Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 52
Search took 0.00 seconds.
Search: Posts Made By: d00d
Forum: Support::Windows Servers 02-02-2007, 06:38 PM
Replies: 11
Views: 2,837
Posted By d00d
I like Navicat, you can automate backups daily so...

I like Navicat, you can automate backups daily so you never have to worry about em.
Forum: Development::Bug Reports 02-02-2007, 06:34 PM
Replies: 14
Views: 5,947
Posted By d00d
were AA's ever fixed so that a fresh titanium...

were AA's ever fixed so that a fresh titanium install can train in them?
Forum: Development::Development 01-23-2007, 09:27 PM
Replies: 4
Views: 2,604
Posted By d00d
Server GUI

Im wondering why not just make the server a gui which still shows the normal debug info in the middle and have menus at the top to check characters logged in, guilds, char gear, and all of the other...
Forum: Misc::Off Topic 01-23-2007, 07:30 PM
Replies: 3
Views: 2,591
Posted By d00d
re:florida

i do! southwest florida..
Forum: KayotRO 01-18-2007, 08:23 PM
Replies: 23
Views: 3,437
Posted By d00d
Great program love that way your making it keep...

Great program love that way your making it keep it up!
Forum: Development::Bug Reports 01-18-2007, 07:42 PM
Replies: 14
Views: 4,586
Posted By d00d
nope because...

nope because...
Forum: Development::Bug Reports 01-18-2007, 05:55 AM
Replies: 14
Views: 4,586
Posted By d00d
max level is 81 set by the ruleset. and this...

max level is 81 set by the ruleset. and this happens soon as a char hits level 71 or anything after 70....
Forum: Development::Bug Reports 01-17-2007, 09:26 PM
Replies: 14
Views: 4,586
Posted By d00d
I doubt its a client problem because, when yer on...

I doubt its a client problem because, when yer on a GM char it shows all the skills correctly, but a non GM char the skills go to 0 or 10 and are in RED.

Althou the skills are just a display bug...
Forum: Support::General Support 01-17-2007, 01:52 PM
Replies: 1
Views: 2,083
Posted By d00d
loggin commands

Is there a way to log other gm commands into eventlog table?

right now it only seems to be loggin my gm commands. I have loglevel set as 1 in the variables table.
Forum: Support::Windows Servers 01-04-2007, 05:44 PM
Replies: 3
Views: 2,323
Posted By d00d
Mine is the same way, anyone can log into my...

Mine is the same way, anyone can log into my server "Eternal-Wrath", but i cant log into it. But i use to be able to, i think something was changed in the login server maybe?
Forum: Support::Windows Servers 01-01-2007, 04:27 AM
Replies: 2
Views: 2,205
Posted By d00d
Compile help pls

when i try to compile world.exe i get 13 errors as shown below... Can anyone tell me how to fix this please? I'm using the latest source !

EQChatPacket.cpp...
Forum: Support::General Support 11-12-2006, 06:01 PM
Replies: 4
Views: 2,296
Posted By d00d
Did u download all the map files and extract them...

Did u download all the map files and extract them into "C:\EqEmu\Maps" on your server computer ?
Forum: Support::Windows Servers 07-21-2006, 11:12 AM
Replies: 6
Views: 2,544
Posted By d00d
zone must be compiled as debugperl, world and...

zone must be compiled as debugperl, world and emushare.dll can be compiled as release. If u compile zone as release then anytime u hail a npc with perl quest itll crash the zone period.
Forum: Development::Bugs 07-21-2006, 11:04 AM
Replies: 8
Views: 2,416
Posted By d00d
This is easy to fix, just change the item id's in...

This is easy to fix, just change the item id's in the database.
Forum: Development::Bugs 07-13-2006, 09:17 AM
Replies: 4
Views: 1,792
Posted By d00d
Yes there has to be others in the zone also not...

Yes there has to be others in the zone also not on the mobs hate list. Then attack the mob with 1 char and build up some hate then use #zone or die and itll crash zone. It seems to always happen in...
Forum: Development::Bugs 07-11-2006, 06:54 PM
Replies: 4
Views: 1,792
Posted By d00d
Exclamation guild tool bug that crashes zones

1.)I'm using 7.0-821. When u use the guild tool (ALT+G) to remove a charecter from your guild when hes not on it crashes all the zones.

2.)Also when yer fighting a mob with 2+ players and that...
Forum: Support::Windows Servers 07-11-2006, 03:41 AM
Replies: 0
Views: 2,324
Posted By d00d
7.0-821 Problem

Zones crash now when you build up aggro then zone. Zoning can be dieing or just using a #zone or #peqzone command. This doesnt seem to always happen, but happens more often when theres more then 1...
Forum: Support::Windows Servers 07-10-2006, 05:12 AM
Replies: 2
Views: 2,414
Posted By d00d
thanks, fixed the prob!

thanks, fixed the prob!
Forum: Support::Windows Servers 07-09-2006, 08:25 PM
Replies: 2
Views: 2,414
Posted By d00d
compile error, lil help pls?

Ok so if i compile everything in release mode it compiles fine but having trouble compiling zoneperl.exe, when i do i get these 2 errors. Anyone have an idea on how to fix it?

Error 83 error...
Forum: Support::General Support 06-22-2006, 10:03 AM
Replies: 4
Views: 2,707
Posted By d00d
yes but i dont think it works... im trying to...

yes but i dont think it works... im trying to figure out anyway to give players ldon points if i have to edit the DB thats fine too, anyone know?
Forum: Support::General Support 06-20-2006, 09:35 AM
Replies: 4
Views: 2,707
Posted By d00d
ldon points

is there anyway to give out ldon points to players?
Forum: Support::Windows Servers 06-19-2006, 11:24 PM
Replies: 11
Views: 3,714
Posted By d00d
I believe ether the client has port 9000 coded in...

I believe ether the client has port 9000 coded in or the login server does somehow not sure.
Forum: Support::Windows Servers 06-19-2006, 07:29 PM
Replies: 11
Views: 3,714
Posted By d00d
didnt work, any other ideas?

didnt work, any other ideas?
Forum: Support::Windows Servers 06-19-2006, 05:45 PM
Replies: 11
Views: 3,714
Posted By d00d
I'm pritty user the server port :9000 is...

I'm pritty user the server port :9000 is hardcoded into the server am i right? If so where in the source do you change it at?
Forum: Support::Windows Servers 06-19-2006, 04:15 PM
Replies: 11
Views: 3,714
Posted By d00d
I have a netgear, and yes its set so that u can...

I have a netgear, and yes its set so that u can only allow a port forwarded to 1 Ip address
Showing results 1 to 25 of 52

 
Forum Jump
   

All times are GMT -4. The time now is 09:37 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3