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  #1  
Old 06-15-2002, 06:43 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default Different monster types - undead, summoned etc

Many spells in EQ only work against certain creature types, eg Ward Undead, Defoliate, Charm Animal etc.
In EQEmu these spells don't work since mobs don't have the flag indicating which type they are, so they
aren't considered a valid target. Is the packet/memory location for this flag known? If so it could be added
as a value in npc_types.
As far as I know the types are Normal,Animal,Plant,Undead and Summoned/Pet. Necromancer/SK pets are considered Undead
rather than Summoned I think (pet buffs say "this spell only works on undead")
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  #2  
Old 06-15-2002, 08:54 AM
Baron Sprite's Avatar
Baron Sprite
Dragon
 
Join Date: Jan 2002
Posts: 708
Default

Animal
Undead
Summoned
Plants
Giants
Dragons
__________________
Waking up in the morgue is pretty harsh, but it beats being dead.
Begun, this irc stat war has.
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  #3  
Old 06-15-2002, 11:29 AM
Vaskre
Sarnak
 
Join Date: Jun 2002
Posts: 41
Default one more

also Humanoid
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  #4  
Old 06-15-2002, 06:40 PM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
Default

Shissar and Lizardman, too.

For the Shissar bane and Lizardman bane weapons.
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  #5  
Old 06-15-2002, 10:46 PM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default

I think bane damage weapons are based on specific race, rather than general type.
Giant and Dragon are certainly types though. Not sure about Humanoid, is that just the same as "normal"?
I also seem to remember seeing some items and spells that worked on "Extraplanar" creatures.
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  #6  
Old 06-16-2002, 04:42 AM
Vaskre
Sarnak
 
Join Date: Jun 2002
Posts: 41
Default

Humanoid is basically neutral, if theres not: Plant Undead Extra Planar etc (Btw I think Extra Planar means the MOBs in places like Plane of Air Growth Mischief Hate Fear etc) then its Humanoid
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