Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-14-2004, 07:02 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default Need help for completion of GLOBAL SPAWNING project

Yes...Another one of these posts asking for other people to compile source but I do promise you it is worth it. Over the past year I have been trying to utilize a program that would act as a hub and would acess all of the graphic files in Everquest simultaneously allowing players to be any race in every zone. So far my work has proved to be sucessful and I am trying to finish it up. It will be done within a week.

The only reason I tell you this is because I am not flaming the boards asking for help, having contributed nothing... This program will allow us to move forward. If you have any questions about the program, e-mail me at Wizzel11@yahoo.com and if you can compile my source which will allow me to utilize global spawning, it will help this project move along quicker. The modified source code is not just a few changes, it changes the way the EMu acesses the zone server files and sends that data to the EQ client. Its all confusing I know but this has taken me a year and I can't wait to have it finished.

Thank you for your time and e-mail me if you can help compile my source code, vital in the completion of this project...

Sincerely,
Wizzel11

By the Way, I am Wizzel the helper but my account was deleted due to inactivity due to grades.
Reply With Quote
  #2  
Old 03-14-2004, 07:22 AM
Saethan
Fire Beetle
 
Join Date: Jan 2003
Posts: 24
Default

Ok I give up... how do you know a source that you've been working on for a year even works, when you haven't compiled it?
Reply With Quote
  #3  
Old 03-14-2004, 07:27 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

Good question...My program that runs on the side of the EQEmu acesses the specific zone files and textures and models itself however this creates slowdown. With a modified source code, I can change the way the EQEmu talks to my program because the only way I can have this work and have it be stable is with this modification... Right now it works but is unstable and crashes the zone client randomly...between ever 2 to 10 mins.

Hope this clarifies.

-Wizzel
Reply With Quote
  #4  
Old 03-14-2004, 08:57 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Quote:
With a modified source code, I can change the way the EQEmu talks to my program
If you are modifying source code, then how in the hell is it that you cant compile? For that matter this program you keep referring to "your" program.. did you write it? If so how did you compile it? I guess I just dont get why you cant compile... Compiling is NOT that difficult, and you dont even need to know programming language to do it.. There are guides on here about how to compile and what-not... Can you NOT do it yourself? Just curious to know...
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #5  
Old 03-14-2004, 10:44 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

Another good question but still nobody who can compile..hmmm...

Anyway, the answer to your question is that I can compile I know how and I know how to program but I need it to be compiled with the Microsoft VSnet studio and its not free so I need help. I know i can compile with bloodshed, but I can't seem to get it working...if you could help me with that it would be much obliged and trust me, you guys will love this program...

-Wizzel
Reply With Quote
  #6  
Old 03-14-2004, 10:56 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

Why dont you just post the source and we eill try to compile it (after making sure its not a virus)... if you want us to compile it we need the source ANYWAY.
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
Reply With Quote
  #7  
Old 03-14-2004, 10:59 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

I want to give it to one person first have them compile it and then I can test it and make sure it works...Then I will release it along with the source...why is this so confusing...can anyone help me compile please???

-Wizzel
Reply With Quote
  #8  
Old 03-14-2004, 12:01 PM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

It is NOT that confusing, it is just that you seem to want to keep this a secret. I mean, if you posted the source on the board, then when it is checked out everyone WOULD probably like it, however, it seems as though you do NOT want to post it, and that makes people very apprehensive... Especially considering your lack of contributions (which is NOT to say you cant be trusted), with the closed source attitude you wont find TOO many guinea pigs to help out, though you MAY find a brave soul.

In other words, so far all you have given us is emty talk of something that seems too good to be true, which if you remember the saying, it usually is... Try posting the source. If it is as good as you say it is, TRUST me you WILL get the credit for it, if that is what you are worried about..
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #9  
Old 03-14-2004, 01:31 PM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

If you want you can send me the source (in a ZIP or RAR file please, max compression) and i'll take a look at it and try to compile....

Shawn319@eqemulator.net
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
Reply With Quote
  #10  
Old 03-14-2004, 01:36 PM
Turath
Sarnak
 
Join Date: Apr 2003
Posts: 45
Default

hmm, I don't really get what this program is supposed to do? how does the server accessing all the zone files help someone elses client show models in other zone files?

would't you need a modified client to be able to listen to orders from the server to look in a diffrent zone file than the one you are currently in to pull a model out of it?

as it is now in another post somewhere around here someone explains how to change the not too new .txt files for loading diffrent models into zones, pretty easy except you'd have to have anyone who plays on your server download and put these files in their eq folder for them to see other models that you have loaded in a zone.

now if this program accesses all the files simultaneously wouldn't that kill memory pretty quickly also? or does it only load in stuff that is currently being used? but even so if the server is pushing out all this data to all the clients clients connected isn't that gonna chew up bandwith? still don't understand how the client is supposed to accept model and texture data that way though?

also, how have you tested this program in the past if you can't compile it now? and why develop it in a way that only m$ .net can compile? I personally don't even want .net framework on my computer, am really against microsoft stuff after reading about the tcpa laws they'd like to have congress pass, unfortunatly stuck with windows still and hope their little friend company of theirs doesn't win this battle over linux, though I haven't read up on it in a while so not sure what's going on with it, if microsoft gets it's way though can kinda kiss open source projects like this away though if you read what stuff like their "security" chip called the fritz chip will allow them to do, just imagine a world where a few clicks from a government offical or top company guy can say I don't want this document this guy wrote to be read anymore, and instantly patched to all computers to blacklist that document and it can never be opened no more, try to crack it, federal offence, try to get rid of the "security" chips they forced into everyones pc's federal offence

but anyway jeez I went totally off the point there but this wasn't meant to be a flame or anything, just wondering what this program is exactly supposed to do and how it's exactly supposed to work

and just incase anyone is interested in what I was talking about
http://www.againsttcpa.com/what-is-tcpa.html

and just look into companies backing it

and if you guys running this project don't want this kind of talk against stuff like this on the board just lemme know and I'll edit all that out, just figure it'd be good to let people be aware of it since you don't see anyone talk about important things like this on the news, that's probably why the dmca law got passed and our government was allowed to bully denmark into picking up those laws too.

pretty sure scorps daughter's sig has a link to that in it
Reply With Quote
  #11  
Old 03-14-2004, 02:52 PM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

Okay i compiled wizzel's thing for him and sent it back...

But Wizzel, i would like you to tell everyone the truth about what u wanted compiled because i was nice enough to do it (even after knowing what it really was).
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
Reply With Quote
  #12  
Old 03-14-2004, 03:33 PM
Lasiel
Hill Giant
 
Join Date: Jan 2003
Location: Victoria BC Canada
Posts: 154
Default

Quote:
Originally Posted by Shawn319
But Wizzel, i would like you to tell everyone the truth about what u wanted compiled because i was nice enough to do it (even after knowing what it really was).
That doesn't sound all that positive imho. Since you allready know what it is Shawn, just spill it
Reply With Quote
  #13  
Old 03-14-2004, 03:38 PM
Jezebell
Discordant
 
Join Date: Feb 2004
Location: Florida
Posts: 441
Default

it was prolly the Source Code for 0.5.5 DR1, but that would be odd considering their are links to 5.5 bins all over the forums now.

Pray tell....what was it?
__________________
Eru, the Creator of Arda
ServerOwner for The First Age
An EQEMulator Roleplaying [Custom-Legit] Server
The First Age Website

Running on: Asus A7N8X-Deluxe, AMD Athlon XP 2100+, Geil 1024MB PC3200 Ultra DDR RAM,
WD 40GB 7200rpm ATA-100 HDD, Visiontek 128MB Geforce4 TI 4400, Windows XP Pro SP2
Reply With Quote
  #14  
Old 03-15-2004, 12:00 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

Quote:
Originally Posted by Jezebell
it was prolly the Source Code for 0.5.5 DR1, but that would be odd considering their are links to 5.5 bins all over the forums now.

Pray tell....what was it?

What Wizzel actaully wanted compiled was in fact, just 0.5.5-DR1 =P

The only modifications made were to version.h (Wizzel-Quest-1.0) and making EQEmu Shopkeeper say "WQ Shopkeeper".

i'm not worried about the binaries because changing version.h makes it so you cant use it on the EQEmu loginserver =)
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
Reply With Quote
  #15  
Old 03-15-2004, 01:53 AM
RexChaos
Dragon
 
Join Date: Feb 2004
Location: Everywhere you want to be
Posts: 582
Default

/em punches Wizzel in the eye.
__________________
An obnoxiously large picture should go here with some witty saying about some cartoon character I made in EQ, but then I realized that shit is fucking annoying.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3