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  #1  
Old 06-15-2006, 04:35 AM
elation
Sarnak
 
Join Date: Sep 2005
Posts: 33
Default Spell Bugs

There are several I've noticed so far.
  • Enc - Radiant Visasage line will not allow Jboots spell (and possibly any sow line)
  • War - Arch Shielding on breastplate will not allow dru - Protection/Skin of/like Nature. You can cast Skin like Nature first and then Arch Shielding. Have not tested with enc.
  • Dru - Nature's Renewal will not cast on anyone else - displays 'out of range' error
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  #2  
Old 06-19-2006, 03:28 AM
Coleshadowblades
Fire Beetle
 
Join Date: Jun 2006
Posts: 23
Default

wunshi's focusing : unknown spell effect (262) in wunshis focusing
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  #3  
Old 06-21-2006, 12:42 AM
elation
Sarnak
 
Join Date: Sep 2005
Posts: 33
Default

Update on the dru skin line vs the enc shield hp buff line. Tons of stacking issues. PoTG and Cabbage will not stack at all with enc buffs. Natureskin will stack but only if it is cast first. The complete non-stackability begins when the line changes from hp to mana regen.

Another serious bug (which has probably been reported) is: Casting spells that require components crash the zone if you do not have the components.
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  #4  
Old 07-05-2006, 01:09 PM
jaws007
Fire Beetle
 
Join Date: Apr 2006
Posts: 5
Default Few Bugs

-enchanter spell horrifing visage will not allow clarity to be recast

-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.

-when in a group, when zoning members switching place in group order and cannot invite player into group unless in line of sight. the whole grouping mechanism broke; except first invites made, then if zoning or player in or out of group.
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  #5  
Old 07-10-2006, 04:19 PM
elation
Sarnak
 
Join Date: Sep 2005
Posts: 33
Default

Quote:
Originally Posted by jaws007
-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.
Shhhh .... this is a feature.

-Cleric self mana/hp buff will not stack with regular line hp buff.
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  #6  
Old 07-18-2006, 07:23 AM
sylverwolf
Sarnak
 
Join Date: May 2005
Posts: 54
Default

When you have a mob rooted, you should be able to snare it too. Can snare/root and snare holds when root breaks as it should. But not root/snare. When trying to snare a rooted mob, it gives a message that it will not work on target. As if it's immune.
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  #7  
Old 07-18-2006, 09:10 AM
soulshot
Hill Giant
 
Join Date: Jun 2006
Posts: 142
Default

mages summon item spells summon incorrect items.
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  #8  
Old 07-21-2006, 11:04 AM
d00d
Sarnak
 
Join Date: Aug 2003
Posts: 52
Default

Quote:
Originally Posted by soulshot
mages summon item spells summon incorrect items.
This is easy to fix, just change the item id's in the database.
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  #9  
Old 07-21-2006, 04:06 PM
mattmeck
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by d00d
This is easy to fix, just change the item id's in the database.
this has the potential to be bad, it would break any quests that the other items may have, also would cause issues updating items from a sql later, and item updates happen whenever SOE adds items / changes items.

easier to fix the spell with the new spell editor.
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