Experience Rates?
Hello everyone,
I was wondering if I could get some opinions on experience rates, progression, and all that jazz from you guys. I'm trying to tweak my private server to have fast progression, but not *too* fast. I noticed each individual zone has it's own XP modifier, and then there's the XP/Group XP/AA XP rules and variables.
I've noticed that if I set the XP modifier rule higher, to say 3.0, it's pretty good in the lower zones, but the second I hit Crushbone, which has a 3.0 modifier of it's own, I practically fly through 10-20 in like twenty minutes.
Is it better, in your opinions, to set a lower xp modifier rule, and keep the zone xp modifiers the same, or set the zone xp modifiers to 0.10 or something like that across the board, and have a higher XP modifier, thus giving the same general experience rate across the board? (Maybe tweaking that a bit for individual dungeons or whatnot..)
Your input is greatly appreciated and anticipated.
Thanks!
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