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Posts Made By:
Turath
Forum:
Support::General Support
05-21-2011, 04:50 PM
Replies:
5
Drakkin captured in Crescent Reach
Views:
3,146
Posted By
Turath
that's most likely the problem, you are gm status...
that's most likely the problem, you are gm status and he's normal status and as Lerxst2112 says it's min 80 status. you can either raise his status or go to the zones table in the database and change...
Forum:
Support::Windows Servers
05-17-2011, 07:03 PM
Replies:
1
got an odd problem, I hope someone can help
Views:
2,402
Posted By
Turath
ok, well I fixed it the other day, what I did was...
ok, well I fixed it the other day, what I did was I did it all over, with some changes.
I took out mysql 5.5 since it didn't have the opt folder that the guide uses for compiling. so after that I...
Forum:
Support::Windows Servers
05-14-2011, 03:59 PM
Replies:
1
got an odd problem, I hope someone can help
Views:
2,402
Posted By
Turath
got an odd problem, I hope someone can help
Well, been a long time since I've been here, last login date back in 2004 so I'm a bit rusty to this and behind on information.
so what I am doing is running my own login server not using the one...
Forum:
Archive::Packetcollector
03-18-2004, 12:42 PM
Replies:
7
anyone know if this is properly collecting the new fields?
Views:
5,725
Posted By
Turath
bard instruments also now show modifier they give...
bard instruments also now show modifier they give
like alluring horn now says brass instruments: 18
instead of where instruments only showed what they work with
Forum:
Archive::Development
03-14-2004, 01:36 PM
Replies:
22
Need help for completion of GLOBAL SPAWNING project
Views:
4,692
Posted By
Turath
hmm, I don't really get what this program is...
hmm, I don't really get what this program is supposed to do? how does the server accessing all the zone files help someone elses client show models in other zone files?
would't you need a modified...
Forum:
Archive::Packetcollector
03-14-2004, 12:41 PM
Replies:
7
anyone know if this is properly collecting the new fields?
Views:
5,725
Posted By
Turath
http://www.eqemulator.net/item.php?id=MjczMjAuNDA0...
http://www.eqemulator.net/item.php?id=MjczMjAuNDA0NzkwODg=
claw of the savage spirit (secondary hand one) link above
this should have 30 attack on it and 40 haste
used to be a spell effect...
Forum:
Archive::Packetcollector
03-13-2004, 03:52 PM
Replies:
7
anyone know if this is properly collecting the new fields?
Views:
5,725
Posted By
Turath
anyone know if this is properly collecting the new fields?
since patch a few days ago when new fields were added does the packetcollector automaticly recognize and collect new fields or will we need an update?
I grabbed the new items sql tonight, sourced...
Forum:
Archive::General Discussion
03-11-2004, 02:09 AM
Replies:
7
here it is, berserker epic logged for those who want to see
Views:
3,370
Posted By
Turath
yeah they were added in this patch, haste items...
yeah they were added in this patch, haste items show the percent on them now, and flowing throught items were changed to mana regen, vengance items changed to have attack on them, might be more stuff...
Forum:
Archive::General Discussion
03-10-2004, 12:51 PM
Replies:
7
here it is, berserker epic logged for those who want to see
Views:
3,370
Posted By
Turath
here it is, berserker epic logged for those who want to see
logged this today, I hope with the patch it'll actually work right in the database
http://www.eqemulator.net/item.php?id=MjE5NjI3LjYyNzkyMDQ3
there's a link to it, pretty nice weapon I gotta...
Forum:
Archive::Quests
03-08-2004, 10:51 PM
Replies:
1
how do I make an npc respond to a player in personal text?
Views:
2,857
Posted By
Turath
how do I make an npc respond to a player in personal text?
there are newer quests that have the npc respond to a player in tells or in a yellow text that only that player can see
the bag to token, token to bag quest npc in bazaar, hand her your backpack...
Forum:
Archive::Packetcollector
03-07-2004, 06:39 AM
Replies:
3
Summary of PacketCollector problems I am having
Views:
4,673
Posted By
Turath
just thought I'd leave a little info that might...
just thought I'd leave a little info that might help Edgar, collecting from merchants or traders in bazaar isn't broken really, I dunno why tbigg is having problems with that but if I go up and just...
Forum:
Archive::Quests
03-06-2004, 12:28 AM
Replies:
2
quest combines in containers
Views:
2,961
Posted By
Turath
quest combines in containers
asked this a bit ago but got no response to this question
is there a way to set a container to combine only certain items?
like the one iksar monk shackle quest, you gotta go get the hand with...
Forum:
Archive::General Support
03-03-2004, 08:38 AM
Replies:
3
expansion number in variables table need GoD number
Views:
2,408
Posted By
Turath
expansion number in variables table need GoD number
question, does anyone know the number for enabling GoD?
on shawns test server a couple weeks back I was able to make a berserker and could bring up the windows for GoD expansion (client was...
Forum:
Archive::Bugs
03-02-2004, 08:25 PM
Replies:
3
question on starting items and starting spells
Views:
2,318
Posted By
Turath
well problem is if the spells are in the players...
well problem is if the spells are in the players inventory that takes up 2 extra inventoy slots, which leaves casters with not enough slots for the 2 new starting items, backpack* and bandages*
I...
Forum:
Archive::Tools
03-02-2004, 07:47 PM
Replies:
24
Release : EQBuilder v1.3
Views:
6,439
Posted By
Turath
I noticed that the ID numbers in the sql files...
I noticed that the ID numbers in the sql files have changed from x1000 to x200, was this a change you made on purpose or something else?
was just wondering, thought the x1000 kept things a bit...
Forum:
Archive::Bugs
03-02-2004, 07:26 PM
Replies:
4
X and Y coords being read in wrong it looks like
Views:
2,344
Posted By
Turath
ah, so I guess that's why I have to switch any...
ah, so I guess that's why I have to switch any loc in the database that I get from within the game
well thanks for the info on this guys
Forum:
Archive::Bugs
03-02-2004, 07:24 PM
Replies:
3
question on starting items and starting spells
Views:
2,318
Posted By
Turath
question on starting items and starting spells
well starting items on live have changed how they work, players also now start with a backpack and a stack of bandages, now casters have 7 slots used when they make a character, so no room for 2 more...
Forum:
Archive::Bugs
03-02-2004, 10:52 AM
Replies:
4
X and Y coords being read in wrong it looks like
Views:
2,344
Posted By
Turath
X and Y coords being read in wrong it looks like
do a /loc on emu and a /loc on eq live and they are both shown the same way
if you do a #goto on the emu you got to reverse the X and Y though or else you go to the wrong place
my starting...
Forum:
Archive::Database/World Building
02-29-2004, 03:29 AM
Replies:
8
GoD zone numbers and locs if anyone needs
Views:
3,247
Posted By
Turath
GoD zone numbers and locs if anyone needs
here they are, spent last night playing around in the emu till I got them, got tired so dunno if I got any of the locs at the end of the list wrong
got nedarias loc one live server, it's the dump...
Forum:
Archive::Development
02-28-2004, 08:07 PM
Replies:
3
(possible) Fear usage!
Views:
2,279
Posted By
Turath
was thinking about pathing the other day, was...
was thinking about pathing the other day, was wondering how you all have been getting mobs following you around so much better they aren't dropping under world or bouncing around much
but fear...
Forum:
Archive::Bugs
02-27-2004, 08:24 PM
Replies:
0
a question about keys and /keys
Views:
1,983
Posted By
Turath
a question about keys and /keys
I haven't messed with keys yet, but there are a few things I wanted to know and hope someone can answer
1. do keys work yet for opening doors or activating leavers or anything?
2. does /keys...
Forum:
Archive::Tools
02-26-2004, 08:09 PM
Replies:
24
Release : EQBuilder v1.3
Views:
6,439
Posted By
Turath
na, doubt that cause it's on mobs and mobs don't...
na, doubt that cause it's on mobs and mobs don't need endure breath :)
and it's like on some mobs in ec and not on some mobs in ec, it's on mobs in potorment and I dunno where else but it's I...
Forum:
Archive::Tools
02-26-2004, 07:04 PM
Replies:
24
Release : EQBuilder v1.3
Views:
6,439
Posted By
Turath
I got a question this time, figure you might know...
I got a question this time, figure you might know since you been looking at these log files for a while
do you know what the breath is for? I see alot of npc's set to 0 and some are 3, was...
Forum:
Archive::Bugs
02-26-2004, 05:59 PM
Replies:
6
npc heading and movement
Views:
2,410
Posted By
Turath
yeah, I noticed mobs were facing the directions...
yeah, I noticed mobs were facing the directions other than just north when I sourced in one of the sql's made by your program last night, looked all right to me
wonder why the old heading values...
Forum:
Archive::Tools
02-26-2004, 04:00 PM
Replies:
24
Release : EQBuilder v1.3
Views:
6,439
Posted By
Turath
yeah it's bodytype eh lets see if I can...
yeah it's bodytype
eh lets see if I can remember them all
3 is undead
1 is used for like players and npc types usually
21 is animal
Showing results 1 to 25 of 45
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