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Old 11-19-2002, 03:28 PM
tamarae
Hill Giant
 
Join Date: Oct 2002
Posts: 179
Default #summon command text correction

I cant manage to get the #summon command to play nicely with the Z axis, I'm not sure what its doing or

why, my c++ is too stale, but if you're a big fan of getting the correct output messages, fix this. It

just doesnt swap the x and y points like everything else does.

In zone/client.cpp swap the x and y outputs:

Code:
Message(0, "Summoning %s to %1.1f, %1.1f, %1.1f", sep.arg[1], this->y_pos, this->x_pos, 

this->z_pos/10);
I dunno why it doesnt work completely.. its baffled me tonight. Maybe someone else can mess with it a bit
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