S3D / Map File Format?
I'm working on a small project, and have the following question:
Does anyone happen to have a reference to or hard copy of the Everquest map / S3D file spec? I'm looking to load in an Everquest map in full and use it in another game engine just to play around.
I opened up OpenZone and looked at the 3SD.pas but have two problems with that direction.
1) My pascal is fairly week (mostly a C/C++ developer)- so it takes a while to break it down.
2) I want to be sure there is no other information missing
3) It's only lightly commented.
The old sources that I would expect this format to be posted on don't exist anymore for whatever reason, and running up really dry on searches.
|