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  #1  
Old 08-14-2002, 02:02 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default Hey Kaiyodo

Just curious if you have any plans to release a spells_en.txt compatible version of your spell editor. Insanely handy little tool, the only spell editor I've been able to find to date (Comes with EthernalQuest) doesn't even compare.
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  #2  
Old 08-14-2002, 04:54 AM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
Default

As long as the format's known, and I presume it is as 0.3.5 mentioned it supported the new spells_en.txt format, it shouldn't be too hard.

I'll have a look at it when I have a moment.

K.
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  #3  
Old 08-14-2002, 11:07 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Cool. Thanks, and good luck with figuring it out.
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  #4  
Old 08-15-2002, 08:28 AM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
Default

I've uploaded a spells_en.txt compatible version of the spell editor to my website ...

http://www.geocities.com/kaiyodouk/

I've not had the time to test it much, but I changed a few numbers in a few spells and they seemed to do what they should inside the emu. I did notice that the casting anim is displayed incorrectly in my editor, but everything else looks ok.

By the way, don't forget that once you've saved out a new spells file you need to copy it to your EQ directory AND your EQEmu directory for it to work

K.
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  #5  
Old 08-15-2002, 10:16 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Hooray! Thanks
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  #6  
Old 08-25-2002, 01:40 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Everything seems to be working, with the exception of Animation Types. They are fairly messed up. :p

For example, Holy Armor shows as AnimType "Jonathan's Whistling Warsong"
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