, 03:48 PM
Replies:
15
GeorgeS - Loottable editor ommision
Views:
15,852
Posted By
sfisque
closer. it saves the data, and then crashes...
closer.
it saves the data, and then crashes with the same message as before. when i relauch, the new loot is present, but crashes if i add anything else and hit save.
this happens if i add...
Forum:
Quests::Q&A
12-07-2006, 10:29 AM
Replies:
4
Connecting a quest to an NPC
Views:
8,211
Posted By
sfisque
a good practice to get into, when you finish a...
a good practice to get into, when you finish a given quest perl file is do the following from a commandline:
perl [name of file] [return]
basically run the script against the REAL perl...
Forum:
Development::Bug Reports
12-06-2006, 09:16 AM
Replies:
18
Disconnect on Death in bind zone
Views:
11,844
Posted By
sfisque
is there an IRC channel for discussing eqemu...
is there an IRC channel for discussing eqemu development?
== sfisque
Forum:
Support::General Support
12-06-2006, 09:10 AM
Replies:
30
Login Problem
Views:
21,662
Posted By
sfisque
something to be aware of, if you are having the...
something to be aware of, if you are having the "disconnected" after selecting a server issue.
as was stated before, the handshake to get to the character listing view is very time sensitive. if...
Forum:
Development::Tools
12-06-2006, 09:01 AM
Replies:
15
GeorgeS - Loottable editor ommision
Views:
15,852
Posted By
sfisque
very cool. i'll download it tonight and give it...
very cool. i'll download it tonight and give it a whirl.
thx for the fast turnaround man!
== sfisque
Showing results 176 to 200 of 241
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