Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-30-2017, 08:50 PM
Nightrider84's Avatar
Nightrider84
Discordant
 
Join Date: Aug 2010
Location: Colorado
Posts: 410
Default Disconnect after character screen.

So i got the server compiled but now I disconnect whenever i click play at acharacter screen on any account.
Also the private login server boots up fine without issue but won't show in the list.
If I use the old loginserver.exe the server shows up but still disconnects me after I hit play on either the eqemu login or on my private login.
If I switch back to my older compile from 2 months ago the server boots up and lets me login without issue.
Any thoughts on what could be the problem would be great.
Thanks
__________________
__________________
Supernova - GM/Developer
"Secrets of Faydwer"
Reply With Quote
  #2  
Old 05-30-2017, 10:08 PM
Nightrider84's Avatar
Nightrider84
Discordant
 
Join Date: Aug 2010
Location: Colorado
Posts: 410
Default

After doing some research I see there are breaking changes in the last log from a month ago about adding some legacy settings in to make it work. Here is my config file ill omit certain info but i need to know if I have it looking right for connection to EQEMU and to my private login.

<?xml version="1.0"?>
<server>
<world>
<shortname>*****</shortname>
<longname>*****</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>Someconnectiong.com</address> -->
<localaddress></localaddress> -->

<!-- Loginserver information. add Admin and Password for private login to show up --->
<loginserver1>
<legacy>1</legacy>
<host>192.168.1.****</host>
<port>5998</port>
<account>*****</account>
<password>*****</password>
</loginserver1>
<loginserver2>
<legacy>1</legacy>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver2>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>192.168.1.***</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>192.168.1.***</host>
<port>7778</port>
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>****</username>
<password>****</password>
<db>peq</db>
</database>

<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>****</username>
<password>****</password>
<db>peq</db>
</qsdatabase>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
__________________
__________________
Supernova - GM/Developer
"Secrets of Faydwer"
Reply With Quote
  #3  
Old 06-01-2017, 12:20 AM
Nightrider84's Avatar
Nightrider84
Discordant
 
Join Date: Aug 2010
Location: Colorado
Posts: 410
Default

If anybody could provide any kind of input id appreciate it. I feel like its something stupidly simple.
__________________
__________________
Supernova - GM/Developer
"Secrets of Faydwer"
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:15 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3